Black Mesa

Black Mesa

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[QUESTION] Is there a way to force Temporal Antialiasing (TXAA) on this game?
Hi I I was wondering if there is any way to force TXAA on this game, either through an obscure tweak or if an injector like ENB/SweetFX/Reshade, that can do TXAA, (rather than just FXAA/SMAA) exists. I notice a huge quality difference in Fallout 4 with TXAA on over FXAA, and I want to kill the jaggies wothout going into DSR territory and having a n oisy fan on my GPU.

I am really trying to take advantage of my GTX1080 so I have bumped up FSAA @8xQ with 8x SuperSampling, and even threw FXAA on top of it, but there is still issues with temporaral shimering, that I can't get rid of. I fond a way to force SSAO on without it flickering, by forcing the "Elder Scrolls V: Skyrim" preset for SSAO in Nvidia Inspectorm, which isn't as dark as the HL2 preset, but the HL2 Preset flickers like crazy.

I would love a way to fix the antialiasing. Like the Alias Isolation mod that fixes the temporal shimmer issues on Alien Isolation (Going on screenshots, for the Alias Isolation mod as I don't play Walking and Hiding Simulators, no matter how gorgeous the visuals are). But the difference in the screenshots I saw was profound. Is there a way to do this to Black Mesa Source (and other games too)?
Last edited by Lone Wolfe (Hoover1979); Jul 17, 2017 @ 5:39am
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thray Jul 17, 2017 @ 5:51am 
If you can't force it in the Nvidia Control Panel you might be able to use Nvidia Inspector.
It's not intuitive but at 2:15 this video explains how https://www.youtube.com/watch?v=syE55-jEzb8
Originally posted by RedEye:
If you can't force it in the Nvidia Control Panel you might be able to use Nvidia Inspector.
It's not intuitive but at 2:15 this video explains how https://www.youtube.com/watch?v=syE55-jEzb8
It doesn't look like Nvidia inspector supports TXAA yet.

I searched about this in Google before making this thread.

http://forums.guru3d.com/showthread.php?t=385226

the answer of this thread believes the dev must implenebt TXAA ingame, but hopefully that would have since changed after the Alias Isolation mod (but that only works with Alien Isolation and no other game (which has native TXAA support no doubt) Other injectors perform FXAA and/or SMAA and neither make any impact on the tamporal shimmering I get on some texture edges on BMS.

I tried Reshade's SMAA and it made no visual difference whatsoever over the FXAA MSAA combo already present.

I am very familiar with Nvidia Inspector, and have used it for years. it is the most invaluable Nvidia Tool outside of the actual Driver, and Display Driver Uninstaller (D.D.U.), for true clean install of later drivers.

I use it for custom MSAA/SSAA settings, Custom SSAO ettings, and in some cases switching a games exe from it's profile to another games proifile for getting certain games to run in Nvidia 3D Vision with the Helix mod shader fix patches. However I could find no way of bruteforcing TXAA, in fact to get TXAA on games that the Dev included support for the Antialiasing settings had to all be set as "Application controlled" with MultiSample and SuperSample Set to "Disabled", and Driver Level FXAA had to be set as "Disabled" and "Disallowed"for TXAA to kick in at all.

When using MSAA in Nvidia Inspector the Bioshock/Bioshock 2 setting for MSAA was the most accurate (and FPS Costly) but not all game engines support it and as a result massive glitching is present on those certain games. I use the "Far Cry 2" setting for those games that don't like the "Bioshock/Bioshock2 settings.

The Only SSAO settings that seem to even display are the "Half-Life 2/Half-Life 2 Deathmatch", "Aliens: Colonial Marines" and Elder Scrolls V: Skyrim" settings. I use the Skyrim setting for BMS as the HL2 setting flickers and the A:CM setting doesn't display.

All I need is a way to get TXAA forced and the game will look the best it can.

I could probably use DSR resolutions, but I don't know if even that will kill the temporaral shimmer, and makes my GPU Fan take of like a Jet Airliner! (especially at 3840x2160@120Hz DSR)
Last edited by Lone Wolfe (Hoover1979); Jul 17, 2017 @ 7:02am
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Date Posted: Jul 17, 2017 @ 5:34am
Posts: 2