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This is what I've gathered, too, but like so much else that's actually useful on this forum, it falls off the face of the planet, thus I make a post in it, and I can review my post history to troubleshoot for others.
The line suggested by the OP is not available.
At least for me.
It was seriously bugging my eyes out to see the outline on everything.
Just add it.
The outlines around mobs due to lights are still there.
So, some people observe even more prominent outlines than others, huh? (Or at least different outlines.)
It's a damn shame though because I'd like my MS 4x back.
4xMSAA: https://puu.sh/Fk8bL/461f3c1fb2.png
Off: https://puu.sh/Fk8dv/1ada0add32.png
The problem is that MSAA only affects the geometry pass and completely ignores shader aliasing, which is the vast majority of noticeable aliasing in a deferred renderer.
Disable steam cloud for this game and remember to set the config file as read only.