Black Mesa

Black Mesa

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g Mar 8, 2020 @ 11:12am
game freezes and "loads" every 5 minutes
is this normal?
Originally posted by Just Chill:
Valve liked to keep these loading screens rather not gaudy.
So it looks like you transit directly to the new map from the previous one with just having a small "LOADING..." label in the middle of your screen.
When it is done it looks like you play on from where you stopped while in fact you are on a completely new map.

If you transit in Skyrim from one Interior to another or from an Interior into the Worldspace you will see a harsh loading screen with some hints and models.
The Gamebryo / Creation Engine also supports loading a map you previously visited into memory so you don't have to watch a loading screen when going back and forth quickly.


But the Source Engine doesn't have any system to save maps you visitied into memory (not sure if that wouldn't be too demanding anyways), so yeah... That's how it is.




To be honest, I previously got annoyed when playing Half-Life for the first time.
And playing Half-Life 2 also brought me back into this behavior... Sooner or later I got used to it.

I've listed the different maps here:
https://steamcommunity.com/app/362890/discussions/0/1755780148306990314/#c1755780323773576791

Everytime you switch to another map you will see such a loading screen.
Some engines might have a different system to load up maps / new areas but as Source is handling it like this, that loading screen is absolutely normal.
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Showing 1-8 of 8 comments
thray Mar 8, 2020 @ 11:13am 
What are your system specs?
g Mar 8, 2020 @ 11:32am 
Originally posted by Off-white night:
What are your system specs?

1080ti i7-8700k 16gbram
Last edited by g; Mar 8, 2020 @ 11:44am
thray Mar 8, 2020 @ 11:39am 
Can you post a video of this.
Do you have any mods.
Is the game on an ssd or hdd.
equilibrium1608 Mar 8, 2020 @ 12:32pm 
same problem here every 2-3 min freeze and lots of loading
thray Mar 9, 2020 @ 1:54pm 
Originally posted by equilibrium1608:
same problem here every 2-3 min freeze and lots of loading
Loading is a limitation of the game engine combined with the fact that CC has stuffed every map to max capacity.
It’s mostly noticeable on the inbound trolley ride, naturally a fast ssd based system would alleviate some of that wait.
Last edited by thray; Mar 9, 2020 @ 1:55pm
Compromise Mar 9, 2020 @ 7:28pm 
Originally posted by Off-white night:
Originally posted by equilibrium1608:
same problem here every 2-3 min freeze and lots of loading
Loading is a limitation of the game engine combined with the fact that CC has stuffed every map to max capacity.
It’s mostly noticeable on the inbound trolley ride, naturally a fast ssd based system would alleviate some of that wait.
I have the same issue. i9 9900KS, 2080 Ti, 32 gb RAM, running on Samsung 860 EVO 2 TB. I still get about a 5 second freeze every 5-10 min of gameplay when it says "loading." No mods. What else can I do?
Last edited by Compromise; Mar 9, 2020 @ 7:29pm
Sqrly Mar 10, 2020 @ 8:28am 
This is a remake of a 22 year old game using a 16 year old engine and pushing that engine beyond it's original limits.

The "Loading" times are about the same as the original was 22 years ago, that's pretty impressive. I know, I played it then, I still have the CD.

So YES, it's normal. It's not freezing, it's just loading. What do you do? You wait for it to load.
Last edited by Sqrly; Mar 10, 2020 @ 8:30am
The author of this thread has indicated that this post answers the original topic.
Just Chill Mar 10, 2020 @ 8:38am 
Valve liked to keep these loading screens rather not gaudy.
So it looks like you transit directly to the new map from the previous one with just having a small "LOADING..." label in the middle of your screen.
When it is done it looks like you play on from where you stopped while in fact you are on a completely new map.

If you transit in Skyrim from one Interior to another or from an Interior into the Worldspace you will see a harsh loading screen with some hints and models.
The Gamebryo / Creation Engine also supports loading a map you previously visited into memory so you don't have to watch a loading screen when going back and forth quickly.


But the Source Engine doesn't have any system to save maps you visitied into memory (not sure if that wouldn't be too demanding anyways), so yeah... That's how it is.




To be honest, I previously got annoyed when playing Half-Life for the first time.
And playing Half-Life 2 also brought me back into this behavior... Sooner or later I got used to it.

I've listed the different maps here:
https://steamcommunity.com/app/362890/discussions/0/1755780148306990314/#c1755780323773576791

Everytime you switch to another map you will see such a loading screen.
Some engines might have a different system to load up maps / new areas but as Source is handling it like this, that loading screen is absolutely normal.
Last edited by Just Chill; Mar 10, 2020 @ 8:38am
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Date Posted: Mar 8, 2020 @ 11:12am
Posts: 8