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Primary VRAM: -2048 MB
Serious driver issues...
No VRAM is being detected and no interface shows up.
I think that's just an issue with Steam analyzing the hardware. DirectX Diagnostic Tool says I have 2028 MB of VRAM
I was playing in windowed mode initially, and thought switching over to fullscreen would help; and I thought it did for a while, until it started happening again. Even when I leave it on a non-native resolution, it still happens unless I change it over to a different one upon loading a new map
What the Steam Diagnostics see is what a typical game also sees, which is why the diagnostics was included.
Something is amiss with your drivers.
Can you double check if your problem coincides with our problem as described in this thread: https://steamcommunity.com/app/362890/discussions/0/1753525797597776903/#c1753525797598930708
However, doing that requires getting the console to launch first (prior to loading any save game!)
To load the console (if the console has not been enabled before)
Right click on Black Mesa in your library. Go to properties, then SET LAUNCH OPTIONS button. Type in the textbox: -console
Console should appear once you launch the game. Once the level fully loads, type bind p toggleconsole]
To limit the frame rate:
type in the console: fps_max 30
Done.
So, developers. There is a bug. Please take care of it. I paid you.
The developers would probably find your information to be more useful if you posted your system specs, driver settings, and in-game settings as not everyone seems to experience what the people in these threads have described.
Also, if you haven't yet, try playing the beta version as it's the release candidate and has changes from the current public branch.
For what it's worth, I'm stuttering approximately every 5 seconds, rather than 3
Him having a laptop has nothing to do with the games stutter problem.
Who ever says that is just plain STUPID and highly uneducated.
I remember dealing with a similar issue on fallout 3 and new vegas, along with other games.
Havok is a physics engine. Everything within the game that involves physics has a Frame limit.
Fallout three's havok engine had a problem when the game hit 1fps above 60fps the game will stutter. when the game hits 61fps or even 62fps the games physics will cause the game to drop fps and correct itself.
Well this is all good information and everything but how do you fix it ?
The main goal is to prevent the game from hitting 61fps.
That means you will need a few programs to cap the fps at 59fps.
There are lots of videos on what to do and how to do it. So STFU to any who says its thermal, oh he has a laptop, Oh its his hardware. GOD FACEPALM - ANNOYING..... --__--
Everything that i typed is not absolute, but all theoretical.
Ive also noticed that the areas that have steam, mist, or lots of lighting tend to drop fps.