Black Mesa

Black Mesa

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CoffeeText Mar 7, 2017 @ 6:49pm
Black Mesa Sound Mod Path?
I've recently downloaded a mod off of Gamebanana that's meant to modify the speech of the HEV Suit's AI. I've tried creating the proper path for the sound files, but they don't seem to work at all.

Does anyone have any solutions?
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Showing 1-8 of 8 comments
Jackerino Mar 9, 2017 @ 1:22pm 
It does.

Also, mods on gamebanana are for the source engine mod, not the standalone game. It's an entirely different thing. If you create a custom folder, then create a folder called VOX Mod or something, you would drag the sound mod you're talking about in there.
CoffeeText Mar 9, 2017 @ 2:17pm 
Originally posted by Jackerino:
It does.

Also, mods on gamebanana are for the source engine mod, not the standalone game. It's an entirely different thing. If you create a custom folder, then create a folder called VOX Mod or something, you would drag the sound mod you're talking about in there.
While you're right, there are mods from Gamebanana that do indeed work with retail Black Mesa. What I got from the download were the sound files on their own, without any sort of file path, which is the current issue.
Jackerino Mar 9, 2017 @ 2:25pm 
Originally posted by JavaScript:
Originally posted by Jackerino:
It does.

Also, mods on gamebanana are for the source engine mod, not the standalone game. It's an entirely different thing. If you create a custom folder, then create a folder called VOX Mod or something, you would drag the sound mod you're talking about in there.
While you're right, there are mods from Gamebanana that do indeed work with retail Black Mesa. What I got from the download were the sound files on their own, without any sort of file path, which is the current issue.

ohh, I see.

It doesn't say the file path in the gamebanana page? Let me find it for you. Hang on. My next message will be the file path to the vox lines.
Jackerino Mar 9, 2017 @ 2:27pm 
oh, easy.

sound > hev_vox
Last edited by Jackerino; Mar 9, 2017 @ 2:27pm
CoffeeText Mar 9, 2017 @ 2:40pm 
Originally posted by Jackerino:
oh, easy.

sound > hev_vox
Thank you. I really should have specified what my exact problem was. Sorry for troubling you.
Jackerino Mar 9, 2017 @ 2:42pm 
Originally posted by JavaScript:
Originally posted by Jackerino:
oh, easy.

sound > hev_vox
Thank you. I really should have specified what my exact problem was. Sorry for troubling you.

Nah, don't worry about it. It's alright lol

all that matters is that you got help n' all
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Date Posted: Mar 7, 2017 @ 6:49pm
Posts: 8