RPG Maker 2003

RPG Maker 2003

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Archeia Jul 21, 2015 @ 1:02pm
RPG Maker 2003 - Patch EULA
The EULA for patches for RPG Maker 2003 is finally available!
 
Please download it and take a look:
Click here[s3-ap-northeast-1.amazonaws.com] to download
 
This EULA is in two parts - one section is for pack users and another for pack creators. Though patches that conform to the EULA are officially recognized and allowed, please note that patches are not officially supported. Therefore, you will not have access to our official technical support, and any support given via the official forums will be at the forum staff's discretion.
 
We still encourage you to communicate any technical issues with the pack creators and other pack users, as they might be able to assist you.
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Showing 1-15 of 17 comments
Aërendoodle Feb 4, 2017 @ 5:05am 
Question: does changing glyphs for a game void your warranty? Or can you still ask for official support?
Alex Khayrullin Jul 21, 2017 @ 3:10am 
So, please correct me if I'm wrong, but if I want to create a game in which I do the following:

- Hack the EXE to change the icon, font and glyphs.

- Create a proxy DLL for Harmony.dll to be able to do some advanced things, kind of what Ineluki Key Patch did (which allowed to use scripts saved with a .script.wav extension to basically read inputs from the entire keyboard, as well as the mouse) . I remember I had created a DLL which allowed, for instance, to read the system clock or to write the contents of a variable to a dedicated file in order to share data among save files.
(EDIT: disregard that, Harmony.DLL is absent from recent RM2K3 releases... here go my plans)

... then I will NOT be breaching the EULA?
Last edited by Alex Khayrullin; Jul 21, 2017 @ 4:31am
K65XE Aug 29, 2017 @ 9:44pm 
Same question here... Hacking the .EXE to ONLY change the icon, font and glyphs... I'm NOT be breaching the EULA, if I do this?
CherryDT Sep 13, 2017 @ 2:33pm 
Correct. The patch EULA allows you to do this (and more).
JAGIELSKI Feb 20, 2019 @ 3:44pm 
Glad to see changing EXFONT is allowed, that's basically the only way to have item icons in standard menu system of 2k/3.
LeoMyra Oct 4, 2020 @ 8:10am 
Soo, does this mean that the "Maniac" patch is legal? Can I patch my STEAM version of RM2003 with the maniac patch and proceed to make a commercial game?

An official 'yes' or 'no' would be great.

Maniac Patch: https://bingshan1024.github.io/steam2003_maniacs/
Aërendoodle Oct 13, 2020 @ 8:06am 
Originally posted by LeoMyra:
Soo, does this mean that the "Maniac" patch is legal? Can I patch my STEAM version of RM2003 with the maniac patch and proceed to make a commercial game?

An official 'yes' or 'no' would be great.

Maniac Patch: https://bingshan1024.github.io/steam2003_maniacs/

Not sure about commercial games as I don't dabble in that area, but you can absolutely legally use the Maniacs Patch.
LeoMyra Oct 16, 2020 @ 7:16am 
There shouldn't be any distinction between what you can legally use in commercial or non-commercial games so I guess that means I can use it in my game(s) too.
Mirai Feb 3, 2022 @ 11:14am 
That.. I want to ask the official about the patch EULA,
If I need to make a translation patch such as Traditional Chinese,
Do you need to write an email to ask you for permission from official personnel,
Only with your permission can we make the translation patch of Traditional Chinese language family,
At present, I don't know much about patch EULA..

(by DeepL Translator)
LOKI Feb 5, 2022 @ 7:41pm 
Originally posted by Mirai:
That.. I want to ask the official about the patch EULA,
If I need to make a translation patch such as Traditional Chinese,
Do you need to write an email to ask you for permission from official personnel,
Only with your permission can we make the translation patch of Traditional Chinese language family,
At present, I don't know much about patch EULA..

(by DeepL Translator)

i think you are free to do that.
Mirai Feb 17, 2022 @ 1:04pm 
Originally posted by CarlosDutyMw:
i think you are free to do that.
Hmm... I'm not sure what you mean... And I'm also afraid that the traditional Chinese patch I made will become an illegal patch on EULA.:mocry:
Last edited by Mirai; Feb 17, 2022 @ 1:05pm
LOKI Feb 20, 2022 @ 1:13pm 
Originally posted by Mirai:
Originally posted by CarlosDutyMw:
i think you are free to do that.
Hmm... I'm not sure what you mean... And I'm also afraid that the traditional Chinese patch I made will become an illegal patch on EULA.:mocry:
i meant you can edit and translate your copy
gldm Feb 28, 2022 @ 1:15am 
About the EULA and the registration process: in the Steam page of RM2003, in order to sell a game made with the tool, the user should send a registration e-mail to the address registration@rpgmakerweb.com while in the linked document the address is support@rpgmakerweb.com.
I suppose the latter is correct, because sending a mail towards the former address gives a delivery failure.
Mirai Mar 6, 2022 @ 10:22pm 
Originally posted by gldm:
About the EULA and the registration process: in the Steam page of RM2003, in order to sell a game made with the tool, the user should send a registration e-mail to the address registration@rpgmakerweb.com while in the linked document the address is support@rpgmakerweb.com.
I suppose the latter is correct, because sending a mail towards the former address gives a delivery failure.
Actually... Two weeks ago I tried to send a machine-translated English email to "support@rpgmakerweb.com", but no reply so far. I guess it is possible that the official side filters emails from traditional Chinese speaking regions based on IP location...:mojumpscare:
(by DeepL Translator)
Last edited by Mirai; Mar 7, 2022 @ 4:28am
LOKI Mar 11, 2022 @ 3:37pm 
Originally posted by Mirai:
Originally posted by gldm:
About the EULA and the registration process: in the Steam page of RM2003, in order to sell a game made with the tool, the user should send a registration e-mail to the address registration@rpgmakerweb.com while in the linked document the address is support@rpgmakerweb.com.
I suppose the latter is correct, because sending a mail towards the former address gives a delivery failure.
Actually... Two weeks ago I tried to send a machine-translated English email to "support@rpgmakerweb.com", but no reply so far. I guess it is possible that the official side filters emails from traditional Chinese speaking regions based on IP location...:mojumpscare:
(by DeepL Translator)

just translate your copy there's nothing wrong.
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