Software Inc.

Software Inc.

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raing3 Apr 29, 2015 @ 4:26am
How deep does this go?
In an ideal world my software project would be like this:

  • 1 line scope document.
  • Impossible to meet deadlines.
  • Clashing and incomplete requirements.
  • Constant client change requests throughout the project without shifting deadlines.
  • Building on top of a ♥♥♥♥♥♥ open source project following dated coding principles with numerous bugs, not enough extension points, etc.
  • Dealing with clients who don't understand what they want, how they want it to work or consider the flow on effects to their other processes.
  • Key project staff leaving the project mid-way through.
  • Trying to contact out the completion of a project only to have it come back worse than when it left.
  • Fires on other projects where not enough resources have been allocated to deal with the tasks.
  • Client unable/refusal to provide required information.
  • Employer/client inability to realise when they've sunk too much money with no outcome and call it quits. Just keep blowing the $$$.
  • Daily client meetings which just waste time because a day isn't enough time to complete any measurable amount of work which would be of any use to the client.

Put these all together and I don't see what the ♥♥♥♥ could possibly ever go wrong. This is a perfect mixture which is just bound to lead to success! All of this pre-initial release.

Now, how much of this can we simulate in the game?

Also... plans for a release on other platforms, do they exist? GOG as DRM free or Humble as dual DRM free/Steam would be nice.
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Coredumping  [developer] Apr 29, 2015 @ 5:56am 
I'm pretty happy with being CEO and the sole developer of Software Inc. when I read your list.

Some of it is possible in the game, like not allocating enough resources, but for the sake of not pissing off most players, most projects will run smoothly if you do your part.

There is a very simple contract mechanic in the game right now, but most of the time you will be your own client/releasing your own software. I have plans for more company interaction, e.g. take/give work from/to other companies, trading IPs, etc.

The software design mechanic of the game is still somewhat simplistic, you pick a software category, some features and there are some practical options, like open sourcing. I want to expand on this mechanic, but I'm still a bit unclear on how it should work.

You can buy a DRM free(unlimited use license key) version from the main website, Swinc.net . I don't currently have plans for release on other distribution platforms.
Last edited by Coredumping; Apr 29, 2015 @ 5:58am
raing3 Apr 29, 2015 @ 2:50pm 
Thanks very much for your response. Just purchased from your website and I look forward to giving it a go hopefully this weekend.

I loved Game Dev Tycoon by Greenheart Games and hope to find the same enjoyment in Software Inc. Based purely on the screenshots and trailer the gameplay already looks quite in-depth and I hope to see it expand further. :)
Azure Toroto Apr 29, 2015 @ 5:58pm 
Originally posted by Coredumping:
You can buy a DRM free(unlimited use license key) version from the main website, Swinc.net . I don't currently have plans for release on other distribution platforms.

I like the gameplay! The demo seem rather complex when I first tried it, I didn't know that I make could products like Art visuals and audio visuals off the bat, I thought that I could only do the contract work since how long it took to build a computer (Which I didn't realize was "operating system" at first). Also like how the employees act with their traits, being all demanding and stuff. I look forward to the release of the game!! The demo showed that it was a lot more than I thought originally.

I will give a review once I see it at it fullest after the release.
Last edited by Azure Toroto; Apr 29, 2015 @ 6:00pm
HotPizzaBox Jul 14, 2016 @ 1:40am 
I would really like a release on GOG :use:
Coredumping  [developer] Jul 14, 2016 @ 2:38am 
Originally posted by HotPizzaBox:
I would really like a release on GOG :use:
Unfortunately, GOG never got back to me when I used their indie submission form.
raing3 Jul 14, 2016 @ 3:13am 
Thanks very much to looking into it earlier! Depending on when you tried it may be worth trying again (as mentioned I'd also love to see it on GOG).

In the past GOG would rarely (never?) accept games which were still heavily in development (early access). This changed at the start of the year with the introduction of the "Games in Development" program[www.gog.com].

Also, as a general rule GOG is a lot more restrictive than Steam and tend to only accept submissions of games/developers that have a proven track record. Now that your game has been available for longer you have a lot of positivereviews on Steam. If you were to include this information in your application I believe it will help too.

Otherwise, I've also just posted a GOG Wishlist entry for Software Inc. I'm not sure how much it helps but I guess if there is enough interest (votes) hopefully we will see some progress on getting the game put on GOG:

https://www.gog.com/wishlist/games/software_inc
HotPizzaBox Jul 14, 2016 @ 6:41am 
I also voted on it..
Coredumping  [developer] Jul 14, 2016 @ 6:41am 
Originally posted by raing3:
Thanks very much to looking into it earlier! Depending on when you tried it may be worth trying again (as mentioned I'd also love to see it on GOG).

In the past GOG would rarely (never?) accept games which were still heavily in development (early access). This changed at the start of the year with the introduction of the "Games in Development" program[www.gog.com].

Also, as a general rule GOG is a lot more restrictive than Steam and tend to only accept submissions of games/developers that have a proven track record. Now that your game has been available for longer you have a lot of positivereviews on Steam. If you were to include this information in your application I believe it will help too.

Otherwise, I've also just posted a GOG Wishlist entry for Software Inc. I'm not sure how much it helps but I guess if there is enough interest (votes) hopefully we will see some progress on getting the game put on GOG:

https://www.gog.com/wishlist/games/software_inc
Thanks!

I did submit the game to them shortly after they introduced Games in Development and I did link to the Steam reviews. In all honesty, it might simply be a case of me mistyping my mail address, though I've never had that happen to me, but they do claim to respond to all submissions, even if they're rejected.
Last edited by Coredumping; Jul 14, 2016 @ 6:41am
HotPizzaBox Jul 14, 2016 @ 6:43am 
hmm, that's sad. Perhaps if we get some more upvotes it will work :)
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Date Posted: Apr 29, 2015 @ 4:26am
Posts: 9