Software Inc.

Software Inc.

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Increasing difficulty of contract work
The increasing difficulty of contract work means your game is over if your first release makes no money. I had 2 teams of 3 people in the garage; 1 team making software in the larger room and 1 team on contracts in the smaller room. The contract team was basically covering the wages of both teams until the software team could complete their anti-virus program. It was working fine until the contracts became much more difficult to complete. Now even with BOTH teams assigned to contracts they couldn't even complete them fast enough to pay their own wages before going bankrupt.
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tom_mai78101 May 20, 2022 @ 10:58am 
There are 2 types of contract work.

The standard contract work is usually where you start off with, which is what you are doing. You need to start hiring up to 5 or 6 employees in a team, and have your team be assigned to start working on the contract work. Make sure you have 3 or 4 contract work (at most) assigned to your team simultaneously to get maximum results.

The other contract work you should start to move towards are Deals. You will need to start hiring a receptionist and have a dedicated room only for reception. Hire janitors and maintenance workers to clean and maintain that dedicated room during the daytime hours. Those deals will help you with the contract work.
Topher May 21, 2022 @ 9:29am 
The increasing difficulty of contract work actually makes the first software profit less critical. Provided you always complete them to an outstanding level you will be at least 4 stars by the end of the first year, and even once you reach 3 stars if you have a receptionist you can get a design deal of 20-30k per month with a 2.5- 3 year duration and because it is a design deal you never have to program it so you can leave it with just 2 junior employees on it and use the rest for a good quality employee who will get you an outstanding self made software,
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Date Posted: May 17, 2022 @ 9:00am
Posts: 2