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https://www.youtube.com/watch?v=bY4iwiQm_kg
So as far as development, its marginal, both teams that designed said product, 1 with mixed ratings 1 2 and 3 star designers as oppose to a team with 3 3 star designers, it was developed a month earlier and released a month earlier. Both were outstanding products, and each team iterated 4 times.
Number 2
A team member with 0 stars will not work on anything until they are educated in that category. So if you have in your instance, 3 designers: System, 2D, and Network only those categories will be worked on. However, once you train (Educate) an employee, for example, the one with System 3 stars on a 1 Star 2D, then that employee will help (Contribute) to the project. So if you don't want them doing 1 star work then don't educate them in that category. (This is confirmed, as long as you dont assign them a secondary role)
Number 3
Role selection just kind of rounds out a teams ability to do certain jobs. It just comes down to personal preference, but to hit on number 2, only give them what you want them to do.