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Setari Jul 29, 2016 @ 9:13am
Why can't I just build a dividing wall?
I'd much prefer if we could build a "building" and then build dividing walls inside the building for separate rooms. I've tried making "rooms in rooms" but it doesn't seem to work most of the time because the game throws a "You can't build rooms inside rooms" error or something or other. A lot of times I just want a tool that will just... build a wall instead of an entire room. Anything like that planned maybe?
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Showing 1-11 of 11 comments
PolecatEZ Jul 29, 2016 @ 10:13am 
I had no problem doing this with the wall tool...and even the room tool. I couldn't do this with the "outdoor fences" though.
Setari Jul 29, 2016 @ 10:37am 
How do you do it with the wall tool? It makes me make a room with the wall tool.
PolecatEZ Jul 29, 2016 @ 12:02pm 
Ahhh...I think I know what you're asking.

For that, I just use the cubicle dividers.

Otherwise, its better to use the wall tool to divvy up the space into rooms, and simply put doors between them. The game will complain a lot less about the noise levels.
ploppo Jul 29, 2016 @ 4:01pm 
I have been able to create rooms within rooms; however, the game doesn't like it if you try to drag a wall across another wall - you have to drag the wall to the other wall first, then creat the second half of the wall.

So, imagine a large, square room, whereby you want to create 4 internal rooms.

You drag a wall to split the large room into two rooms.

You now want to drag another wall across to split it into 4 sections. If you try to drag the wall all the way across, it will throw up the error about creating rooms within rooms; however, if you drag the dividing wall to meet the other dividing wall (the first one you did to split the room into 2), then let it go it will split the first half into 2 rooms - then you just re-create a wall in the second section to create your final 2 rooms.

Don't forget the power of the 'Merge rooms' option which is a good way of sometimes creating corridors, etc.
Cheeteaux Jul 30, 2016 @ 3:03am 
If you mean to divide rooms, there is a room tool for building rooms, represented by a square/rectangle (cant remember which without the game in front of me) and a wall tool for building rooms by drawing individual walls. To use the wall tool to make a room, you either - A. draw lines with the tool until you make some sort of polygon the game accepts, or B. draw a wall to separate an already existing room. Does that answer your question?
Titus Jul 31, 2016 @ 4:51am 
So the question is : why can't we build rooms within rooms ?
Originally posted by titom75:
So the question is : why can't we build rooms within rooms ?
i think this is just because AI pathfinding cant deal with a wall inside a room or things like that, so game doesent lets you do that
Coredumping  [developer] Aug 6, 2016 @ 5:53pm 
Originally posted by titom75:
So the question is : why can't we build rooms within rooms ?
It would take me many months to make this work, as I'd have to develop some kind of room hierarchy system and the amount of error/restriction handling would be insane. I would much rather focus on other parts of the game. If you really want, you can work around the rooms in rooms issue by having clever hallway layouts.
HeplMeh Aug 12, 2016 @ 2:29am 
Originally posted by titom75:
So the question is : why can't we build rooms within rooms ?


A room in game is object structure with a floor, interior walls and exterior walls.
A wall in game is a object structure that is just interior walls on both sides.

If you could put a room inside a room, your inner room would have exterior walls on the inside of the larger room. This is why it won't work.
Coredumping  [developer] Aug 12, 2016 @ 3:57am 
Originally posted by HeplMeh=VX9=:
Originally posted by titom75:
So the question is : why can't we build rooms within rooms ?


A room in game is object structure with a floor, interior walls and exterior walls.
A wall in game is a object structure that is just interior walls on both sides.

If you could put a room inside a room, your inner room would have exterior walls on the inside of the larger room. This is why it won't work.
My work around for this would be to move the exterior wall of an inner room to it's immediate surrounding room as an interior wall. The main problem is the limitation/error handling basically, 3000 lines of codes I've spent 3 months debugging (and still am). Due to the amount of assumptions the code requires, adding the ability to have rooms in rooms would not be a small change, it would have to be a complete re-write.
Who the Fok Aug 12, 2016 @ 11:38am 
Not sure if mentioned but I think you can build the inside room then build the outside one as 2 rooms then merge them
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Date Posted: Jul 29, 2016 @ 9:13am
Posts: 11