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Say the computer recommends I sell a game for 78.34, I'll raise the price to 79.99. Or if it suggests 74.48 I'll lower it to 73.99
In my game there're 5 different OS on the market that have a combined user base of 2.8 million. According to the software dev start window there are about 130 million potential customers.
I asked myself why is the active user base so little? Afaik there are only two important factors: price and marketing.
All the OS have max. marketing so only the price factor is left. The prices are in the range of 200-300 bucks.
So what if I develop an OS and sell it for 50 bucks? Would I get a much, MUCH bigger user base? Will this also come happen if my OS' quality is mediocre?