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For best results in the early game, these should all be happening...
Team Compatibility✔
A leader with socialization✔
Press Builds when you have a release date. ✔
Release on time ✔
Marketing on the release date, "Best is an open budget if you have the funds"✔
Support team with no missed tickets, "Hire Support with system specialization"✔
Updated tech ✔
5/6 months of de-budding or more...✔
Release before Dec. Rush for your year.
Stick close to project dev. time to ensure tech is not outdated
Price, I use $10 less than suggested
Port it on the release date to other OSs'
Each new app. is like starting over so prior fans only count it that specialization!
More in my guides in the guides page...👀
You don't need 5-6 months of debugging I do 1-2 months and get millions per software
Also could it be your product is just bad?
What is the most profit you have gotten for software, What software, in what year?
I release once the de-bugging slows down which is 4, 5/6 months with very little returns and a support team to keep up with the tickets and fix bugs. My first release is always outstanding and usually, brings in profits of 20mil+ in 1983. So yes 5/6 months!
Release your software at least a few months after other companies, and a good few months at least before their future releases. Start developing the sequel right away so you can cash in on any reputation you earned and get your revenue back asap.