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You make GameEngine. You monopolized market. You are the last company who makes the game engine.
Buy out a game Subsidiary.
Now make another game engine release in house.
In couple of years, other game companyes dies out, so you monopolized another market. Swiming in money.
Of course you need to take care about start ups, but in a position of 100+ megs company, its piece of cake.
Well, depending yor goals.
As we know, > There can be only one!