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https://steamcommunity.com/profiles/76561198028278395/screenshots/?appid=362620
I was planning to follow a similar pattern, so I took some notes and changed some of my plans according to your "guide" here. Hopefully I won't totally run my first "real" business to the ground.
When i got 80k, i hire 1 prog, 1 marketer and start my own project. When account balance start for heading bankruptcy, just pause the project, and take the contract . Guess what. I got 20++ millions in my past 2 years for 1 product XDD
Don't forget to put in CAD it lookd a lot better ;)
https://imgur.com/a/P95PjgV
Other than those changes that I would make, I could see doing it that way.
I do understand that OP is trying to help, but OP this is not a quest(adventure, graphic novel, etc) game, each gameplay differs even if lightly, and your too specific path will not be applicable in most cases, so it's not too useful for new players. And experienced ones already have figured out all your hints or left a game...
AFAIK the only way to avoid that is to hire Leads with Amazing team compatibility to yourself and to the other Leads, THEN move them to their own teams THEN build the teams with Great/Amazing compatibility around those Leads.
That way you'll end up with "interchangable" grunts.
A bit like creating a commune or a cult :)