Software Inc.

Software Inc.

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Amoc Aug 9, 2017 @ 12:52pm
My Software is not selling :(
Hi all. I need advice : I had bough this game last year and played about 30 hours. Last week i want to play again and start 2-3 game with very hard diffuculty. MY problem is my Software sell nearly notting, even outstandung quality and some Markting. My only income is contracts and its 90´s. I tried OS,2D editor, Audi editor and Antivir. Because lack of income my team is tiny...just 3 poeple. I can remember that i had big teams(over 50ppl), realse lots of softwares and money was nearly never a issue.

So whats do i wrong? Or Hard mode is so hard thats i cant only do contract(wich is very boring). Have anyone advice for me?
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Showing 1-11 of 11 comments
korac Aug 9, 2017 @ 1:17pm 
I suspect the game has been tweaked since you last played, to make the higher difficulty levels more challenging than they once were. Much else may have changed too (if mostly behind the scenes, in how things actually work now), so I would suggest trying a somewhat less challenging level and learn (again!) how to play the game properly.

Don't take that the wrong way; I'm fairly new myself and still learning -- I haven't yet dared try a game at higher than the default difficulty level (whatever that may be), but I look forward to one day being good enough to try again.
Amoc Aug 9, 2017 @ 1:26pm 
Yes its changed so much, but all my software are selling under 50 unit...So thats make me confus....I´ll try normal diffuculty
beaynid Aug 9, 2017 @ 8:52pm 
make sure you are spending enough time finding bugs in the beta phase. i think having too many drags it down. im playing on medium difficulty and managed to make 1 billion so far. i think the year is 1999
Amoc Aug 10, 2017 @ 3:32am 
Originally posted by Radio:
you're saying you only have 3 people... are two of them marketers? If not, that may be why. Marketing is the most important part in my experience, if you can't afford then you must take out a loan, hire two or three marketers and put out press releases. When you have a good rating in development or beta put out a press build, then use the marketers to sustain hype. Once you release, go to your releases and start a marketing campaign until your net profit is negative.

I really hope thats whould be issue....but i guesst its not. I have start new game with lots of money. Develop new Sotfware : 2DEDITOR. Relaese in Outstanding quality and no bugs. I start with 3 Marketer and push to 5 Marketers...its only sells few Hunders and far away to be profitabl....

http://steamcommunity.com/sharedfiles/filedetails/?id=1106115883
Amoc Aug 10, 2017 @ 3:33am 
Originally posted by Amoc:
Originally posted by Radio:
you're saying you only have 3 people... are two of them marketers? If not, that may be why. Marketing is the most important part in my experience, if you can't afford then you must take out a loan, hire two or three marketers and put out press releases. When you have a good rating in development or beta put out a press build, then use the marketers to sustain hype. Once you release, go to your releases and start a marketing campaign until your net profit is negative.

I really hope thats whould be issue....but i guesst its not. I have start new game with lots of money. Develop new Sotfware : 2DEDITOR. Relaese in Outstanding quality and no bugs. I start with 3 Marketer and push to 5 Marketers...its only sells few Hunders and far away to be profitabl....Oh and its ofcource programed for top 3 OS with hunderstausend users..

http://steamcommunity.com/sharedfiles/filedetails/?id=1106115883
Harag Aug 10, 2017 @ 5:31am 
Originally posted by Amoc:
Originally posted by Amoc:

I really hope thats whould be issue....but i guesst its not. I have start new game with lots of money. Develop new Sotfware : 2DEDITOR. Relaese in Outstanding quality and no bugs. I start with 3 Marketer and push to 5 Marketers...its only sells few Hunders and far away to be profitabl....Oh and its ofcource programed for top 3 OS with hunderstausend users..

http://steamcommunity.com/sharedfiles/filedetails/?id=1106115883


How did you market the product while it was in development - design, alpha, beta - What strategy did you use and when???

How many "followers" did you have when you released the product

Are you marketing the product after launch ?, if so, What budget?

Do you have a support team to handle the tickets and fix post release bugs / queries? (looking at the screen shot I don't see a support card on the right, just a design and a marketing card).

Do you have the product in stock - the screen shot doesn't quite show this column - just off to the right.

Alpha 8? - looks like you're playing Alpha 8 - you might want to join the testing branch and go with Alpha 9, (I'm new to the game and went with A9, apparently a lot has changed since A8, and I've found it very stable now. Alpha 9.10.3.
Amoc Aug 10, 2017 @ 8:39am 
I´m this week at home and try lots of things. Alpha 8 and 9, too.

Originally posted by Harag:
Originally posted by Amoc:


How did you market the product while it was in development - design, alpha, beta - What strategy did you use and when???

How many "followers" did you have when you released the product

Are you marketing the product after launch ?, if so, What budget?

Do you have a support team to handle the tickets and fix post release bugs / queries? (looking at the screen shot I don't see a support card on the right, just a design and a marketing card).

Do you have the product in stock - the screen shot doesn't quite show this column - just off to the right.

Alpha 8? - looks like you're playing Alpha 8 - you might want to join the testing branch and go with Alpha 9, (I'm new to the game and went with A9, apparently a lot has changed since A8, and I've found it very stable now. Alpha 9.10.3.


I´m this week at home and try lots of things. Alpha 8 and 9, too. But i guess i have not so succul Marketing. I begin to early and lost lots of follewers. But i guess its very big different between normal and Hard mode. In normal mode even with very low marketing you can make millions and thats not possible in Hardmode....so I will have begin with 3. try today.
Boogey Aug 10, 2017 @ 9:57am 
How many active users does the operating system have that you are selling your product to?
Last edited by Boogey; Aug 10, 2017 @ 9:57am
Amoc Aug 10, 2017 @ 11:13am 
Originally posted by Boogey:
How many active users does the operating system have that you are selling your product to?

I pick mostly top 3-5 OP. Depent on how many User. They have mostl more then over 500.000.

I finaly manage to selling! Marketing in the righ time is everthing!
Harag Aug 10, 2017 @ 11:41am 
Originally posted by Amoc:
Originally posted by Boogey:
How many active users does the operating system have that you are selling your product to?

I pick mostly top 3-5 OP. Depent on how many User. They have mostl more then over 500.000.

I finaly manage to selling! Marketing in the righ time is everthing!

Don't forget when you go into alpha also create a HYPE card for your marketing team - when follower start dropping down, the HYPE will slow the rate it drops down, until you can do another press build.
Helljumper Aug 11, 2017 @ 12:09am 
one thing that i learned was that you need to make same kind of softwares in a row or kind of alternate them. get your rating up for them and it will sell out.

I got one team working for audio softwre development and 2d editor. they alternate between the sotwares
one team (my main one) started doing anyi virus development, the first two AV did not do well but then they starting doing decent and they starting developing office as well..
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Date Posted: Aug 9, 2017 @ 12:52pm
Posts: 11