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@jolii: I'm certain that Program Management is high on coredumping's polishing/bugfixing calendar. However, it has either gotten better or I'm starting to understand it's complicated functions and dependencies a little better. I am pretty sure that there are some steps in efficient project management that I still haven't figured out. I would guess that there will be tweaks to the PM system with every new patch. The end result could be a complete redesign, or just tweaking the existing content. This is alpha. Things are going to change.
Never used it
I've won 3 games now in Alpha 9 from 10k 1980 start and never had more than 80 employees in 4-5 teams with just a lead in each one.
No project management or use of HR.
All games finished before 2000
It can be done :)
True......sad but true
My project management screen looks like this and my teams are setup like this
Right now I just have my two design teams on designing and my programmers and artists on development. Do i also need programmers and artists in every stage for designing and development? I'm sure I'm doing something wrong here. I assume I just dont have the right teams assinged ot the right stages of the project?
using the X-Perience Mod as my scenario also, but i dont think that is what is causing issues.
So, then I paused the PM and made one manually. My Case Cooler v3 went into the design phase, and was fully designed from nothing to full in i think 1 or 2 hours in-game, and then i moved it to development. Everything was going smoothly, so i can see how the PM was just "skipping over it" becuase it was designed so quickly, or most likely just doesnt actually need it like you said.
So, now with it in development, it recomended i only needed 20 art points. So i waited for 20 points, peer reviewd and outsourced and got like 7 - 8 / 10 average it think on both. so then i waited till i had 30-something points and released it. it was made with Great quality and i ordered 200k copies and have yet to sell one, although i think that is just because i have no fans right now. So, to eliminate the issue of my PM not developing enough, i've got it set to 500% development time, and will see if that improves the quality of my automated projects.
my only complaint is that i cant set things like the CPU cooler, processor, and the other bits of hardware that the mod lets you make as In-House, so that when i finally have all the bits to pust a functioning device together. that I can basically have it locked in with all my own made outstanding items and make sure Acer and ASUS dont use my things in thier computers.(unless that means they pay me royalties or something right?)