Software Inc.

Software Inc.

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3jack Mar 26, 2017 @ 6:25am
Alpha - 9 HOW the heck do you make money here?
I made sure to get outstanding status on game engine with complete features of its time. Makerting the shiz out of it, still reviews said it was garbage.

This game has changed a lot since last year. Any tips on how to make your product better? I don't seem to understand the Aplha phase after designing. The progress bar is removed. Don;'t know when to promote it
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Showing 1-11 of 11 comments
Hezron Mar 26, 2017 @ 6:26am 
You need to get reviews in the alpha phase and wait till you hit something above 8.
3jack Mar 26, 2017 @ 6:31am 
So I just keep writing code and making the MB for Art higher?
Steel Rat Mar 26, 2017 @ 6:55am 
I play 2 day months. I start thee project at the beginning of the first day and then use outsource reviews at end of 2nd day. (months end)
Now say i have 100k code and the review says its 1.5 out of 10. I multiply that 1.5 till it reaches as close to 10 as possible. In this case 1.5 multiplied by 6 = 9
So if i multiply that 6 by my original 100k of code then i get 600k of code. Review again at this point should give you a score of 7 to 9 out of 10.
As far as art is concerned just keep bashing at it till most reviewers are green

Hope that helps a bit.
Last edited by Steel Rat; Mar 26, 2017 @ 6:56am
3jack Mar 26, 2017 @ 7:05am 
Thanks for the tip!
cfranks007 Mar 26, 2017 @ 8:11am 
Lol. Don't make game engines. I never made money on those. I think their only purpose is to use them in house. I could be wrong.

Making editors or operating systems seems a far better way to make money.
Sebastian Mar 26, 2017 @ 8:47am 
Build a 2x1 Office with table, computer, chair and light and work 2 years on an OS. That should make you a millionaire. :)
neueschritte Mar 26, 2017 @ 11:11am 
You need at least 8,000,000 lines of code, 4-5 mb art to make a great OP work
3jack Mar 27, 2017 @ 4:10am 
Originally posted by cfranks007:
Lol. Don't make game engines. I never made money on those. I think their only purpose is to use them in house. I could be wrong.

Making editors or operating systems seems a far better way to make money.

Dude your Tag is really familliar. You've been answering my questions usually on my posts. I just can't remember what the last game was. Anyway, thanks again for the tip.



Originally posted by Sebastian:
Build a 2x1 Office with table, computer, chair and light and work 2 years on an OS. That should make you a millionaire. :)

I agree. But this kinda takes at least 2-3hrs on easy? or did it change? for OS i mean.



Originally posted by neueschritte:
You need at least 8,000,000 lines of code, 4-5 mb art to make a great OP work

I spent 2hrs on like 300k lines of code with a team of 8 people mid tier skill sets. But thanks for the tip haha ill give it more work
Sebastian Mar 27, 2017 @ 4:19am 
3jack: No, choose for programming, artist and design the System skill. It's about 15 minutes play time.
cfranks007 Mar 27, 2017 @ 4:45am 
Sebastian has great points but instead of a 2x1 office, I build a 3x1 office and stick in a server, computer, 3 tables, chair, bookcase, heater , air conditioner(vent?), espresso machine, clock, in-box and sliding glass door and maybe later some artwork so I don't call cleaning as often (I know the founder doesn't care :) ).

On choosing people for system skills, I'll have to try that. That sounds like a good idea because in the 1980's it was all the rage to look for systems programmmers.
VeteranXT Mar 27, 2017 @ 12:52pm 
Get a servers, higher a receptionist, get host deal...get more servers = 200-600K a month! Just for hosting early in game!
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Date Posted: Mar 26, 2017 @ 6:25am
Posts: 11