Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I had some big hits recently and now i want to get into the processor business.
Im planing to get 6 Teams for that.
2x 0-8am workers
2x 8am - 16pm workers
2x 16pm - 0am workers
The reason for having 6 instead of 3 teams is that they need to go on holiday but i want to produce the full year. though that project needs about 22 ppl per team ( 15programmers, 5 designers, 2 artists) i would be really glad to know if its the same as in the other builds of Software Inc that more Workers than recommended are dumbing your Quality and Time.