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2. No, there are not.
3. I kinda doubt that.
My understanding is that if you have "early checkpoints" enabled in the game's options menu, your progress will be saved when you transition between dungeon levels *for the first time*(no way to re-use the checkpoint). If you don't have them enabled, the hard save will occur when you transition between 3rd and 4th levels of the dungeon.
1º Mid lvl1, just after you unlock the door south of the landing zone.
2º End of lvl 1.
3º End of lvl 2.
4º End of lvl 3: the only one mandatory, the portal.
That's about it, there wont be more checkpoints in the remaining levels.
The game doesn't tell you when you've reached a checkpoint. The checkpoints are at the end of each map, except the first one which is triggered when you cross the locked door leading out of the starting area of the first map.
After triggering a checkpoint you will be able to continue from that point if you die. For the checkpoints at the end of the map, you can also backtrack and do things you might have missed then trigger the checkpoint again. You can't lose a checkpoint save, only replace it with a new one.
Sorry that happened to you.
I noticed Bare Mettles' quote was from January of 2016. It may have been that in that time there were only four levels. I cannot say for sure. I do know that comment #2 above is accurate.
@David Whitefang you can update a checkpoint save but only if you die. When you respawn after death (let's say at the portal), you can choose to go back instead of entering the portal right away. The checkpoint will be updated with any new progress you make when you finally do enter the portal. (But you can't go to level 4 and return back to save the game. You have to die.)
Ah! I understand. I have tried the 'return back' method and it did not work.
Thanks for explaining it to me.
Update: Ah just figured it saves the character in the creation process, though i would have to start a new and adjust all settings again cause it did only show begin and not continue in main menu.