Exanima

Exanima

DraDeN Jan 22, 2016 @ 3:16pm
Dagger damage
I feel the damage of daggers is a bit much, getting killed (dead) not knocked out in 3 hits in aspirant is a little much, I don't mind the game being hard but this seems a little unballanced. Just wondering if this sort of thing is intended or an oversight. One handed swords don't do that much.
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Showing 1-15 of 16 comments
SoupyBarracuda Jan 22, 2016 @ 5:34pm 
even been shanked man? ♥♥♥♥ hurts
yea
tell them devs
how broken little forks are when you slash at someone with and hit them with your handle.
BM gota git gud.
badnesso Jan 23, 2016 @ 6:11am 
Originally posted by VDS45 The Undead♣™:
yea
tell them devs
how broken little forks are when you slash at someone with and hit them with your handle.
BM gota git gud.

Like he said man get good and get some armor aspirant matches usually only take me 15-30 seconds with a Inept they r easy just need practice
lastrix Jan 23, 2016 @ 9:18am 
Daggers are not op. They deal no damage if you know how to minimize dmg taken from any source.
Tempered Jan 23, 2016 @ 9:43am 
Don't listen to the "I'm soo Leet" crowd Draden. Daggers are OP. When I can round house whack an unprotected head with a bill 4 times and not bring the enemy down, yet hit him 3 times to the body with a dagger and kill them, I would say daggers are OP.
badnesso Jan 23, 2016 @ 10:47am 
Originally posted by Tempered:
Don't listen to the "I'm soo Leet" crowd Draden. Daggers are OP. When I can round house whack an unprotected head with a bill 4 times and not bring the enemy down, yet hit him 3 times to the body with a dagger and kill them, I would say daggers are OP.

The only real OP weapon is fists, seriously you can 3 punch expert opponents out. And daggers are SOOOOOOOOOOOO easy to avoid. they should hit hard their hit range requires you to always be within the enemies hit box and try multiple opponents with a dagger. Just keep playing man it gets easier
Tony Jan 23, 2016 @ 10:51am 
Funny how people consider everything OP. Daggers are OP, 2h sword is OP, fists are OP, polearms are OP, cleaver is OP, quarterstaff is OP. If everything is OP then shouldn't it balance out quite nicely?

Are people suggesting that weapons in Exanima are dangerous? If so I think this is quite intentional.
Last edited by Tony; Jan 23, 2016 @ 10:53am
DraDeN Jan 23, 2016 @ 11:15am 
Nah, the only weapon I find op is the dagger, I know how armor works. Wearing leather under two layers of padded armor should at least soften the blow from a dagger, but nope still full red damage. I understand that the game is not easy and I'm good with it, just think the dagger damage need to be looked at is all.
Loathsome Greg Jan 23, 2016 @ 11:45am 
Daggers in my opinion are unrealistically good, I own a custom made gambeson that is historically accurate to some extent and a Well balanced roundel and a nice kitchen knife, I tested the kitchen knife first with a vertical slice, It did absolutely nothing but slightly cut the gambeson, Stabbing made nearly no difference. Testing the roundel with a slice same results, however stabbing with the roundel actually got through ( Rip 230$ gambeson )


Some people here are going to say that it was a static target, so I tested it once again with me wearing my gambeson while my brother did cutting motions at me, ( I wore a chainmail hauberk under me made of 16G Steel and a very thin shirt to see if it got through above it, so I was completely safe back off internet police )

I did not however test the stabs with the roundel dagger as it would be too dangerous, even with my Maximillan Cuirass, the kitchen knife didn't get through and the blunt force was certainly not enough with the slashes to bruise me/breakbone. The stabs with the kitchen knife DID hurt because of the blunt force but did not go through



we're talking a pretty thick gambeson, forgot the measurements but yeah that gives you an idea


Of course this game doesn't have to be realistic but i'm putting in my two cents from my Armor collection from doing reenactments.



tl;dr roundel dagger and kitchen knife failed to get through gambeson, even when I was wearing it, but a roundel STAB managed to get through it. Both didn't even dent my Cuirass with stabs or slashes.



Bare Mettle  [developer] Jan 23, 2016 @ 11:49am 
A couple of layers of lowish-end armour should indeed be enough to mitigate most of the slashing damage on the daggers currently in game, it totally depends where you get hit though, if your throat or thighs are exposed and you get hit there it's going to hurt. Daggers can still be quite sharp, but have obvious major downsides. Swords usually have a much a higher damage potential than daggers, but it does require a good cutting blow, a chopping hit near the handle won't do very much.
Bare Mettle  [developer] Jan 23, 2016 @ 11:55am 
It's definitely true that armour is not as effective as it would be in real life, but if it was it would quickly become impossible to ever deal any damage without hitting specific gaps in it, and greatly restrict the range of viable weapons.
Loathsome Greg Jan 23, 2016 @ 12:04pm 
Originally posted by Bare Mettle:
It's definitely true that armour is not as effective as it would be in real life, but if it was it would quickly become impossible to ever deal any damage without hitting specific gaps in it, and greatly restrict the range of viable weapons.

Completely understandable, Aiming for certain gaps just feels kinda impossible.

If you ever need ballistics testing done just let me know, I got quite a bit in my home.
Tempered Jan 24, 2016 @ 9:27am 
I just finished an aspirant/aspirant fray. I was hit exactly once in the left butt cheeck with a dagger. It took almost half of my health in red damage from that one hit, plus a little more in impact damage, bringing me to below half impact health. I was wearing leather trousers for half point of pierce protection, tough leather tunic for a full point of pierce protection, and a gambeson for another half point of pierce protection (not sure if it covers that area, though). This is the maximum protection you can have vs pierce and slash damage at aspirant level.

So yea, I think daggers are OP. Maybe not in the hands of the player, but definately in the hands of the npc's.
Last edited by Tempered; Jan 24, 2016 @ 9:32am
Bare Mettle  [developer] Jan 24, 2016 @ 9:48am 
It's not the maximum amount of protection. Leather trousers offer virtually no protection, leather doesn't automatically mean armour, leather clothing is typically very thin leather that offers basically no protection at all. Padded trousers offer far better protection against slashing, and come in various qualities which have a very significant effect.

We have been saying for some time though that the slashing damage model needs some work, and the planned changes will bring more of a divide between say a sword and a dagger. That said swords are already much deadlier than daggers, slashing damage is generally very lethal but very easily mitigated by armour. I've killed opponents with a single blow using the rusty short sword in novice practice.
Tempered Jan 24, 2016 @ 10:40am 
Originally posted by Bare Mettle:
It's not the maximum amount of protection.

Is a half circle of protection that significant? Not trying to argue, I'm just giving an opinion on weapon balance. At aspirant level, chances of you getting a set of good cloth trousers is pretty slim. A dagger at this level is very lethal.
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Date Posted: Jan 22, 2016 @ 3:16pm
Posts: 16