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Сообщить о проблеме с переводом
I go through that door, accesing to the 2nd lvl. And then I turned back to explore more the first lvl.. T_T
Despite this, the game is incredible, a well done work, love it, and Im going to wait to the release of Sui Generis.
About my problem, I know the game is difficult, and is the purpose of it, and I love it (examples: the fight mechanism, this doors and levers labyrinth where you have to materials that are in the floor, like woods, chairs, etc. love it).
But (and is my opinion, maybe I can give you an idea), i think that when youre dead the fact that you loose all your armour and materials until the last chekpoint is very frustrating and maybe some players stop playing the game. Is only a opinion, and really I hope to get ahead this proyect youre working in, because I see that youre working hard on it and also is something original, new for us, and it would be interesting to build a big comunity on it.
Maybe you can create a box at the begining of each new lvl where we can save our object.
Thx for answer to me
They want to make you think before you do anything, for example, do I have a good armor or weapon to face this enemy? Do I really need that weapon? Am I good enough to face him? Would it be better to face him or should I evade him? Would it be too risky to continue exploring? If you can save the game or items when you want, you won't think about these things, you just will be a berserker and try to smash every enemy and if you fail, you will try again without any consequence for your imprudent actions which will be a bit absurd.
Why do you think they didn't apply any discount to their game this past christmas? (Personally I think the current price is too cheap for this great gem) That's because they don't want to addressed their game to the public at large, they want to addressed it to a certain group that share their vision, and sell as much as possible without losing sight of their goal, they don't want to create another generic or casual game to please everyone, they want to create something new, innovative, original, and complex.
Yes thats awesome.. maybe I have to change my point of view when playing this game, I have one question, how can I activate the chekpoint, what is the colour that shows there activated? the mosr dark color or the grey one? XD
When my windowed mode option is "black" colour, my game appear windowed, but when it is in grey colour my game appears in fullscreen... so? my chekpoints are activated y "black"? :S:S