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PS I didn't read the guide just thought I'd contribute to the subject. I think their difficulty is highly overrated.
I would be more interested in know what they consider to be exploits that are useful to kill Golems. I let enemies kill each other all the time and don't consider it exploiting as I've done the same against human opponents.
I also think what was shown in the video could be considered an exploit, as it makes them seem 'scared' to enter the doorway. It's an exploit of the AI's behaviour. If it was more realistic they would just keep rushing the player and never let up.