ASTRONEER

ASTRONEER

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Nov 25, 2024 @ 3:41pm
Update 1.32.17 Patch Notes
Fixes and gameplay adjustments for Glitchwalkers!

View full event information here:
https://steamcommunity.com/ogg/361420/announcements/detail/4477236002110310990
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Showing 1-15 of 65 comments
Zemasu Nov 25, 2024 @ 3:51pm 
Congrats for the first DLC launch! It's incredible that the game is still in development and can't wait for what's next! Hopefully we will have more things to build and have fun with automation!
toxicexe Nov 25, 2024 @ 4:05pm 
W devteam
Nightwolf Nov 25, 2024 @ 4:09pm 
"We always knew that some of the technical limitations for our first DLC would not be for everyone"

i would love to have been in that room when someone said "well we can only add a map and a skin...but hey thats still "content".....thats still a DLC? nah nobody will notice"

I imagine the former Blizzard guy was in there going "its fine, we charged 50$ for a mount and it was fine there, nobody will care"
Last edited by Nightwolf; Nov 25, 2024 @ 4:11pm
Banditiism Nov 25, 2024 @ 4:12pm 
i really like the dlc, but how the ♥♥♥♥ do i leave the aeoluz planet? ive entirely finished the dlc and made a pretty swank base with me and my friends but id like to head back to the main game now.
Note Nov 25, 2024 @ 4:20pm 
really liking this DLC, good job!
Diernayr Nov 25, 2024 @ 4:21pm 
2
I love Astroneer, however :

The game is about astronauts and space, hence going up. But youve turned it into a game about digging and going down. You are quite literally going in the wrong direction.
Banditiism Nov 25, 2024 @ 4:30pm 
Originally posted by Diernayr:
I love Astroneer, however :

The game is about astronauts and space, hence going up. But youve turned it into a game about digging and going down. You are quite literally going in the wrong direction.
this is a bad take
travmander12 Nov 25, 2024 @ 4:44pm 
Can't get Zeta Counterhack Key
Alterverses Nov 25, 2024 @ 4:54pm 
cant get delta counterhack key cause hotspots arent spawning
technopeon Nov 25, 2024 @ 5:27pm 
Great job guys and gals. I have been playing Astroneer since early access and it has never crashed on me. I have seen so many changes and improvements. Glitchwalkers is very cool. I hope you make more DLC's

Perhaps you could make a bot that is the same as a player (same backpack) with an AI that uses some of the Cuda Cores for the AI to traverse terrain and other functions. AI functions emerging on main processors could be utilized too.
staymighty  [developer] Nov 25, 2024 @ 5:38pm 
Originally posted by Banditiism:
i really like the dlc, but how the ♥♥♥♥ do i leave the aeoluz planet? ive entirely finished the dlc and made a pretty swank base with me and my friends but id like to head back to the main game now.

nice! you can just go back to the main menu and swap between saves at any time!!!
Banditiism Nov 25, 2024 @ 5:40pm 
Originally posted by staymighty:
Originally posted by Banditiism:
i really like the dlc, but how the ♥♥♥♥ do i leave the aeoluz planet? ive entirely finished the dlc and made a pretty swank base with me and my friends but id like to head back to the main game now.

nice! you can just go back to the main menu and swap between saves at any time!!!
yeah i saw that but i dont want to progress my main non dlc save and then (presumably) sometime later in the dlc you are infact able to go back to the main area and then the two save files are misaligned
slxxa Nov 25, 2024 @ 5:48pm 
Haven't kept up with a game like i have this one. Such a long journey abd it makes me so happy seeing the dev team actually keep up with the game. Proud xbox beta owner, continuing to play on pc.
slxxa Nov 25, 2024 @ 5:50pm 
Originally posted by Diernayr:
I love Astroneer, however :

The game is about astronauts and space, hence going up. But youve turned it into a game about digging and going down. You are quite literally going in the wrong direction.


I think this is possibly the worst take ive ever seen in my life.
Tootiebobcat Nov 25, 2024 @ 6:10pm 
so i updated my game to 1.32.17 and now all my train posts disconected. Ive tried picking them up and putting them down but it doesnt seem to work. anyone have an idea for this issue?
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