ASTRONEER

ASTRONEER

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How to Complete Disable Shadows?
Iam playing on 400x300 - yes - i have a older system.
But Astroneer is running so hard so bad - i dont understand it.
Subnautica, Deep Rock Galactic - all works very fine.
But Astroneer is unplayable. I think, the most reason are the occuring anywhere shadows!
Is there a way to COMPLETE Disable these crapy Shadows??
I dont need it. And I think this is the main reason for this hard lagging game on 4-5 fps.
In the menu settings the changes take NO effect.
Thanks for any help! :)
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Showing 1-4 of 4 comments
bnzzy Jan 3, 2020 @ 7:23pm 
Go to %appdata% in the windows search bar, it should automatically direct you to roaming but go back to local. Select Astro, Saved, Config, WindowsNoEditor, GameUserSettings.ini. At the very top where it says shadow quality, make sure it's set to 0. If this doesn't work then set resolution to 0x0 then the cpu doesnt have to do nearly as much work giving you infinite fps.
Hello Bory,
changes in GameUserSettings.ini and Engine.ini take - i think - no effects..

Iam not sure if i had to write -xx (also for example -5 or -100) or x.x (for example -0.1 or 0.1)
for the maximum less effect on engine.
BECAUSE in one post i read, the "0" takes the effect of "endless".


My GameUserSettings.ini and Engine.ini looks like these:






----------------------------GameUserSettings.ini-------------------------

[ScalabilityGroups]
sg.ResolutionQuality=93.727097
sg.ViewDistanceQuality=-100
sg.AntiAliasingQuality=-100
sg.ShadowQuality=-100
sg.PostProcessQuality=-100
sg.TextureQuality=-100
sg.EffectsQuality=-100
sg.FoliageQuality=-100

[/script/astro.astrogameusersettings]
Language=
Brightness=0
CloudQuality=0
MouseSensitivity=11
MasterVol=0.896092
MusicVol=0.800000
SoundFXVol=0.800000
VoiceVol=0.800000
AmbientVol=0.800000
InvertedCameraYAxixMouse=False
bHoldToSprintMouse=True
InvertedCameraYAxisGamepad=False
bHoldToSprintGamepad=False
bVehiclesUseAbsoluteSteering=True
bVehiclesUseYawAirControls=False
MaxPlayers=4
NumTimesCreativeTutorialShown=0
AllowInitialPlanetSelection=False
bUseVSync=False
ResolutionSizeX=400
ResolutionSizeY=300
LastUserConfirmedResolutionSizeX=800
LastUserConfirmedResolutionSizeY=600
WindowPosX=-1
WindowPosY=-1
FullscreenMode=1
LastConfirmedFullscreenMode=1
PreferredFullscreenMode=1
version=5
AudioQualityLevel=0
FrameRateLimit=0.000000
DesiredScreenWidth=800
DesiredScreenHeight=600
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000
bUseHDRDisplayOutput=False
HDRDisplayOutputNits=1000

[/script/engine.gameusersettings]
bUseDesiredScreenHeight=True










---------------------------- Engine.ini------------------------


[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/Wwise/Content
Paths=../../../Astro/Plugins/Runtime/Analytics/AstroPfAnalytics/Content
Paths=../../../Astro/Intermediate/Plugins/Terrain2CompiledAssets/Windows/Game/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
Paths=../../../Engine/Plugins/Runtime/AppleARKit/Content



[/script/engine.renderersettings]
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.MotionBlur=False
r.LightFunctionQuality=-100
r.ShadowQuality=-100
r.Shadow.CSM.MaxCascades=-100
r.Shadow.MaxResolution=-100
r.Shadow.RadiusThreshold=-100
r.Shadow.DistanceScale=-100
r.Shadow.CSM.TransitionScale=-100
r.DistanceFieldShadowing=-100
r.DistanceFieldAO=-100
r.DepthOfFieldQuality=-100
r.RenderTargetPoolMin=-100
r.LensFlareQuality=-100
r.SceneColorFringeQuality=-100
r.EyeAdaptationQuality=-100
r.BloomQuality=-100
r.FastBlurThreshold=-100
r.Upscale.Quality=-100
r.TonemapperQuality=-100
r.LightShaftQuality=-100
r.TranslucencyLightingVolumeDim=24
r.RefractionQuality=-100
r.SSR.Quality=-100
r.SceneColorFormat=3
r.TranslucencyVolumeBlur=-100
r.MaterialQualityLevel=-100
r.SSS.Scale=1
r.SSS.SampleSet=0
r.EmitterSpawnRateScale=0.75




------------------------ END------------------------
Last edited by w.schmidt.henning; Jan 4, 2020 @ 6:06am
bnzzy Jan 4, 2020 @ 11:13am 
Ok, try setting them to 1 if it is endless. Also, in engine.ini, set it to 1 aswell. try that, again, i have no clue, just a guess.
Lil Puppy Jan 10, 2020 @ 12:54pm 
The numbers go from 0 to 100, there are no negative variations in the game engine, the engine turns them into positive numbers so if you write -100 it turns it to a 100.
For binary settings, the options are literally just 0 and 1.

For the quality settings, there are 3 options. 1 2 3
There is no zero setting for them, and if set to zero, they reset to the defaults because zero is not an option. With the exception of the sg.ResolutionQuality setting, that one is named wrong, it is resolution scale in function.

You have a contradiction in your settings file as well:

----------------------------GameUserSettings.ini------------------------- [/script/astro.astrogameusersettings] ResolutionSizeX=400 ResolutionSizeY=300 LastUserConfirmedResolutionSizeX=800 LastUserConfirmedResolutionSizeY=600 DesiredScreenWidth=800 DesiredScreenHeight=600 [/script/engine.gameusersettings] bUseDesiredScreenHeight=True

All of those resolutions should be the one you want to use. The setting: bUseDesiredScreenHeight=True should be False if you don't want to change the other settings.

sg.ResolutionQuality=93.727097
is an odd choice for numbers, if you want higher performance while using your native display resolution, you would set this to a much lower number.
For example, if your actual display resolution is 1024x768 and you set that setting to 75, the graphics card will process a resolution of 768x576, which is 75% of the screen resolution. So you can play at native resolution but only make your graphics card do 75% of the work. The monitor itself will upscale the image to fit so there's no performance loss in the conversion.
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Date Posted: Jan 2, 2020 @ 9:03am
Posts: 4