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A container for dynamite would also be nice since we need more of it now.
I have around 70 chips and about 150! dynamite
I think the intent of giving you tons of dynamite is to show you how dangerous and impractical it is to carry lots of dynamite. Often in Astroneer you build things that turn out to be useless unless its produced or gathered in one certain way. Your reward for the event was really a trick that lead to disasters.
In Factorio I wanted artillery but you start with weak artillery and short range. If you level up both these features for hundreds of hours you have artillery that kills at most 3 nests per shot. The bugs aren't killed, but they can't regenerate from destroyed nests. The bugs from those nests then march many miles to destroy the artillery. If it has moved they move on to other targets like your base, which might be an hour away. It turns out that they artillery creates huge problems. It can be really hard to stamp out those wandering bugs in a huge base. Gameplay extended. The player now has to overcome new problems caused by previous accomplishments. Its the same in Astroneer with dynamite.