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回報翻譯問題
It can be easily noticed when you are in the "desynced" region: when you place the tether it is placed inside the terrain. This is because the tether is placed by the server, using the coordinates that the server thinks are correct. In the client the coordinates of the surface are different, so the tether ends up underground (or in the air). If you start excavating in the area all kinds of weirdness will start to happen.
This is a good technical description of what is happening... but it does not make it any less annoying. I know there were such bugs early on, I kind of stopped playing early access not long after multiplayer was implemented anyway, but you'd think by 1.0 this kind of thing would have been ironed out, its not exactly a small issue...
Navigate to C:\Users\username\AppData\Local\Astro\Saved\SaveGames and delete PersistentLocalPlayerData.savecfg. Relaunch Astroneer and join the server again.
When I rejoined, the terrain the host had changed was actually changed (major desync before) and I was able to dig again without regeneration occuring.
Does the problem come back later in the game play or does it stay fixed?