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Pupshart Jun 28, 2020 @ 9:26pm
Dying Each Time I Use Gateway Chambers
When I go to teleport from one gateway chamber to any other, I die when I get there. This is absolutely because of a glitch that's occurring during teleportation - I have tethers leading up and full oxygen supply... it happens about 2-5 seconds after landing from teleporting. Please fix this. It is making the game feel unrewarding and unplayable - maybe I shouldn't try using a gateway chamber if I know it's glitched but I was hoping that was a big part of the game I could still use!!!! I've died from this 10+ times now.
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Showing 1-15 of 25 comments
DC-GS Jul 8, 2020 @ 4:03pm 
Same here. About 20% of jumps end in insta death.
So a roundtrip to another planet and back results in at least one death.

Why are gateways even there? They kill you, takes longer than a rocket and you can only carry t1 stuff.
Pupshart Jul 8, 2020 @ 7:40pm 
Originally posted by DC-GS:
Same here. About 20% of jumps end in insta death.
So a roundtrip to another planet and back results in at least one death.

Why are gateways even there? They kill you, takes longer than a rocket and you can only carry t1 stuff.

Ugh. They're not SUPPOSED to kill us and my friends are not having the same issue I'm having, but they have to just watch me die each time I try it....
Tayoh Shadowind Aug 7, 2020 @ 12:32pm 
I'm running into the same issue. At first, my wife and I thought it was due to there being objects on the gateway that I was colliding with in transport, but then it happened on a clear gateway. It doesn't seem to happen until I step off the raised section of the platform. Last time it happened, it was surface platform 2 on Novus. I believe the previous three were surface platform 1, also on Novus.
Tayoh Shadowind Aug 7, 2020 @ 12:35pm 
I will also point out that this is in multiplayer with my wife hosting. She is not having the same issue, and it doesn't seem to occur if she is in the vicinity of the gateway I am teleporting to.
Pupshart Aug 8, 2020 @ 11:03am 
Originally posted by Tayoh Shadowind:
I will also point out that this is in multiplayer with my wife hosting. She is not having the same issue, and it doesn't seem to occur if she is in the vicinity of the gateway I am teleporting to.
I've tried it in 2 separate sessions with different friends hosting, and also tried staying completely still after the teleportation, which still kills me :(
Rokhmal Sep 11, 2020 @ 3:45pm 
This has occurred to me and my two friends as well in our dedicated server run.

It may not be the same experience that everyone else has had, but I noticed that I would consistently die after teleporting if I moved at all in the first 5-10s after teleport. And typically I'd die on a spot where an object (like a rover in the activated gateway area or one of the 3 energy-intake jacks that disappear after activation) would subsequently pop into existence. Objects I placed would pop in and then stay. Gateway jacks would pop up and then back into hidden/activated mode.

I have a hypothesis that these deaths are due to a conflict b/w player position and collidable objects due to the order in which the game loads visuals.
1. The client (player's game application) reports the player teleporting from Node 1 -> Node 2
2. Client shows player animation of teleport, appearing at Node 2, with all terrain and gateway objects loading as they were before any player deformation or interaction. Player begins moving.
3. Server gets report that player has teleported to Node 2, sends Client updated terrain deformation and gateway state for that visual area.
4. Client receives Server update for terrain and gateway state, does collision detection before loading visuals or deconflicting player position and determines that the player is trapped in an undeformable object, causing player death.
5. Client shows player death animation, THEN loads terrain and gateway visuals as updated from the server.


I've not had this issue in singleplayer mode.
When I play co-op MP, the owner of the world does not have this issue, but people that join their game do.
On a dedicated server, ALL players have this issue periodically.

This tells me that the issue lies in how the server and client are communicating object positioning.

I've made a lot of assumptions, i know. But this is a problem that other games have fixed for ages in ways like:
- Prevent player movement until Client receives a go-ahead from the Server that object positioning is synced. Often solved via a longer loading screen.
- Allow player movement before Server sync, but correct it Client-side in the event of a conflict. Appears as the jarring visual rewind mentioned above.
andy68man Nov 18, 2020 @ 4:06am 
Just an update - this is still happening on dedicated servers. When we were on a server my friend activated a gateway chamber and was able to use it, but for me everything stayed as it was and the platforms didn't move and remained where they were and I couldn't see the orb or use it.

When he came back I watched him then ran straight into where the platforms were (because they weren't there for him) and I watched his body get bounced around inside one until he died. I think this might be what's happening, maybe make sure to not walk where the platforms used to be as a work around and run out the sides?

It's super annoying as we've both been dying on different planets. We *think* it is then fixed after a server reset but cannot confirm.
Ikespay Mar 20, 2021 @ 2:41am 
Adding an update - bug still occurring
orthorix May 7, 2021 @ 2:28pm 
I'm hosting a game with my friend who also dies each time using a gateway chamber, so far twice (Sylva core->gateway, Desolo core->gateway). Solo and as host I have no problems. Please fix this! Else he has to run to the surface while I do the teleportation (and resource hopping). Annoying.
Void Ghost May 21, 2021 @ 11:17am 
i have this bug too
Cross Jun 30, 2021 @ 11:58am 
Bumping this thread. My friend is experiencing this issue too.
Helios Jul 11, 2021 @ 10:50pm 
I'm also getting this bug, it doesn't happen to me at every gateway, just when teleporting to the cosmic teleporter.
Biercheese Aug 18, 2021 @ 6:34am 
This is also happening to friends that have joined my game. As a host, I do not have this problem myself
Azhukar Oct 2, 2021 @ 12:47pm 
This bug is still happening to me when someone else is hosting.
Fhahr Oct 2, 2021 @ 7:53pm 
Me and My friend are getting the same problem. Sometimes the telleportation goes well and smooth and sometimes we just die after arriving to the telleport destination.
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