ASTRONEER

ASTRONEER

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System Map
The only thing that makes me not stay with this game is not having a map or list to let me know which planets I have been to. I keep coming back to the game because it is relaxing. But that map thing bugs me.
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Showing 1-13 of 13 comments
Philtre Mar 15, 2024 @ 7:52pm 
There's only 7 planets (or more specifically, 5 planets and 2 moons), and they each have different appearances and combinations of resources. There is a section of the in-game Astropedia that describes each one, so even if you forget where you have been, you can check where you need to go for whatever resource you are looking for.
Leost Mar 17, 2024 @ 6:53pm 
And you can put beacons around to help you remember.
Sigh-Phi-Guy Mar 18, 2024 @ 7:06am 
i want to be able to go into the map and RIGHT click on a planet to bring up a LIST I can edit with all items/modules I have on each planet/moon.

AND to be able to place waypoints on a planetary map that DOESNT "autofill" as you travel across the surface(your path opens up, but doesnt identify anything).
YOU have to place identifying icons yourself.
Last edited by Sigh-Phi-Guy; Mar 18, 2024 @ 7:13am
SuperKevin Mar 21, 2024 @ 4:03pm 
I agree with you. Yes, people are saying there's not many planets to memorize, use beacons, etc. But when you take a week or more off you forget. An in game map would help keep a lot of us casual players interested in coming back more often.
Leost Mar 21, 2024 @ 9:12pm 
Forget what? What is it you are forgetting? There is literally nothing to forget in this game in terms of things you need to do to finish questions. The quests plus the in game compass will tell you where you need to go to do anything. Are you talking about forgetting where you parked a rover or built a base? Again, beacons are intended for that very thing. You could make sure all your building are connected by rails or even just tether lines if you want. You have lots of options.

Why do you need a LIST of items/modules you have on each planet? I mean, how do you play? I've played this game where I build a base on each planet and then I know I have everything on each planet. See, no need to remember. I've also played where I have nothing except a shelter, a landing pad, some energy generation and atmospheric condensers for gas collection and nothing else and then I know I have nothing on the planets (except the one planet I chose to build my base on). See, no need to remember.

Are you building lots of mini bases all over the place? What are you doing to yourself where a list would help at all? And even if you have different bases at different levels of constructions all over, how hard is it to just fly to one (I mean....you do have a landing pad right??) and look? Or are you worried about collectors you have deployed around and losing them? Because again you can slap a beacon on them, or have them connect to your bases by rail for easy transport and your much much better off than just putting them where ever. And rails are cheap.

I mean, there are a billion things you could put in this game that might be fun or useful, but to post that a map would solve some serious problems with this game seems off.
Player 1 Mar 22, 2024 @ 10:14am 
I agree with OP, some of us aren't blessed with a rock solid memory like some others who don't forget anything.
sigrid.rothschild Mar 23, 2024 @ 4:48pm 
Thanks to all the people who understand a poor memory.
sigrid.rothschild Mar 23, 2024 @ 7:41pm 
Originally posted by Leost:
Forget what? What is it you are forgetting? There is literally nothing to forget in this game in terms of things you need to do to finish questions. The quests plus the in game compass will tell you where you need to go to do anything. Are you talking about forgetting where you parked a rover or built a base? Again, beacons are intended for that very thing. You could make sure all your building are connected by rails or even just tether lines if you want. You have lots of options.

Why do you need a LIST of items/modules you have on each planet? I mean, how do you play? I've played this game where I build a base on each planet and then I know I have everything on each planet. See, no need to remember. I've also played where I have nothing except a shelter, a landing pad, some energy generation and atmospheric condensers for gas collection and nothing else and then I know I have nothing on the planets (except the one planet I chose to build my base on). See, no need to remember.

Are you building lots of mini bases all over the place? What are you doing to yourself where a list would help at all? And even if you have different bases at different levels of constructions all over, how hard is it to just fly to one (I mean....you do have a landing pad right??) and look? Or are you worried about collectors you have deployed around and losing them? Because again you can slap a beacon on them, or have them connect to your bases by rail for easy transport and your much much better off than just putting them where ever. And rails are cheap.

I mean, there are a billion things you could put in this game that might be fun or useful, but to post that a map would solve some serious problems with this game seems off.
I agree with most of what you said. It would still help me in my game to have a system map (not a planet map). So when I come back I know what planets that I have been to. Also you said a serious problem. I did not. I only said that it bugs me. This is only because of a problem with my memory.
taggedjc Mar 24, 2024 @ 11:10am 
There's so few planets I'm not sure it's really necessary to remind yourself which ones you've been to.

There's an Earthlike planet (the starting one), a desert planet, an ice planet, an alien planet (Vesania), and an irradiated planet. Then there's two moons, one like the Moon (Desolo), and one forest moon (Novus).

It should be pretty easy to remember if you've been to the desert planet, the ice planet, or the barren moon, so really the only ones you might mix up would be the three with strange alien biological life.

And regardless of all of this, you usually would go to another planet to look for a specific resource that you might want, which means you'd just look in your Astropedia for which planets have which resources and go from there.
Leost Mar 24, 2024 @ 7:20pm 
Originally posted by sigrid.rothschild:

.... long stuff not important to quote again ....

______

Also you said a serious problem. I did not. I only said that it bugs me. This is only because of a problem with my memory.

Fair point you never said serious problem.

I guess I am just having trouble understanding what you might have forgotten at some point that really matters. If it is quest related, the quest log should mostly get you back on track if you've forgotten something. And the only stuff I can think of not quest related would be if you built something somewhere and forgot where it was, and I'm not sure how a system map is going to help you find that better than using beacons or having a planet map (which is problematic for how the game works). What information at a system level would be useful for you? Someone mentioned a list of stuff built on each planet, but that would both be an enormous list with even a medium size base, but it would also be a bit curious. For instance if you walk around on Desolo and find a functioning medium platform and touch it, does that go on your list? I assume it won't be on your list from planet creation, because the game shouldn't tell you all the goodies hiding around somewhere (although that might be a fun mode.... track down ALL the stuff on a planet - enjoy that for the next 10 years).

There's tons of ways you could do this sort of tracking yourself of course. For instance each planet has a unique item you get at the core. You could go get that item and then bring it to your base and put it on a display and then you'd be able to look ad see you've been to that planet. Of course you could do the same by using the quest log (have you finished the probe objective for X planet? etc). Would that be as easy as the game tracking it somewhere specific for you? No I guess not, but ... I'm just struggling to see what the feature would look like that would both be useful and not kind of either ridiculously complex on one end or so simple so as to be insulting on the other.
sigrid.rothschild Mar 30, 2024 @ 12:57pm 
Originally posted by Leost:
Originally posted by sigrid.rothschild:

.... long stuff not important to quote again ....

______

Also you said a serious problem. I did not. I only said that it bugs me. This is only because of a problem with my memory.

Fair point you never said serious problem.

I guess I am just having trouble understanding what you might have forgotten at some point that really matters. If it is quest related, the quest log should mostly get you back on track if you've forgotten something. And the only stuff I can think of not quest related would be if you built something somewhere and forgot where it was, and I'm not sure how a system map is going to help you find that better than using beacons or having a planet map (which is problematic for how the game works). What information at a system level would be useful for you? Someone mentioned a list of stuff built on each planet, but that would both be an enormous list with even a medium size base, but it would also be a bit curious. For instance if you walk around on Desolo and find a functioning medium platform and touch it, does that go on your list? I assume it won't be on your list from planet creation, because the game shouldn't tell you all the goodies hiding around somewhere (although that might be a fun mode.... track down ALL the stuff on a planet - enjoy that for the next 10 years).

There's tons of ways you could do this sort of tracking yourself of course. For instance each planet has a unique item you get at the core. You could go get that item and then bring it to your base and put it on a display and then you'd be able to look ad see you've been to that planet. Of course you could do the same by using the quest log (have you finished the probe objective for X planet? etc). Would that be as easy as the game tracking it somewhere specific for you? No I guess not, but ... I'm just struggling to see what the feature would look like that would both be useful and not kind of either ridiculously complex on one end or so simple so as to be insulting on the other.
I think your looking at this from a different direction than I am. I only meant that when I come back to the game that it would be nice to see at a glance what planets I have been to. Also If I have built a base on these planets. For me this is because I work long hours and at times I do not get to play for weeks.
SuperMeatBag Mar 30, 2024 @ 2:53pm 
Try Notepad. Or an actual notepad. With a pen or pencil.
Sprocket66 Apr 2, 2024 @ 12:56am 
If you can't remember traveling to another planet then perhaps look at the resources that you brought back from your travels and cross reference them with what's available on the various planets. That can pretty much tell you where ya been. Or just pop over to take a look to see if you set up a landing pad or a base, once you hit mid game it's cheap to travel.
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Date Posted: Mar 12, 2024 @ 2:53pm
Posts: 13