Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The amount of power it says in the tooltip is based on planets with medium wind, like Sylva. Planets with higher wind speed will make more power than what the tooltip says, and planets with lower wind speed will make less power than what the tooltip says.
I don't think it would be easy for the devs to really fix this, in a way all four wind turbines are competing with both each other and other methods of generating power. It's almost inevitable that some just won't be as good. I'm honestly already impressed that the other three wind turbines all seem to have their own niche.
I used to think this as well, but it's actually wrong, the power generated does not depend on the planet unlike with solar panels. What does change is how often the wind is blowing on average. On Glacio your turbines will be spinning a larger percentage of the time compared to Desolo for instance.
If so, are you saying 1 Large Wind Turbine would outperform (produce more power than) two Medium Wind Turbines on the same planet at the same location at the same moment in good winds (for instance, if I placed all three turbines on a single Large Platform B)?
I haven't yet looked closely at the Large Solar Panel, but will watch for a similar value-equation on them.
It seems they could fix it by giving the Large Wind Turbine, say, 13U/s to 15U/s instead of just 10U/s. The Extra Large doesn't need that "progression", because it's standalone - which is the "extra value" it has.
Thanks!
No it wouldn't. The windiness of the planet only affects how often the turbines generate power, not how much they generate while spinning, and it would affect all turbines equally. This is different to how solar panels work, which do generate more u/s on sunnier planets. (the sun is of course only shining half the time regardless)
What I'm saying is they would have to compete with other power generating options regardless. And there's just a few too many of those to give each their own place to shine. For all of them to be relevant they each need their own scenario where that specific wind turbine is the best, and there's just not that many distinct use cases.
They certainly could, and perhaps should, buff the large wind turbine as you say. But I think it would either remain underpowered or make some other wind turbine obsolete.
I actually think 15 wouldn't even be enough, but at the same time it would seem strange for the large wind turbine to generate more than the XL wind turbine, even if the advantage of being stand alone would make up for it. If I'm not going to use it either way, does it really matter if it's 10 or 15 u/s?
Indeed, very true.
Still, it's good to know the differences between all the various devices. I just wanted to check if I was "missing something" (as a senior citizen, that happens to me more and more LOL).
That takes the same space as a medium turbine with 5 u/s and half the space of a Large turbine that provides 10 u/s
Personally, I think the power of each increase in size should be increased significantly. Not necessarily to match or exceed the previous size, it's a pain to print 24 small turbines from your backpack, but much closer than it is now.
Put that medium storage silo atop a tall platform with some floodlights and it looks great too.
I don't care for the smalls attached to a medium silo because it makes little sense to me but I use it anyway. The power output vs footprint required is just too good to ignore.
Once you get to the RTG stage this is all redundant anyway so for me I only put in place what I need to keep moving forward. A single tower of power can usually meet and/or exceed a modest base needs.