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ASTRONEER

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they still didnt fix the allignment mod
it doesnt rotate as you draw a straight line is there a workaround?
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Showing 1-14 of 14 comments
Philtre Dec 9, 2021 @ 12:23pm 
What do you mean? The way to use the alignment mod is to create a small "reference" area, then turn it off and use the normal flatten function of the terrain tool to extend the surface from that point.
DC-GS Dec 9, 2021 @ 12:33pm 
He probably dont want a flat surface but a curved which is always parallel to the core, always at the same height.
Ittrix Dec 9, 2021 @ 4:37pm 
The short version of it is that if you use the alignment mod at that moment it'll be aligned with the core. If you spread it out it'll be flat, and slowly become unaligned.

If you spam clicks every little bit of distance it'll... more or less be aligned so that you won't notice it being odd otherwise.
Double Deez Nuts Dec 9, 2021 @ 6:37pm 
Originally posted by Ittrix:
The short version of it is that if you use the alignment mod at that moment it'll be aligned with the core. If you spread it out it'll be flat, and slowly become unaligned.

If you spam clicks every little bit of distance it'll... more or less be aligned so that you won't notice it being odd otherwise.
and then you get cracks and stuff it still needs work but the devs just dont want to touch it
Double Deez Nuts Dec 9, 2021 @ 6:38pm 
its still bad lets be honest
Darzan Dec 10, 2021 @ 6:25am 
Alignment mod is done quite badly but it works somewhat:

* you may want to have few cans of soil in your backpack before you start
* remove all obstacles from ground you going to smooth
* raise camera above you, pointed down
* have camera on minimal zoom so you can see more surface
* create place with desired altitude and smooth surface starting from it
* make quick circles around area you going to smooth until it looks good
* keep camera pointed down or it will be uneven
Bomoo Feb 12, 2022 @ 11:57pm 
Originally posted by Philtre:
What do you mean? The way to use the alignment mod is to create a small "reference" area, then turn it off and use the normal flatten function of the terrain tool to extend the surface from that point.
Double Deez Nuts Feb 13, 2022 @ 2:31pm 
Originally posted by Bomoo:
Originally posted by Philtre:
What do you mean? The way to use the alignment mod is to create a small "reference" area, then turn it off and use the normal flatten function of the terrain tool to extend the surface from that point.
>turn it off and back on again
not fun and makes curve bumpy and inaccurate eventually anyway
Double Deez Nuts Feb 13, 2022 @ 2:31pm 
havent u heard of qol
Philtre Feb 13, 2022 @ 2:48pm 
Originally posted by Double Deez Nuts:
Originally posted by Bomoo:
>turn it off and back on again
not fun and makes curve bumpy and inaccurate eventually anyway

Don't turn the alignment mod off and on. Make a small reference spot with the alignment mod, then turn it off (permanently), and use the normal smoothing function of the terrain tool to make a flat area as large as you want.
Double Deez Nuts Feb 13, 2022 @ 2:56pm 
Originally posted by Philtre:
Originally posted by Double Deez Nuts:
>turn it off and back on again
not fun and makes curve bumpy and inaccurate eventually anyway

Don't turn the alignment mod off and on. Make a small reference spot with the alignment mod, then turn it off (permanently), and use the normal smoothing function of the terrain tool to make a flat area as large as you want.
i uninstalled sorry
Bomoo Feb 15, 2022 @ 3:11am 
Originally posted by Philtre:
Originally posted by Double Deez Nuts:
>turn it off and back on again
not fun and makes curve bumpy and inaccurate eventually anyway

Don't turn the alignment mod off and on. Make a small reference spot with the alignment mod, then turn it off (permanently), and use the normal smoothing function of the terrain tool to make a flat area as large as you want.

It's funny, if it worked the other way, if it flattened conforming to planets' curvature, these ♥♥♥♥♥♥' people would be complaining that it doesn't create flat planes. Ideally it would do both with a toggle, or maybe we could have a second mod that flattens to curvature.

But good luck getting the ragtag crew of SE interns and new hires and marketing staff practicing/interviewing on Astro to create anything useful for the game.
Bomoo Feb 15, 2022 @ 3:12am 
Originally posted by Double Deez Nuts:
i uninstalled sorry

What with all the staggeringly underwhelming "major" content updates this year, I don't blame you.
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Showing 1-14 of 14 comments
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Date Posted: Dec 7, 2021 @ 1:31pm
Posts: 14