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Objectively terrible game design unless you're designing a paywalled f2p browser game where you have to buy dynamite in the cash shop.
The MAT quest chest on Desolo always spawns with 3 dynamite around it.
Trade Platform is so by planet 3+ you don't need to worry so much about what resources each planets has unless making a lot of stuff that uses that resource.
If you have a large shuttle you can just bring so much stuff with you this is the case anyways...
Desolo 1st level of caves is pretty open, so finding lots of tungsten there isn't hard.
(The thing that limits your ability to see there is the curvature of the planet, Desolo is small.)
Make a Power Cell or connect a platform to your main base through extenders, then slap a Smelter on the platform.
Pile any debris and cases you want to explode around the Smelter.
Remove all valuables that are on your person.
Put the Hydrogen on the Smelter.
Turn on the Smelter.
Profit.
probably shredding into scrap, then sending that up.
Or, just sending up 4 astronium on the trade rocket and getting back 3 hydrazine.