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Though I wonder if... Hmmm...
Nope, I thought it mattered if you put the mod on the side instead of the top.
When using the alignment mod, the height of the terrain will be determined by the first triangle you click on when starting. From there, it's best to work outward in small circles; Flatten a small area, then let go of the mouse button, then click on a triangle near the edge of the newly flattened area; rinse and repeat.
If you hold down the button for a very long time or walk long distances while flattening, you end up with a skewed surface.
Oh.. Also the horizontal/vertical angle of the terrain tool when the alignment mod is installed is determined on camera angle vs aim location. If you're having trouble getting the thing to be parallel to the ground, angle your camera upward. And make sure the alignment mod is installed in your gun properly too. :P
I advise living with apparent rise at edges. Simpler geometry easier to manage.
Be aware that when you start a new game, the flat area created around the Habitat and Landing Pad is slightly raised in reference to the surrounding terrain. Thus, if you use that "flat area" as your starting reference point, it will create a ridge when your tool reaches lower ground. Also, because of variations in terrain height throughout the area, it may be difficult to create a decent-looking flat area for your base.
From my observations, the tool is working as intended.
The issue is that it doesn't remain perpendicular to the core, only the perpendicular to the gravity of the starting point of the flattening process. So the "curve" ends up being completely flat, which is seriously noticeable when flattening large areas.
I really dislike doing that as it takes a while to start a new game, but in the end it is more aesthetically pleasing to me.