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Ianpact Nov 4, 2020 @ 3:02am
Number one killer of fun for me is driving large rover.
I came across a video while looking for ways to learn how to gauge terrain leveling while driving where a dev was discussing improving the view for certain situations, specifically when driving large vehicles. This video was from Feb of 2020. It's now Nov., any update?
It seems silly to enable the building of large rovers and allow for the adding of large structures to said rovers but have a view that is difficult to gauge while driving, especially if you attach a drill and paver. Nothing frustrates me more in this game than not being able to easily see where I'm going only to mess up the road that I was making.
If there is a way to fix my view that I have simply missed, please share.
Last edited by Ianpact; Nov 4, 2020 @ 3:03am
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Showing 1-8 of 8 comments
Driving the large rover hitched to two large rovers covered with canisters, ex large shredder and tower storage is one of the best parts of the game and also one of the worst. The view is just bad and needs constant attention if you're underground, but not if you don't care where you're going and you have a paver and drill attached to the front. The drill will bore a hole through the soil as fast as you can drive and everything will magically pass through most of the time even though it doesn't fit. The paver will create a wide flat surface for your rover train to keep things smooth, but nothing will fix the fact that everytime you look around your drill will start drilling at radical angles and every time you hit the wrong object like a tree or a giant egg type structure on Vesania, you're going to get pushed off in odd directions totally out of proportion to impact. The only thing you can do is drive carefully around these things laying a path with the paver. Start it with the V key. Turn your paver and drill off when bad things happen and they'll stop drilling in the wrong way. First step is back up with drill off. You'll jackknife. You can't back up far without jackknifing, but you can fix that when you start to move forward. Restart the drill and be happy you're going approximately where you intended.

It makes it easy to get lost and go the wrong way. I think System Era likes it that way because it just isn't that big a world. Maybe they just didn't get to it yet.

You definitely need a paver and drill on your large rover. I like the number 3 drill because it'll go thru anything except giant eggs and the occasional tree and weird rocklike thing. It'll go thru 98% of stuff.

With the paver, if you drive out into a canyon and the paver is running it will lay a road down for you right across a chasm. You can drive right up into space if you have enough medium soil canisters and if you fall off at an altitude of 860 feet you won't even be damaged when you hit the planet if you stay in the rover.
Bomoo Nov 5, 2020 @ 1:13pm 
Originally posted by Ianpact:
I came across a video while looking for ways to learn how to gauge terrain leveling while driving where a dev was discussing improving the view for certain situations, specifically when driving large vehicles. This video was from Feb of 2020. It's now Nov., any update?
It seems silly to enable the building of large rovers and allow for the adding of large structures to said rovers but have a view that is difficult to gauge while driving, especially if you attach a drill and paver. Nothing frustrates me more in this game than not being able to easily see where I'm going only to mess up the road that I was making.
If there is a way to fix my view that I have simply missed, please share.

One of the major design SNAFUs in this game in the move from early access to this version is how totally un-navigable most of the new waveform generated terrain is, even on the starter planet. Yeah the open plains are fine even with pits every 50m, but once you start getting into some of the more aggressive waveform terrain gen areas, you'd be breaking your neck or the suspension or both. And that isn't even the worst of it - try driving on the two exotic planets to learn what true misery is. And on top of it all they changed vehicle physics soon after release, making rovers feel weightless/floaty and jittery as hell, making driving even more miserably unfun in most biomes - a far cry from the fantastic driving experience in early access.
Last edited by Bomoo; Nov 5, 2020 @ 1:14pm
Scrappy Nov 8, 2020 @ 12:38pm 
They shouldn't let you drive the large rover until you earn your CDL. I drive large rover all the time, no problem. Just need to develop the skillz.
LupisLight Nov 12, 2020 @ 9:07am 
A few days ago an ill-fated attempt at tunnel-digging with a drill-paver setup wound up with my large rover stuck at the core of Desolo. And then while I was trying to manuver it out, the batteries went dead since it's solar panels are useless down there.

I DID eventually manage to get it out and back to the surface. I wrote the whole ordeal off as a "learning experience", and decided to NEVER do that again. From now on I'm digging all my core tunnels by hand.
Scrappy Nov 12, 2020 @ 9:21am 
IMO game strategy is to craft RTGs ASAP. A rover can drive out of the core and tunnel through to the lowest mine layer and ultimately to the surface. Helps to have paver, medium soil canister and winch. Yes the gravity changes are tricky in/near the core.

For what it's worth, the most basic and expedient way to get to any core is a drill on the front of a disposable tractor/trailer. You can get to any core in <90 seconds. Just drill straight down. Just bear in mind that a tractor seat does not provide the immunity that a rover seat does. Do remember to bring the triptych resource to get back out. The items on a tractor most worth retrieving are an RTG and drill strength 3. You can beam back to the core with packagers.
Killer Nov 13, 2020 @ 12:03am 
Originally posted by Hangasnake Onarakerong:
The paver will create a wide flat surface for your rover train to keep things smooth, but nothing will fix the fact that everytime you look around your drill will start drilling at radical angles and every time you hit the wrong object like a tree or a giant egg type structure on Vesania, you're going to get pushed off in odd
Once my large rover flew off a cliff when i dug up the egg structure and it went ballistic and hit the rover. This game has some crazy physics.

I'm still kinda new to driving rovers. Can you control the direction of the drill? Seems to me that the drilling direction follows the angle of the rover. Got some real bad experience drilling using rover so most of the time I just use the crane to drill out areas first.
Bomoo Nov 13, 2020 @ 6:26am 
Originally posted by The Great Warper:
You're not supposed to use rover drill to drill out areas. You use it to dig around underground. Make sure to use a paver with soil cans too with it.

I dig roads on the surface just fine. Not sure what you're talking about.

Yes, you can control the direction of the drill by tilting your camera up or down. That little red bar on the drill HUD tells you which direction you're drilling in. Try moving your camera around while in a drill rover to see how that works.
Killer Nov 13, 2020 @ 11:14pm 
Originally posted by Bomoo:
Originally posted by The Great Warper:
You're not supposed to use rover drill to drill out areas. You use it to dig around underground. Make sure to use a paver with soil cans too with it.

I dig roads on the surface just fine. Not sure what you're talking about.

Yes, you can control the direction of the drill by tilting your camera up or down. That little red bar on the drill HUD tells you which direction you're drilling in. Try moving your camera around while in a drill rover to see how that works.
Ahh... now i understand what everyone is complaining about. You simply can't see what's in front when drilling forward or upward.
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Date Posted: Nov 4, 2020 @ 3:02am
Posts: 8