ASTRONEER

ASTRONEER

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Where to find zinc?
I've played a couple of games and spent a decent amount of time in each. In both cases, certain elements ahave formed impassible barriers to further development and progression.

So far the worst two are zinc and wolfram. With so many devices and base items tied into having some amount of these, it makes figuring out what to do when you can't find any rather difficult. I can see iron becoming an issue too in the future, judging by the threads I've seen here.

I'm not really ok with the concept of 'you need to go to other worlds to progress', to be honest. People talk about the different types of planets, but I have no idea which planet type is which. What defines one from the other? Color? It seems like kind of a hassle, since you need to go to certain places to find certain ores, but there's no way of knowing where you're going outside of random chance.
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Showing 1-15 of 15 comments
Martin Sep 29, 2018 @ 1:13am 
Originally posted by Gargoyle Girl:
I've played a couple of games and spent a decent amount of time in each. In both cases, certain elements ahave formed impassible barriers to further development and progression.

So far the worst two are zinc and wolfram. With so many devices and base items tied into having some amount of these, it makes figuring out what to do when you can't find any rather difficult. I can see iron becoming an issue too in the future, judging by the threads I've seen here.

I'm not really ok with the concept of 'you need to go to other worlds to progress', to be honest. People talk about the different types of planets, but I have no idea which planet type is which. What defines one from the other? Color? It seems like kind of a hassle, since you need to go to certain places to find certain ores, but there's no way of knowing where you're going outside of random chance.

All games ever made are like this, the hassle is progression. To progress in astroneer you need to leave the home planet and explore. Like going to the beach.. you need to find the toilets, the coffee shop, the best part to get the sun or go swimming.. you need to explore. It isn't a hassle it's part of the gameplay.
RasaNova Sep 29, 2018 @ 3:31am 
Yep I thought the same thing as the OP, til I realized how inexpensive a small shuttle is to build. The closest location is the moon, which I believe has ALL of the resources that aren't found on the starting planet. The only hard part for me was getting around my notion that space travel was a bigger deal than it really is. (just make sure to bring a spare solid rocket booster, or resources to make one.)
Gargoyle Girl Sep 29, 2018 @ 8:09am 
Originally posted by Martin:
Originally posted by Gargoyle Girl:
I've played a couple of games and spent a decent amount of time in each. In both cases, certain elements ahave formed impassible barriers to further development and progression.

So far the worst two are zinc and wolfram. With so many devices and base items tied into having some amount of these, it makes figuring out what to do when you can't find any rather difficult. I can see iron becoming an issue too in the future, judging by the threads I've seen here.

I'm not really ok with the concept of 'you need to go to other worlds to progress', to be honest. People talk about the different types of planets, but I have no idea which planet type is which. What defines one from the other? Color? It seems like kind of a hassle, since you need to go to certain places to find certain ores, but there's no way of knowing where you're going outside of random chance.

All games ever made are like this, the hassle is progression. To progress in astroneer you need to leave the home planet and explore. Like going to the beach.. you need to find the toilets, the coffee shop, the best part to get the sun or go swimming.. you need to explore. It isn't a hassle it's part of the gameplay.

This suggests that if something is a part of the gameplay, it can't be considered a hassle, which is patently untrue. Annoying game mechanics are also a part of almost every game ever.
Dragorin Sep 29, 2018 @ 8:15am 
Originally posted by Wyvyrias:
Check that list: https://docs.google.com/spreadsheets/d/1u6iJx0fjLm5dH93aWBTLxvQ8N97H58k_pyIGquLJl6k/edit#gid=100164288

hmmm steam is flagging that link as bad and blocking it for me?
DC-GS Sep 29, 2018 @ 10:11am 
Originally posted by Gargoyle Girl:
So far the worst two are zinc and wolfram

Both spotted in under 5 minutes on first trip with the shuttle to Barren, the Terran moon. On the surface. Had to explore caves for a while to find any resin to build platforms though. So it's just RNG.


Originally posted by Gargoyle Girl:
I can see iron becoming an issue too in the future

That's our current issue on our world. Currently grinding enough ammonium and aluminium for another trip, Tundra this time.
Shork Sep 29, 2018 @ 10:41am 
Originally posted by Dragorin:
Originally posted by Wyvyrias:
Check that list: https://docs.google.com/spreadsheets/d/1u6iJx0fjLm5dH93aWBTLxvQ8N97H58k_pyIGquLJl6k/edit#gid=100164288

hmmm steam is flagging that link as bad and blocking it for me?

Ignore that. Just copy&paste the URL. Guess Steam doesn't allow Google Docs in general I would assume.
darren67 Sep 30, 2018 @ 2:06pm 
@Martin - you are totally right. It is about exploration...so get exploring. You have been dumped, all alone, on an alien world. You have some tools to play with and your initiative to show you the way.

Maybe a probe would be a good idea. You could launch it to gather basic data on another planet you want to explore!
Lord_Greyscale Sep 30, 2018 @ 9:35pm 
Originally posted by Dragorin:
hmmm steam is flagging that link as bad and blocking it for me?

Originally posted by Wyvyrias:
Ignore that. Just copy&paste the URL. Guess Steam doesn't allow Google Docs in general I would assume.

Yup, just steam being an idiot again.
They've hated google docs for about as long as goolge docs has existed.
Martin Oct 1, 2018 @ 1:47am 
Originally posted by Gargoyle Girl:
Originally posted by Martin:

All games ever made are like this, the hassle is progression. To progress in astroneer you need to leave the home planet and explore. Like going to the beach.. you need to find the toilets, the coffee shop, the best part to get the sun or go swimming.. you need to explore. It isn't a hassle it's part of the gameplay.

This suggests that if something is a part of the gameplay, it can't be considered a hassle, which is patently untrue. Annoying game mechanics are also a part of almost every game ever.

That's just your opinion though. For many others, what you refer to as hassle, are interesting gameplay mechanics.
Gargoyle Girl Oct 1, 2018 @ 5:05pm 
Originally posted by Martin:
Originally posted by Gargoyle Girl:

This suggests that if something is a part of the gameplay, it can't be considered a hassle, which is patently untrue. Annoying game mechanics are also a part of almost every game ever.

That's just your opinion though. For many others, what you refer to as hassle, are interesting gameplay mechanics.

Well... yes, it is my opinion. I'm not claiming in any way that everyone has to feel the way I do. But I have seen other threads mentioning it, and was putting in my own to support the concept that maybe some of the more essential resources shouldn't be quite so hard to obtain, such as zinc.

I'm ok with space travel becoming more integral to the game. But I still firmly believe that the more necessary a mineral is to progression, the more common it should be, even on the main world. If they want to use it to encourage space travel, then it shouldn't be something that, for example, prohibits crafting mods that would make offworld mining easier and quicker.

This is *absolutely* my opinion, and I want to reiterate that I'm not trying to tell people how to play or think, merely stating that opinion. I hope for some other people to agree or disagree, and to maybe explain in some detail why they think what they do.
RasaNova Oct 1, 2018 @ 7:13pm 
Originally posted by Gargoyle Girl:

Well... yes, it is my opinion. I'm not claiming in any way that everyone has to feel the way I do. But I have seen other threads mentioning it, and was putting in my own to support the concept that maybe some of the more essential resources shouldn't be quite so hard to obtain, such as zinc.

I'm ok with space travel becoming more integral to the game. But I still firmly believe that the more necessary a mineral is to progression, the more common it should be, even on the main world. If they want to use it to encourage space travel, then it shouldn't be something that, for example, prohibits crafting mods that would make offworld mining easier and quicker.

This is *absolutely* my opinion, and I want to reiterate that I'm not trying to tell people how to play or think, merely stating that opinion. I hope for some other people to agree or disagree, and to maybe explain in some detail why they think what they do.

What? Hey we can't have rational discussion on the Steam forums! Quick, somebody call somebody a troll or SJW or something!

But seriously... I started out being annoyed by future progression being locked behind other planets, but then thought about what was really happening. Many games do something similar. Think of it as moving on to the next chapter - In chapter 1 you land and get settled in. Chapter 2 you expand and explore, building some of the more advanced items. Chapter 3 is leaving the nest, to brring back resources from other worlds in order to advance to endgame.

You don't NEED those off-planet resources... You could do fine with nothing more than low to mid tier vehicles and facilities to work with. But if you want the top level equipment, you need to advance, and that requires taking that next step (off-world.)

That's my opinion, anyway.
Zarinthal Oct 2, 2018 @ 11:55am 
what? It takes like an hour or 2 to get off terra and grab some iron or tungsten off the other planets. Most saves I've done 3 or 4 hours tops you have a trade platform and a shredder-rover and never have to leave again. If it's too much of a hassle, I don't get the appeal of the game for you other than pretty
Zarinthal Oct 2, 2018 @ 11:59am 
also, zinc comes from sphalerite, so its on the surface of tundra and iorradiated I believe, but also underground there too. Pretty much everything you need can be found on terran and irradiated, which to me is too easy but I guess I'm alone there
EstebanLB01 Oct 3, 2018 @ 10:59am 
Originally posted by Gargoyle Girl:
I've played a couple of games and spent a decent amount of time in each. In both cases, certain elements ahave formed impassible barriers to further development and progression.

So far the worst two are zinc and wolfram. With so many devices and base items tied into having some amount of these, it makes figuring out what to do when you can't find any rather difficult. I can see iron becoming an issue too in the future, judging by the threads I've seen here.

I'm not really ok with the concept of 'you need to go to other worlds to progress', to be honest. People talk about the different types of planets, but I have no idea which planet type is which. What defines one from the other? Color? It seems like kind of a hassle, since you need to go to certain places to find certain ores, but there's no way of knowing where you're going outside of random chance.
If you are using that pretext, I think that this game is not for you my friend...
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Date Posted: Sep 28, 2018 @ 7:01pm
Posts: 15