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sg.ResolutionQuality=100.000000
For most people it'll probably be 85.000000
Set that to 100
It's proper term is resolution scaling and that's why you're getting that odd resolution. At 100% the game will render 100% of 1920x1080 instead of 85% or whatever it's set to for you and then scaling it up. Your computer simply isn't doing the last part of scaling it up and you get that weird resolution.
That's the logical solution, if it doesn't work, look into your graphics drivers for a display scaling option and turn it off. Similarly, windows also has a display scaling option in its graphics options... turn them all off.
Yeah I already checked that and it already said 100.0000 before. I missed to mention that in my post so that's not the issue. I also have no display scaling anywhere I can see. It's literally just this game that has this issue.
Btw. I noticed that after I started the game the last time, it changed
DesiredScreenWidth=1920
DesiredScreenHeight=1080
to
DesiredScreenWidth=1536
DesiredScreenHeight=864
in the settings file. But changing it back does nothing. Also making the file read-only does nothing either.
https://12noon.com/ - screen resolution changer
"Display Changer II 1.7.0"
"Change the resolution of any Windows display (width, height, color depth, refresh rate, scaling, and rotation) permanently or only while a specific application is running. Display Changer II can also clone (duplicate), extend, add, detach, and rearrange the displays in a multiple-monitor setup. It can even configure your multiple monitors for AMD Eyefinity (so you don’t need to bother with the AMD Catalyst Control Center). This is useful for presentations with laptops as well as games and home-theater computers. Display Changer II uses XML files to specify your monitor configurations. This can be an advantage over Display Changer, which uses command line switches to specify settings and must be run once for each monitor."
This changes between windowed fullscreen and windowed modes.
Strangely enough what they call "fullscreen" in the settings is not really so, it's "windowed fullscreen".
You can check this when you make the change and save it, the ini is updated to reflect this.
FullscreenMode=x whereby 0 = fullscreen, 1 = windowed fullscreen and 2 = windowed.
Their in-game settings alternate between modes 1 & 2, not 0 and 2.
Source = https://api.unrealengine.com/INT/API/Runtime/Engine/GameFramework/UGameUserSettings/index.html
Just as an added tip, if you want a cooler running GPU you can use the UE4 built in FPS Limiter, just change "FrameRateLimit=0.0" to whatever you want, I run mine at 60 fps, don't need more for a game like this (my opinion of course), all settings max and at 2560x1080 the gpu is only loaded 50% most of the time. Results will vary highly based on you specs of course.