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I really need this adjustment so that I can escape the Planet Curvature Problem / Tilting surfaces problem.
EDIT: Next thing we need is a Core-Aligned 30° Ramp, which adjusts the angle when you move to keep the 30° to the core. Needed for the ramp to the core.
The hole planet curvature problematic can be really good seen on Barren/Desolate because it's so small. If you just flatten straight 100 meter further you start wondering why you walk up not down.
And it has a secondary purpose, which is to create a wall that is vertically aligned with the center of the planet, making it great for building nice flat walls for your base.
Myself, I like to use it because I like everything on my base to be on a nice flat surface, but I don't want huge drop-offs at the edges, so using the alignment mod to flatten the ground makes the floor functionally flat but still with enough curve that it blends with the rest of the terrain at the edges, so there aren't huge drop-offs surrounding my base.
Also, I haven't tried it yet in the 1.0 release, so it is also possible that it isn't working right, I suppose... But that is what it is supposed to do when it is working normally.
The problem is, it doesn't stay aligned while you're using it. At least not for me. It creates perfectly flat surfaces just like the flatten tool. Maybe a bug?
What we need is the Aligned Flatten Mod Tool to make curved surfaces along the same height above the core. If I need normal flat surfaces I can use the normal flat tool, but I need the Alignment Mod to continue adjusting itself as it (or better the char) moves, which it does not.
And for what? So I can make surfaces which do not start tilting the further away from the start you get. Similar to the cave floor levels you now find in the planets. They are exactly that, flat surfaces around the core, so a sphere, but normally you don't see that especially on larger planets.
That's the thing, it isn't a flatten mod. I wish there WAS a flatten mod that works the way you describe.