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You probably won't be able to rebuild it, though.
http://steamcommunity.com/sharedfiles/filedetails/?id=914954029
http://steamcommunity.com/sharedfiles/filedetails/?id=914954316
WARNING: ensure the following before detonating dynamite:
- no canisters containing hydrazine are near the module (a radius of around 0.5 tether length) as hydrazine explodes. more hydrazine in a small area will make a lager explosion. this will also destroy your canisters
- no objects are mounted to the target module. if any are attached they will be flung high into the air, where their physics will deactivate and will require a lot of work to retreive
[/olist]dyanamite or hydrazine explosions will not break anything exept the target module and surrounding terain, which can be filled afterwards. in order to detonate, pick up the dynamite and place it anywhere on the module. as long as it does not snap to a hardpoint, you can click to place it and then click on the button to make it explode after a few seconds.
Any clue?
I am super noob in Astroneer, I might well do something wrong, but it looked just like in the picture above.
F12 ingame, then goto profile, game, screenshots, open screenshot, copy paste the link into your post.
How did you make the ground so smooth after filling in the hole? The game says to hold Ctrl while using the Deform Tool, but that does anything but make the ground smooth when I try it!
I can raise the ground using Alt, but not smoothly, of course. I started my first game having no idea what I was doing (I still don't), and I was dropped at the edge of a cliff. After I built three other platforms, my only option was to build the vehicle bay in that direction.
I added dirt, and I even made a ramp so I could drive the rover away after I built it. But it was a pain to get anything I could even drive over. It's certainly not smooth!
(Now, I don't seem to have the option of building in ANY direction. But that's a different problem. I just found some dynamite. I'm tempted to use it to commit suicide, although my character has died three times already, so that's no help. Heh, heh.)
http://steamcommunity.com/sharedfiles/filedetails/?id=1240112200
I used the terrain tool to align the terrain.
Due to the selection radius of the small extension nodes, you can't remove them with dynamite as their selection priority is higher than the interaction of the dynamite ignition button. It's similar to how the zebra balls had an enourmously large selection radius and you couldn't interact with anything nearby.
Also, make sure you don't have any OXYGEN tanks in the explosion radius either, they are quite explosive, just like Hydrazine. It's why sometimes you die from an exlosion and after you retrieve your stuff you O2 tank is missing. ;)
I experimented with it and, oddly enough, the only way I could get it to work at all was to move it back and forth EXTREMELY quickly. I had been moving it slowly - and even more slowly and carefully when it didn't do what it was supposed to do (i.e. smooth the terrain).
But for me, at least, that didn't work at all. Anyway, I don't need it right now, because I started over.
After looking at those screenshots, I saw that I had missed something. In my first game, I've got four platforms leading off from the habitat, and now I'm stuck. Apparently, there are more platforms I COULD build, once I get them researched. But I no longer have a place to attach them.
I didn't realize that I could string nodes along without building a platform on them and that this would give me lots of places to build as many platforms as I want (apparently). So I just started a new game. (And so far, this is a lot better location. So that's nice.)
Thanks.
It's indeed an extention node. Thanks a bunch for the answer:-)