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It's really easy. Here's a tutorial (there are more, too): https://www.sevenforums.com/tutorials/542-windows-firewall-add-remove-exception.html
but thanks for the feed back guys
1. Sometimes a Join Game simply doesn't work and it kicks you to the main menu instead where single player is now your only option.
2. Non-hosts are randomly disconnected.
3. Pretty serious lag issues for non-hosts.
4. Data integrity issues for object placement. Things like tethers are sometimes placed in different locations for both players.
5. Visibility issues. A player won't be visible or other objects placed won't be.
Hoping to see multilplayer issues resolved soon! Since it's almost a hack to even get into multiplayer right now (no in-game method) that makes me believe it's very early in the dev process. Keep at it devs and we will keep testing!
Well, that's what it is kinda is. A pre-alpha.
The same issue still exists.