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I think I've done it a week ago. Still I don't think it's because the fans, because, like I mentioned before, when I went back to the base, the temp drops to ~65°C, it's when I travel far it went that high.
And when I quit the game, it quickly returns to my normal idle temp (which is 50°C in this climate)
Seems like either I need a new GPU or wait for more optimization update
http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-760/specifications
This would be the point when the GPU throttles down to prevent overheating damage. I think you are well within the safe limits at 71°C
If you are worried about GPU stability, make sure there is plenty of airflow and the heat sink fins are clear of debris.
I guess so, but seems like the GPU did all the work while the CPU only handle some of it imo, guess I need to wait for more optimization or get new GPU, or just pray nothing happens to my GPU lol
97°C is pretty high and if I reach that temp I think I'm gonna have a heart attack haha. The problem is that the temp is rising and 71°C is the highest before I decided to turn back to the base or just quit the game. I think I'm gonna try playing for an hour and see what kind of temp it'll give me. I do hope it's just something that range between 65°C and 71°C
My R9 290X OC usually hits the 90°C mark when running Astroneer (and many other games). And yes, Astroneer is a pre-alpha, so optimization is lacking currently. That's perfectly normal.
Welp I guess it's a relief to hear that, I've download two stuffs to monitor my temp just in case.
Oh wow, I'm guessing astroneer is also built with Unity then? I turned the V-sync on so I thought the FPS will be limited to what my screen frequncy is, but I guess that didn't help unlike subnautica.
I hope this is just like my subnautica problem, where after I set an FPS limit, the gpu temp stays at 60° - 68° C.
Thanks a lot man, I'll report back when I played it
Astroneer is made with Unreal Engine 4.
Also the FPS's are capped to 60 anyway. Unless you modify the ini files.
And I highly advise against using v-sync as mean to save performance. Get MSI Afterburner + RivaTuner and cap your frame rates through RT instead.
Then that explains why it has great performance despite the game actually is a bit demanding for simulating planet orbit and other things in real time. UE4 have a magic inside just like MT Framework. (maybe, I'm just talking out of my ass lol)
My guess is this, the game did run at 60 fps BUT the gpu actually spits out more than 60 fps, hence that's why the GPU temp rises that high. At least that is like my experience with Subnautica, where the fps counter from steam shows it can reach to 100 fps but the game actually runs in 60 fps. And by turning on V-sync it limits the gpu to spit out only 60 fps there.
And I used RTSS with HWmonitor for keeping eye on the gpu temp, which I just set up yesterday but haven't played astroneer yet. And I have high aversion in using third party software in configuring stuff, I actually rather configure from the .ini files (which I also did yesterday).
I'll report back about the result in this thread.
UPDATE:
So I've tried to edit the .ini files to cap 60 fps, and turn off v-sync midway, and here's the result: http://imgur.com/a/zluxy
Seems like the temp would be averaging in 78°C and the CPU at ~60°C (what seems like it, I checked the cpu temp with speccy after quitting the game and that's the end result).
Here's my analysis, my gpu and cpu CAN handle this game but at the cost of high temp from both of them due to the fact that both my cpu and gpu is old or I just need to clean them up and apply new and better thermal paste. IMO this is because lots of thing are calculated while I explore around and that takes a lot of tax on my current hardware. Not because my gpu spits out lots of fps than needed, seems like that problem is exclusive to Subnautica (maybe).
But all of the time I'm playing while testing, there's no fps drop, it's stable on 60 fps, not even once which is amazing seeing that high temp sometimes can be a cause of a drop in performance.
So I guess I either just suck it up or upgrade my hardware to something more recent, case solved I guess. If only I was brave enough to play in a long time, I have lots of fun exploring the caves and building the base, but my eyes keep looking at the temperature lol
That surprised me too, I'd like to think it's because UE4 and the dev prioritize optimizing the game performance than anything else.
I guess I just got doctrinated by speccy temperature color code, where the gpu with more than 70°C is brght red, it kinda scares me lol.
In the end, it's just my paranoia getting to me, and I actually can play this all I want, I'll just keep the temp in the corner just in case. Just to reassure me
Thanks a lot for all of your help and suggestion, I'll upboat y'all if I could