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Working out the first person cover mechanics at the moment.
https://steamcommunity.com/sharedfiles/filedetails/?id=2247687625
You can use the Resource Explorer available on the nexus mod page.
Also the first person view in the car is to see here.
https://steamcommunity.com/sharedfiles/filedetails/?id=2249032092
https://steamcommunity.com/sharedfiles/filedetails/?id=2259245995
https://steamcommunity.com/sharedfiles/filedetails/?id=2259246027
https://steamcommunity.com/sharedfiles/filedetails/?id=2259246073
https://steamcommunity.com/sharedfiles/filedetails/?id=2259246110
https://steamcommunity.com/sharedfiles/filedetails/?id=2259246146
https://steamcommunity.com/sharedfiles/filedetails/?id=2259246186
https://steamcommunity.com/sharedfiles/filedetails/?id=2259246223
https://steamcommunity.com/sharedfiles/filedetails/?id=2259246262
Still trouble with getting the police work absolutely as I want.
https://steamcommunity.com/sharedfiles/filedetails/?id=2259333413
https://steamcommunity.com/sharedfiles/filedetails/?id=2259333442
https://steamcommunity.com/sharedfiles/filedetails/?id=2259333487
https://steamcommunity.com/sharedfiles/filedetails/?id=2259333528
@Justine, I started tweaking audio but just generic and not sure that really had much impact. There is a way to adjust each audio bite but that is a lot of work to do.
@Condor, there is a lot of testing and tweaking needed to make it work properly. I am still in the process to make it work well with all weapons and so far there is one "bug" that can be fixed by entering/exiting a vehicle that I could not find a fix for yet.
- graphical changes (clear picture with no overcast and darker nights)
- most UI changes (hiding HUD and reduced blood effects on screen)
- first person mode (some tweaks for different weapon modes left)
- changes to police chases (much more aggressive but not shooting from the car anymore -> longer chases)
- attempt to tweak audio (mainly for in-car first person view)
What is left to do:
- a lot economy re-balancing (it is money shifting so quiet boring to work on)
- minor tweaks to the HUD
- final tweaks to first person mode
- looking into tweak to hideouts and them flipping more dynamically to become your enemies but that needs a lot of play testing (maybe in a first release)
https://steamcommunity.com/sharedfiles/filedetails/?id=2280004620
https://steamcommunity.com/sharedfiles/filedetails/?id=2280004588
https://steamcommunity.com/sharedfiles/filedetails/?id=2280004551
(subject to change)
https://steamcommunity.com/sharedfiles/filedetails/?id=2280279841
https://steamcommunity.com/sharedfiles/filedetails/?id=2280279891
https://steamcommunity.com/sharedfiles/filedetails/?id=2280279929
https://steamcommunity.com/sharedfiles/filedetails/?id=2280279988
https://steamcommunity.com/sharedfiles/filedetails/?id=2280280032
https://steamcommunity.com/sharedfiles/filedetails/?id=2281075096
https://steamcommunity.com/sharedfiles/filedetails/?id=2281075127
(subject to change)