Shift Happens

Shift Happens

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*Yuki* Aug 3, 2015 @ 9:01pm
local coop only in 2k15
rlly? :'D
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Showing 16-27 of 27 comments
Whispershades Oct 9, 2015 @ 4:24am 
Thanks for your quick answer!

I am not dissapointed - I love the game and as its early access - I'm sure you manage the problems to include casual keyboard couch co-op until lauch. I just wait and me and my boy play single player mode until then :)
Last edited by Whispershades; Oct 9, 2015 @ 4:25am
Matt Oct 9, 2015 @ 5:33am 
Originally posted by Whispershades:
Thanks for your quick answer!

I am not dissapointed - I love the game and as its early access - I'm sure you manage the problems to include casual keyboard couch co-op until lauch. I just wait and me and my boy play single player mode until then :)

Hey there Whispershades!
Actually it's been misunderstanding here. 2 Players on one keyboard with all the inputs we have is technically not possible (or at least is something we didn't implement since it comes with a lot of technical difficulties).

I am glad you still like our singleplayer tho, BUT I strongly recommend you getting a controller if you want to play together with your son!

Personally I would recommend you the XBOX 360 controller for Windows[www.amazon.de] but there's other, less expensive options[www.amazon.de], too!

I hope this is an option for you that you might consider!
Other than that, thank you for your kind review and your support in the developpment of the game. I love to hear that kids can play the game too :)
Last edited by Matt; Oct 9, 2015 @ 5:34am
Snake Oct 21, 2015 @ 9:00am 
Also, two player on the same keyboard for this game would be so akward, you will enjoy it so much more with a controller.
Matt Oct 22, 2015 @ 11:49pm 
Originally posted by Snake:
Also, two player on the same keyboard for this game would be so akward, you will enjoy it so much more with a controller.

Haha, yes indeed. Check out this: http://www.klonk-games.de/games/mercury-shift/) (we did this during our studies, it's the reasons Shift Happens got made)
Last edited by Matt; May 18, 2016 @ 8:39am
Cloudynes May 18, 2016 @ 6:04am 
I would love to play it local with my sister. We do have two keyboards on one PC, but so far the game still wants a gamepad. So I have ordered me a gamepad now, but we are both more the keyboard users, really. If it could just tell apart keyboard 1 and 2, it would be so great.
Matt May 18, 2016 @ 8:31am 
Originally posted by Claudia:
I would love to play it local with my sister. We do have two keyboards on one PC, but so far the game still wants a gamepad. So I have ordered me a gamepad now, but we are both more the keyboard users, really. If it could just tell apart keyboard 1 and 2, it would be so great.

Hi Claudia!

Unfortunately we use the Unity 3D Engine for the development of Shift Happens and the engine doesn't support having two different keyboards on one game.

I have also never heard of some1 playing a game locally with TWO keyboards on ONE pc. Did you play other games like that? If so, could you name them so I could check them out, just out of curiousity.

Other than that, I can imagine you could emulate something like that. There is for example a program called XPADDER that emulates Keyboard Inputs for a controller. In your case maybe theres a program that does it the other way around, emulating inputs from a controller on a second keyboard. So to speak, the game still thinks you are giving inputs with a controller but you are using a second keyboard.

I will look into it and tell you if I find anything.

Anyways, I hope you'll still have fun with the game and can enjoy it, even if it's not with 2 keyboards!

EDIT:

I just googled it and found this: http://headsoft.com.au/index.php?category=vjoy

This does exactly what I described to you, so you can try it with that!
You need to setup up the controls in VJoy for the 2nd player so that the program "thinks" you are giving gamepad inputs. I am not sure tho how it works with blocking controls.
Because both keyboards always send the same signals meaning, if Player 1 has jump on "Space" , the 2nd player will probably always be able to make the 1st player jump too by pressing space since it will be recognized as the same signal.

However, try it out. Good Luck :)
Last edited by Matt; May 18, 2016 @ 8:39am
Whispershades May 20, 2016 @ 5:53am 
I have realized after a long time coming back - although I do like the game, I simply do not play it due to the lack of possibility to play it on one Keyboard with 2 players. I don't see me buying a controler just for it - and still find it strange that there should be technical reasons not to have it as there are games out there that have just that ...

Still a great game.
Matt May 23, 2016 @ 6:53am 
Originally posted by Whispershades:
I have realized after a long time coming back - although I do like the game, I simply do not play it due to the lack of possibility to play it on one Keyboard with 2 players. I don't see me buying a controler just for it - and still find it strange that there should be technical reasons not to have it as there are games out there that have just that ...

Still a great game.

I am sorry to hear that honestly. Not that you are not willing to buy a contorller just for our game (which I can totally understand) but the fact that you can't enjoy it like you would want to.

However, I can tell you it's not a fault on our side for "not implementing" it because it's hardware related. Or at least, if we would allow two keyboards it would not assure that it works for everyone just fine. First, check out the following link for further understanding:
https://www.microsoft.com/appliedsciences/content/projects/KeyboardGhostingDemo.aspx

Click on the keyboard where it says "Click to use", then type as many keys as possible at the same time. It highlights all the keys that are being pressed simultaneously. Now the interesting part is this:

How To Hunt For Ghosts
Ghosts can be somewhat elusive. Just because you find some combination of 6 keys that reports correctly does not necessarily mean that every combination of 6 works. In fact, the most straightforward keyboard design has thousands of 3-key combinations that do not work! That is a lot, but it is still less than 5% of the total number of 3-key combinations.
A quick way to find problematic combinations is to press and hold ASDW (the most popular keys for moving around in games), and then while holding those down, press every other key in turn. If you find a key that does not work, try releasing some of the ASDW keys. Odds are high that you will find a 3-key combination that fails.
If you have an application that uses other combinations of keys, be sure to try those too!

This essentially means that if you press 6 keys simultaneously, pressing 1 more isn't recognized by your keyboard. However, not EVERY 6 key combination is bound to even work and there might be combinations where not even 4 or 3 keys work at the same time.

So this means that if you play Shift Happens you probably constantly press 1 direction button which is 2 keys for two players already. Mix in this + shift button would add up to 3 (or 4 if both press it at the same time).

Now, our game often requires key combinations that are pressed simjulatenously very fast, like walk right + jump + hold left + throw and shift. And this is only for ONE player. Now imagine you have two players doing this. This will result in a lot of issues with ghosting keys and hence would make it seem like the game is simply very bad. Which would also lead to very bad review or angry players. And we wanted to avoid that.

The TL;DR answer would be:
Shift Happens requires often times (not always) a great number of simultaneously pressed key combination of two players. They ghosting issue with keyboards makes it so that it would be a very specific problem for many people where different key combinations would or could not work and we couldn't solve this for any1 basically. That's why we recommend playing with a controller.

I hope this makes sense to you. I also would be interested in the games that you played together on one keyboard. Simply because I wanna test it myself out of curiousity. Because, never say never.

However, I think nowadays, investing money in 1 controller is not that bad, if you like playing platformers on steam. Aaand you might be able to enjoy the game at it's highest strength: the multiplayer :)


Last edited by Matt; May 23, 2016 @ 6:55am
Whispershades Jul 1, 2016 @ 7:06am 
Hi, I understand and your link was impressive to see. I found this although (https://okaybenji.itch.io/bitbout), I think that you are more up to a challenge as you describes with all the key combinations required for Shift Happens. Thanks for your detailed answer! I will try out multiplayer with my wife - do we need it 2 time for it ?
Matt Jul 1, 2016 @ 7:19am 
Originally posted by Whispershades:
Hi, I understand and your link was impressive to see. I found this although (https://okaybenji.itch.io/bitbout), I think that you are more up to a challenge as you describes with all the key combinations required for Shift Happens. Thanks for your detailed answer! I will try out multiplayer with my wife - do we need it 2 time for it ?

Nope, you just need at least 1 controller and 1 keyboard, or 2 controllers :)
XBOX one or XBOX 360 are recommended, others work too,
404_Not_Found Feb 22, 2017 @ 1:44pm 
Originally posted by Snake:
Originally posted by Zankman:
Glad to hear that it will include Online; I don't see why you'd purchase a game like this without Online.

As the other commenter said:

Online is mandatory.

Local/Couch is bonus.

Weeeeeeeeeeeeell... not really.

It depends on what or how you like to play. I get together with my friends at weekend nights very often and we love local games to play, competitive or cooperative, so I am always looking forward for games with local. I don't really care about online games, it's really fun to play games with your friends right there with you. For me, its much much more fun than online. So... I wouldn't say its mandatory but of course it's ideal if they have both, so everybody it's happy and more people play it!

I'll be buying this as soon as its out of early access, looks great! :)

None of my friends live near me so that is not an option, so yeah online co-op is essential because there are way more people in online gaming communities with friends far away from them than there are close to them, or siblings who play the same games or w/e.

Glad to know it's getting online, will likely pick it up if one of my friends wants to play.

Originally posted by Matt:
Originally posted by FIRE_KEEPER:
Csgo is not a couch game its an online competitive Fps.
This however is a fun coop platformer.
Don't need to have online

Well, it does tho :) I personally think it is a must have tho. I mean, not everybody plays with their best friend who also happens to be their neighbour. And an online coop just gives more possibilities for you guys.

That said, we have an online feature and we need all you guys to playtest it and feedback it :)!

You have literally no idea how grateful I am that you understand, apparently the guys who made overcooked do not. >_>

My 3 best friends live in california, texas, and minnisota, I live in west virginia. Try looking up where that is on the US map, we are hours away from each other and lack the means to meet up in person. I met them all either in online games or forums so none of them have ever lived near me.

Not trying to bash people who play on the couch or anything, I don't think there's anything wrong with it, it just isn't a possibility for everyone, whereas online usually is.
Last edited by 404_Not_Found; Feb 22, 2017 @ 1:50pm
Fireburst Feb 24, 2017 @ 1:59pm 
I think that for games like this one, the online MP is what would be the bonus not the couch coop. I can think of no other fun way to spend my time playing a game like this than with someone sitting right next to me laughing about things and yelling at each other. Online with some stranger, no doubt would be fun, but couch...thats where its at.
Just like RazieLight said, its not our fault people out there actually have friends to play this with.
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