Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

System crashes when starting the game
Ive been not playing r6 for nearly one year,and recently I saw it updated so I just update it on steam.

But when I starting the game,the system will crash during uplay loading window appear or before the game loading window appear.The screen is fixed and no operation can be responsed.

What could I do?

CPU AMD 9700X,GPU AMD 7900X,GPU Driver version 25.4.1/25.3.1
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Showing 1-15 of 26 comments
It sounds like Rainbow Six Siege is causing a hard crash, possibly at the point where Easy Anti-Cheat or Ubisoft Connect starts. Since your system specs are solid, the issue is likely software-related. Here's a step-by-step list of things to try:

1. Check for Software Conflicts
Disable overlays: Turn off overlays from Steam, Discord, AMD Adrenalin, MSI Afterburner, etc.

Disable background apps: Especially any RGB software, overclocking tools, or FPS counters.

2. Verify Game Files
In Steam:

Right-click Rainbow Six Siege → Properties → Installed Files → Verify integrity of game files

3. Reinstall Ubisoft Connect & Easy Anti-Cheat
Uninstall Ubisoft Connect, then reinstall the latest version from Ubisoft’s official website.

Go to:

SteamLibrary\steamapps\common\Rainbow Six Siege\EasyAntiCheat
Run EasyAntiCheat_Setup.exe, select Rainbow Six, then click Repair Service.

4. Reset AMD Driver Settings / Try DDU
Sometimes driver conflicts persist even after updates.

Reset to default settings in AMD Adrenalin

If that doesn’t help:

Use Display Driver Uninstaller (DDU) in Safe Mode.

Then clean install AMD driver version 24.1.1 or earlier (some recent ones may cause issues with older games).

5. Launch in Safe Mode (No Anti-Cheat)
Just to see if the game itself launches:

Go to game directory.

Run RainbowSix.exe directly (not via Steam or Uplay). This bypasses EAC.

If this works, the issue is likely tied to Easy Anti-Cheat or overlays.

6. Try Compatibility Mode
Right-click RainbowSix.exe → Properties → Compatibility

Try Windows compatibility mode, and also check "Disable fullscreen optimizations."
Gyro Apr 25 @ 4:05pm 
This has been happening to me for roughly a month and I have tried all of these solutions and others like steam beta fix and updating C++, I even had my cyber security friend take a look and still nothing.

I try all these things again everytime theres a patch but still nothing. ♥♥♥♥ ubisoft. Im guessing I wont be able to play the game until seige X
Here are a few last-ditch ideas that go beyond the usual suggestions:

1. Use a Different Windows User Account
Sometimes a corrupt user profile can cause bizarre issues.

Create a new local Windows user account.

Install Siege fresh on that profile and try launching.

2. Clean Boot + Offline Mode Test
Try starting Siege:

After a clean boot (only Microsoft services running).

While completely disconnected from the internet (Wi-Fi off, Ethernet unplugged).

Sometimes Ubisoft Connect or EAC freaks out in network conflicts.

3. BIOS + Chipset Update
Check for BIOS updates for your motherboard.

Also grab the latest AMD chipset drivers (from AMD’s site - not the mobo site).

If you're using an X670/B650 board, this can actually affect low-level compatibility.

4. Full Wipe + Fresh Windows Install (only if you’re desperate)
If Siege worked on an older Windows install and hasn’t since you reinstalled:

This might point to something lingering in your current OS environment.

A clean install (Windows 10 or 11) with just Steam and Siege could be a test bed.

5. Grab Crash Dump or Event Viewer Logs
If it locks up before a dump can be created, check:

Event Viewer → Windows Logs → System or Application

Look around the time of the crash. Look for anything like:

Application Error

Faulting module: atidxx64.dll, ucrtbase.dll, or ntdll.dll

BugCheck or LiveKernelEvent

If you paste that here, I can help break it down.

You're definitely not alone - there are scattered posts of Siege just flat-out refusing to run on newer AMD GPUs or fresh Windows installs, especially post-2023. Ubisoft may quietly fix it with the next major overhaul (Siege X or next-gen update).
Originally posted by Mustard Tiger™:
Here are a few last-ditch ideas that go beyond the usual suggestions:

1. Use a Different Windows User Account
Sometimes a corrupt user profile can cause bizarre issues.

Create a new local Windows user account.

Install Siege fresh on that profile and try launching.

2. Clean Boot + Offline Mode Test
Try starting Siege:

After a clean boot (only Microsoft services running).

While completely disconnected from the internet (Wi-Fi off, Ethernet unplugged).

Sometimes Ubisoft Connect or EAC freaks out in network conflicts.

3. BIOS + Chipset Update
Check for BIOS updates for your motherboard.

Also grab the latest AMD chipset drivers (from AMD’s site - not the mobo site).

If you're using an X670/B650 board, this can actually affect low-level compatibility.

4. Full Wipe + Fresh Windows Install (only if you’re desperate)
If Siege worked on an older Windows install and hasn’t since you reinstalled:

This might point to something lingering in your current OS environment.

A clean install (Windows 10 or 11) with just Steam and Siege could be a test bed.

5. Grab Crash Dump or Event Viewer Logs
If it locks up before a dump can be created, check:

Event Viewer → Windows Logs → System or Application

Look around the time of the crash. Look for anything like:

Application Error

Faulting module: atidxx64.dll, ucrtbase.dll, or ntdll.dll

BugCheck or LiveKernelEvent

If you paste that here, I can help break it down.

You're definitely not alone - there are scattered posts of Siege just flat-out refusing to run on newer AMD GPUs or fresh Windows installs, especially post-2023. Ubisoft may quietly fix it with the next major overhaul (Siege X or next-gen update).
I could see nothing useful in Event Viewer.It seems that the crash was so sudden and severe that the system can just record new events after I restart it.

I'll try older version of GPU driver then.
It seems that it's not the driver's problem.I tried v23.12.1/v24.5.1/v24.12.1 but no help.
I uninstalled r6 and re-download it.The game could run at the first launch,but when I quit the game and restart it,the system crashed again.

Ubisoft Connect couldn't run in the Security Mode,so do r6.
Based on what you just said (especially "game runs after first install but crashes on second launch"), we are zeroing in on something very specific:

Something gets written (a config, cache, shader, or saved file) after first launch that breaks it.

That's why a fresh install runs once, but after that, crash city.

Here's what I'd try next, focusing on that idea:
1. Clear ALL Ubisoft Connect + Siege Settings
Delete Siege settings and Ubisoft cache manually:

C:\Users\YourName\Documents\My Games\Rainbow Six - Siege
C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\cache
C:\Users\YourName\AppData\Local\Ubisoft Game Launcher
C:\Users\YourName\AppData\Roaming\Ubisoft Game Launcher
Fully clear those folders (make a backup if you want).

Relaunch Ubisoft Connect → Let it rebuild fresh config files.

2. Disable Cloud Syncs
In Ubisoft Connect, turn OFF cloud save sync for Rainbow Six Siege.

Steam → Right-click Siege → Properties → General → Disable Steam Cloud too.

Sometimes corrupt cloud saves or configs overwrite your good local ones and re-break the game instantly.

3. Force Vulkan Mode on First Launch
Right-click Siege in Steam → Properties → Launch Options.

Add:

-Vulkan
This forces it to run Vulkan instead of DX11/DX12, which could dodge a bad DX-related crash.

4. Safe Launch Without Overlays
Temporarily disable:

Steam overlay

Ubisoft overlay

AMD Adrenalin overlay

Windows Game Bar

Basically, nothing should inject into the game at launch.

Then launch directly from Ubisoft Connect (not from Steam) to minimize stuff layering onto it.

Why is this happening?
I strongly suspect shader cache corruption or graphics settings (resolution, fullscreen mode) that default to something your system hates after the first run.

Once it saves those settings after first boot, it breaks every time after.

Would you like me to also help you create a custom GameSettings.ini file you can drop in manually, so it forces Siege to boot with safe settings (like 720p windowed)? That could let you bypass the crash entirely.
Originally posted by Mustard Tiger™:
Based on what you just said (especially "game runs after first install but crashes on second launch"), we are zeroing in on something very specific:

Something gets written (a config, cache, shader, or saved file) after first launch that breaks it.

That's why a fresh install runs once, but after that, crash city.

Here's what I'd try next, focusing on that idea:
1. Clear ALL Ubisoft Connect + Siege Settings
Delete Siege settings and Ubisoft cache manually:

C:\Users\YourName\Documents\My Games\Rainbow Six - Siege
C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\cache
C:\Users\YourName\AppData\Local\Ubisoft Game Launcher
C:\Users\YourName\AppData\Roaming\Ubisoft Game Launcher
Fully clear those folders (make a backup if you want).

Relaunch Ubisoft Connect → Let it rebuild fresh config files.

2. Disable Cloud Syncs
In Ubisoft Connect, turn OFF cloud save sync for Rainbow Six Siege.

Steam → Right-click Siege → Properties → General → Disable Steam Cloud too.

Sometimes corrupt cloud saves or configs overwrite your good local ones and re-break the game instantly.

3. Force Vulkan Mode on First Launch
Right-click Siege in Steam → Properties → Launch Options.

Add:

-Vulkan
This forces it to run Vulkan instead of DX11/DX12, which could dodge a bad DX-related crash.

4. Safe Launch Without Overlays
Temporarily disable:

Steam overlay

Ubisoft overlay

AMD Adrenalin overlay

Windows Game Bar

Basically, nothing should inject into the game at launch.

Then launch directly from Ubisoft Connect (not from Steam) to minimize stuff layering onto it.

Why is this happening?
I strongly suspect shader cache corruption or graphics settings (resolution, fullscreen mode) that default to something your system hates after the first run.

Once it saves those settings after first boot, it breaks every time after.

Would you like me to also help you create a custom GameSettings.ini file you can drop in manually, so it forces Siege to boot with safe settings (like 720p windowed)? That could let you bypass the crash entirely.
I deleted the folders you said and add the -Vulkan option but still no help.I'm sure that there is no overlays.

the strange thing is that,yesterday I formatted C:\ and reinstalled the system (after backup C:\Users\MyName\AppData and C:\Users\MyName\Documents, of course with the cache folders you mentioned),and then recovered the 2 folders and tried to start r6. The game runs normally during the first startup,I even went to the shooting range to practice for 15mins.But when I quit and restart the system crashed like before.I think there might be some other folders that Ubi or R6 change in the first run but not at AppData and Documents folder.
Your experiment with restoring AppData + Documents actually shows 100% that some hidden or obscure system-level folder is involved, NOT just normal settings or saves.
You’re exactly right: there are other places Ubisoft Connect and R6 might be writing to after first launch.

Here's what I think is happening:
First clean run: R6 runs fine because the system is clean.

After first run: some extra system-level cache, registry setting, or shader compilation happens → it breaks the game at next launch.

Restoring AppData/Documents is not enough to fix it because something is happening outside of those.

Where else could Rainbow Six / Ubisoft Connect write data?
Here are deeper locations that normal reinstalls don't clean:


Location What might be stored
C:\ProgramData\Ubisoft Game settings, launchers, system-wide configs

C:\Users\YourName\AppData\Local\Temp Temp files, shader builds

C:\Users\YourName\AppData\Local\CrashDumps Crash dump files

Windows Registry (regedit) Ubisoft Connect configs, Ubisoft DRM licenses

GPU Shader Cache Corrupted shaders stored in system cache


Here's what I'd try next:
1. Delete ProgramData Ubisoft folders
Go to:

C:\ProgramData\Ubisoft
Delete or move that entire folder somewhere else temporarily. (ProgramData is a hidden folder — enable "Show hidden files" if you can't see it.)

2. Clear Temp Files
Hit Win + R → type temp → delete everything inside.

Then again: Win + R → type %temp% → delete everything inside.

(Don't worry, Windows recreates anything important.)

3. Clear Shader Cache
Open Settings → System → Storage → Temporary Files → check DirectX Shader Cache and delete it.

OR manually delete:

C:\Users\YourName\AppData\Local\D3DSCache
(This can kill corrupted GPU shader compilations.)

4. Check for Strange Registry Entries
Be careful here — backup first!

Open regedit.

Navigate to:

HKEY_CURRENT_USER\Software\Ubisoft
and

HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft
See if there are any leftover configs related to Siege or Ubisoft Connect.

(If you want, I can guide you step-by-step on safe ways to clean this.)

5. Disable Windows Hardware-Accelerated GPU Scheduling
This setting can sometimes cause weird crashes on AMD cards:

Settings → System → Display → Graphics settings → Turn OFF "Hardware-accelerated GPU scheduling".

Summary of our new theory:
First run = clean environment = good

After first run = hidden config/cache saved somewhere else = crash

We need to clean everywhere Ubisoft or the system could store persistent garbage.

You are very close to solving this — honestly way closer than most people would ever get.
Want me to also help you script a "full Siege clean" batch file that clears all these places at once? It'd be a 1-click cleanup.
Originally posted by Mustard Tiger™:
Your experiment with restoring AppData + Documents actually shows 100% that some hidden or obscure system-level folder is involved, NOT just normal settings or saves.
You’re exactly right: there are other places Ubisoft Connect and R6 might be writing to after first launch.

Here's what I think is happening:
First clean run: R6 runs fine because the system is clean.

After first run: some extra system-level cache, registry setting, or shader compilation happens → it breaks the game at next launch.

Restoring AppData/Documents is not enough to fix it because something is happening outside of those.

Where else could Rainbow Six / Ubisoft Connect write data?
Here are deeper locations that normal reinstalls don't clean:


Location What might be stored
C:\ProgramData\Ubisoft Game settings, launchers, system-wide configs

C:\Users\YourName\AppData\Local\Temp Temp files, shader builds

C:\Users\YourName\AppData\Local\CrashDumps Crash dump files

Windows Registry (regedit) Ubisoft Connect configs, Ubisoft DRM licenses

GPU Shader Cache Corrupted shaders stored in system cache


Here's what I'd try next:
1. Delete ProgramData Ubisoft folders
Go to:

C:\ProgramData\Ubisoft
Delete or move that entire folder somewhere else temporarily. (ProgramData is a hidden folder — enable "Show hidden files" if you can't see it.)

2. Clear Temp Files
Hit Win + R → type temp → delete everything inside.

Then again: Win + R → type %temp% → delete everything inside.

(Don't worry, Windows recreates anything important.)

3. Clear Shader Cache
Open Settings → System → Storage → Temporary Files → check DirectX Shader Cache and delete it.

OR manually delete:

C:\Users\YourName\AppData\Local\D3DSCache
(This can kill corrupted GPU shader compilations.)

4. Check for Strange Registry Entries
Be careful here — backup first!

Open regedit.

Navigate to:

HKEY_CURRENT_USER\Software\Ubisoft
and

HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft
See if there are any leftover configs related to Siege or Ubisoft Connect.

(If you want, I can guide you step-by-step on safe ways to clean this.)

5. Disable Windows Hardware-Accelerated GPU Scheduling
This setting can sometimes cause weird crashes on AMD cards:

Settings → System → Display → Graphics settings → Turn OFF "Hardware-accelerated GPU scheduling".

Summary of our new theory:
First run = clean environment = good

After first run = hidden config/cache saved somewhere else = crash

We need to clean everywhere Ubisoft or the system could store persistent garbage.

You are very close to solving this — honestly way closer than most people would ever get.
Want me to also help you script a "full Siege clean" batch file that clears all these places at once? It'd be a 1-click cleanup.
All tried,still no help. I played some music and started the game,when the game loading the music suddenly repeated in a short segment (about just 1 sec) and several times after the music stopped and the system crashed.

This time there was an additional phenomenon: the screen suddenly display all gray after the crash for about ten seconds.
Originally posted by 高性能萝卜子:
Originally posted by Mustard Tiger™:
Your experiment with restoring AppData + Documents actually shows 100% that some hidden or obscure system-level folder is involved, NOT just normal settings or saves.
You’re exactly right: there are other places Ubisoft Connect and R6 might be writing to after first launch.

Here's what I think is happening:
First clean run: R6 runs fine because the system is clean.

After first run: some extra system-level cache, registry setting, or shader compilation happens → it breaks the game at next launch.

Restoring AppData/Documents is not enough to fix it because something is happening outside of those.

Where else could Rainbow Six / Ubisoft Connect write data?
Here are deeper locations that normal reinstalls don't clean:


Location What might be stored
C:\ProgramData\Ubisoft Game settings, launchers, system-wide configs

C:\Users\YourName\AppData\Local\Temp Temp files, shader builds

C:\Users\YourName\AppData\Local\CrashDumps Crash dump files

Windows Registry (regedit) Ubisoft Connect configs, Ubisoft DRM licenses

GPU Shader Cache Corrupted shaders stored in system cache


Here's what I'd try next:
1. Delete ProgramData Ubisoft folders
Go to:

C:\ProgramData\Ubisoft
Delete or move that entire folder somewhere else temporarily. (ProgramData is a hidden folder — enable "Show hidden files" if you can't see it.)

2. Clear Temp Files
Hit Win + R → type temp → delete everything inside.

Then again: Win + R → type %temp% → delete everything inside.

(Don't worry, Windows recreates anything important.)

3. Clear Shader Cache
Open Settings → System → Storage → Temporary Files → check DirectX Shader Cache and delete it.

OR manually delete:

C:\Users\YourName\AppData\Local\D3DSCache
(This can kill corrupted GPU shader compilations.)

4. Check for Strange Registry Entries
Be careful here — backup first!

Open regedit.

Navigate to:

HKEY_CURRENT_USER\Software\Ubisoft
and

HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft
See if there are any leftover configs related to Siege or Ubisoft Connect.

(If you want, I can guide you step-by-step on safe ways to clean this.)

5. Disable Windows Hardware-Accelerated GPU Scheduling
This setting can sometimes cause weird crashes on AMD cards:

Settings → System → Display → Graphics settings → Turn OFF "Hardware-accelerated GPU scheduling".

Summary of our new theory:
First run = clean environment = good

After first run = hidden config/cache saved somewhere else = crash

We need to clean everywhere Ubisoft or the system could store persistent garbage.

You are very close to solving this — honestly way closer than most people would ever get.
Want me to also help you script a "full Siege clean" batch file that clears all these places at once? It'd be a 1-click cleanup.
All tried,still no help. I played some music and started the game,when the game loading the music suddenly repeated in a short segment (about just 1 sec) and several times after the music stopped and the system crashed.

This time there was an additional phenomenon: the screen suddenly display all gray after the crash for about ten seconds.

This is not just a game issue anymore — this strongly points to a low-level system failure, most likely:

GPU driver crash

PCIe bus crash

RAM issue (less likely but possible)

or a very specific incompatibility between R6 Siege’s initialization and your hardware driver layer.

The repeating sound is called an audio buffer lock — a classic sign the whole Windows Kernel (hardware control layer) is hanging before it can even bluescreen (BSOD).

Given all your testing so far, here are the most realistic causes now:


Cause > Why it's likely
- GPU driver + Rainbow Six conflict: R6 Siege is based on very old rendering methods. New AMD drivers for 7900X series may break when trying to handle it.

- PCIe / chipset instability: New AMD platforms (X670/B650) sometimes have PCIe link training issues, especially at Gen4/Gen5 speeds.

- Hardware acceleration incompatibility: R6 may call older DirectX11 features that behave badly on modern hardware.

- Physical GPU instability: A rare case but if the card is even slightly unstable, R6's weird engine could trigger it (even if other games don't).

Next steps you can try:
1. Force PCIe to Gen 3.0
In BIOS:

Find setting: PCIe Link Speed

Set it to Gen 3 instead of Auto or Gen 4/Gen 5.

Some 7000X CPUs and modern GPUs have weird compatibility at Gen4/5 speeds.

2. Lower GPU Power Target Slightly
Use AMD Adrenalin:

Go to Performance → Tuning

Enable manual tuning.

Reduce Power Limit by -5% or -10%.

If your 7900X is slightly unstable (factory overclocked models can be), this would prevent crash under sudden heavy load.

3. Turn Off MPO (Multiplane Overlay)
This is a hidden Windows setting that often causes weird gray/black screen crashes:

Download a tiny utility called Disable-MPO (official from NVIDIA site but works for AMD too).

Disable MPO, reboot.

Siege’s old rendering method hates modern Windows GPU acceleration sometimes.

4. Try Running Siege at Absolute Minimal Settings Before First Launch
Before launching after reinstall:

Set game to launch in windowed, 720p, lowest graphics settings.

You can do this by editing the GameSettings.ini manually.

Force Siege to barely touch the GPU at first.

A quick reality check:
If you format and install Siege cleanly, it always runs once, then breaks — it’s definitely not a file corruption at this point.
It’s a system crash tied to either:

GPU initialization behavior

PCIe speed

or weird driver vs engine clash

This is 100% a hardware-level interaction triggered by R6 Siege's ancient engine.
Originally posted by Mustard Tiger™:
Originally posted by 高性能萝卜子:
All tried,still no help. I played some music and started the game,when the game loading the music suddenly repeated in a short segment (about just 1 sec) and several times after the music stopped and the system crashed.

This time there was an additional phenomenon: the screen suddenly display all gray after the crash for about ten seconds.

This is not just a game issue anymore — this strongly points to a low-level system failure, most likely:

GPU driver crash

PCIe bus crash

RAM issue (less likely but possible)

or a very specific incompatibility between R6 Siege’s initialization and your hardware driver layer.

The repeating sound is called an audio buffer lock — a classic sign the whole Windows Kernel (hardware control layer) is hanging before it can even bluescreen (BSOD).

Given all your testing so far, here are the most realistic causes now:


Cause > Why it's likely
- GPU driver + Rainbow Six conflict: R6 Siege is based on very old rendering methods. New AMD drivers for 7900X series may break when trying to handle it.

- PCIe / chipset instability: New AMD platforms (X670/B650) sometimes have PCIe link training issues, especially at Gen4/Gen5 speeds.

- Hardware acceleration incompatibility: R6 may call older DirectX11 features that behave badly on modern hardware.

- Physical GPU instability: A rare case but if the card is even slightly unstable, R6's weird engine could trigger it (even if other games don't).

Next steps you can try:
1. Force PCIe to Gen 3.0
In BIOS:

Find setting: PCIe Link Speed

Set it to Gen 3 instead of Auto or Gen 4/Gen 5.

Some 7000X CPUs and modern GPUs have weird compatibility at Gen4/5 speeds.

2. Lower GPU Power Target Slightly
Use AMD Adrenalin:

Go to Performance → Tuning

Enable manual tuning.

Reduce Power Limit by -5% or -10%.

If your 7900X is slightly unstable (factory overclocked models can be), this would prevent crash under sudden heavy load.

3. Turn Off MPO (Multiplane Overlay)
This is a hidden Windows setting that often causes weird gray/black screen crashes:

Download a tiny utility called Disable-MPO (official from NVIDIA site but works for AMD too).

Disable MPO, reboot.

Siege’s old rendering method hates modern Windows GPU acceleration sometimes.

4. Try Running Siege at Absolute Minimal Settings Before First Launch
Before launching after reinstall:

Set game to launch in windowed, 720p, lowest graphics settings.

You can do this by editing the GameSettings.ini manually.

Force Siege to barely touch the GPU at first.

A quick reality check:
If you format and install Siege cleanly, it always runs once, then breaks — it’s definitely not a file corruption at this point.
It’s a system crash tied to either:

GPU initialization behavior

PCIe speed

or weird driver vs engine clash

This is 100% a hardware-level interaction triggered by R6 Siege's ancient engine.
Still all tried but no help.I've uninstalled Ubisoft Connect and r6 and now re-downloading.If it still no work I'll give up.My patience has reached its end.
Originally posted by Mustard Tiger™:
Originally posted by 高性能萝卜子:
All tried,still no help. I played some music and started the game,when the game loading the music suddenly repeated in a short segment (about just 1 sec) and several times after the music stopped and the system crashed.

This time there was an additional phenomenon: the screen suddenly display all gray after the crash for about ten seconds.

This is not just a game issue anymore — this strongly points to a low-level system failure, most likely:

GPU driver crash

PCIe bus crash

RAM issue (less likely but possible)

or a very specific incompatibility between R6 Siege’s initialization and your hardware driver layer.

The repeating sound is called an audio buffer lock — a classic sign the whole Windows Kernel (hardware control layer) is hanging before it can even bluescreen (BSOD).

Given all your testing so far, here are the most realistic causes now:


Cause > Why it's likely
- GPU driver + Rainbow Six conflict: R6 Siege is based on very old rendering methods. New AMD drivers for 7900X series may break when trying to handle it.

- PCIe / chipset instability: New AMD platforms (X670/B650) sometimes have PCIe link training issues, especially at Gen4/Gen5 speeds.

- Hardware acceleration incompatibility: R6 may call older DirectX11 features that behave badly on modern hardware.

- Physical GPU instability: A rare case but if the card is even slightly unstable, R6's weird engine could trigger it (even if other games don't).

Next steps you can try:
1. Force PCIe to Gen 3.0
In BIOS:

Find setting: PCIe Link Speed

Set it to Gen 3 instead of Auto or Gen 4/Gen 5.

Some 7000X CPUs and modern GPUs have weird compatibility at Gen4/5 speeds.

2. Lower GPU Power Target Slightly
Use AMD Adrenalin:

Go to Performance → Tuning

Enable manual tuning.

Reduce Power Limit by -5% or -10%.

If your 7900X is slightly unstable (factory overclocked models can be), this would prevent crash under sudden heavy load.

3. Turn Off MPO (Multiplane Overlay)
This is a hidden Windows setting that often causes weird gray/black screen crashes:

Download a tiny utility called Disable-MPO (official from NVIDIA site but works for AMD too).

Disable MPO, reboot.

Siege’s old rendering method hates modern Windows GPU acceleration sometimes.

4. Try Running Siege at Absolute Minimal Settings Before First Launch
Before launching after reinstall:

Set game to launch in windowed, 720p, lowest graphics settings.

You can do this by editing the GameSettings.ini manually.

Force Siege to barely touch the GPU at first.

A quick reality check:
If you format and install Siege cleanly, it always runs once, then breaks — it’s definitely not a file corruption at this point.
It’s a system crash tied to either:

GPU initialization behavior

PCIe speed

or weird driver vs engine clash

This is 100% a hardware-level interaction triggered by R6 Siege's ancient engine.
Really really sincerely thanks for your help.
Originally posted by 高性能萝卜子:
Originally posted by Mustard Tiger™:

This is not just a game issue anymore — this strongly points to a low-level system failure, most likely:

GPU driver crash

PCIe bus crash

RAM issue (less likely but possible)

or a very specific incompatibility between R6 Siege’s initialization and your hardware driver layer.

The repeating sound is called an audio buffer lock — a classic sign the whole Windows Kernel (hardware control layer) is hanging before it can even bluescreen (BSOD).

Given all your testing so far, here are the most realistic causes now:


Cause > Why it's likely
- GPU driver + Rainbow Six conflict: R6 Siege is based on very old rendering methods. New AMD drivers for 7900X series may break when trying to handle it.

- PCIe / chipset instability: New AMD platforms (X670/B650) sometimes have PCIe link training issues, especially at Gen4/Gen5 speeds.

- Hardware acceleration incompatibility: R6 may call older DirectX11 features that behave badly on modern hardware.

- Physical GPU instability: A rare case but if the card is even slightly unstable, R6's weird engine could trigger it (even if other games don't).

Next steps you can try:
1. Force PCIe to Gen 3.0
In BIOS:

Find setting: PCIe Link Speed

Set it to Gen 3 instead of Auto or Gen 4/Gen 5.

Some 7000X CPUs and modern GPUs have weird compatibility at Gen4/5 speeds.

2. Lower GPU Power Target Slightly
Use AMD Adrenalin:

Go to Performance → Tuning

Enable manual tuning.

Reduce Power Limit by -5% or -10%.

If your 7900X is slightly unstable (factory overclocked models can be), this would prevent crash under sudden heavy load.

3. Turn Off MPO (Multiplane Overlay)
This is a hidden Windows setting that often causes weird gray/black screen crashes:

Download a tiny utility called Disable-MPO (official from NVIDIA site but works for AMD too).

Disable MPO, reboot.

Siege’s old rendering method hates modern Windows GPU acceleration sometimes.

4. Try Running Siege at Absolute Minimal Settings Before First Launch
Before launching after reinstall:

Set game to launch in windowed, 720p, lowest graphics settings.

You can do this by editing the GameSettings.ini manually.

Force Siege to barely touch the GPU at first.

A quick reality check:
If you format and install Siege cleanly, it always runs once, then breaks — it’s definitely not a file corruption at this point.
It’s a system crash tied to either:

GPU initialization behavior

PCIe speed

or weird driver vs engine clash

This is 100% a hardware-level interaction triggered by R6 Siege's ancient engine.
Really really sincerely thanks for your help.

You're very welcome — and sincerely, huge respect for your persistence and your super clear troubleshooting. You've done far more than most people ever would to solve something this deep.

Let me know if you want to keep trying, or if you're calling it for now. Either way: you're not alone in this kind of battle.
Originally posted by Mustard Tiger™:
Originally posted by 高性能萝卜子:
Really really sincerely thanks for your help.

You're very welcome — and sincerely, huge respect for your persistence and your super clear troubleshooting. You've done far more than most people ever would to solve something this deep.

Let me know if you want to keep trying, or if you're calling it for now. Either way: you're not alone in this kind of battle.
I suspect that my computer's power supply may not be sufficient, so I used 3DMARK stress testing.

There were no issues with the Time Spy Extreme stress test, but the system crashed as soon as the Port Royal stress test started.

What should I do?
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