Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

How to play Blitz
Blitz’s shield can flash up to 4m. His shield can cover about 90 degrees. This means you MUST ALWAYS PLACE YOU CROSSHAIR ON TO THE ENEMY.

When you are sprinting towards an enemy, make sure you use the crouch/sprint spam. This can greatly reduce the chance of dying when charging at an enemy. You can even take this further by looking at his gun. If his gun is obviously pointing at your low line, crouch. If the point of the gun has raised then he is aiming at your hand, you should sprint.

Be careful of corners, try standing up around a corner rather than crouching down to prevent getting headshotted.

One of the MOST important things to remember while playing as blitz is to bank your shield once you experience a guard break. To bank your shield, simply move the shield to your enemy during guard break, thus effectively reducing the chance of dying. Notice: I think you can trigger flash during guard break, so do that everytime if your enemy is in range of the flash. I would recommend standing up, simply for the sake of not getting shot to the head. It can also be used if you got hit by an impact, to block as many bullets as possible.

C4 can be countered by killing your opponent before they detonate the c4. This is risky however. You need to make sure you headshot or kill him in less than 3 shots. For impact, you can catch your opponent's gap where they finish the throw the impact and start to ADS his gun. In practice, this could be done. I had executed these moves a lot in both ranked/casual. However, corner c4 is an exception. For corners, peek first to bait the c4/impact, once you know you are safe, execute further moves. Another method to counter c4(although not often used)is to run to the enemy when he starts to throw the nitro. Do not run if you are low on health.

Operator gadgets can also be a great problem. For EDDs and lesion’s Gu mines, you just need to watch out for them. The biggest threat in my OPINION is Ela’s concussion mines and Smoke’s toxic babes. Concussion mines cannot be destroyed without triggering it while playing as blitz. Thus when triggering try and locate the enemy first so you will know where to bank your shield. Smoke requires a long CD to switch back to his gun after he finishes tossing his toxic babes, so there is a time window for you to rush through the smoke and melee/flash him.


When you are playing Blitz, your first priority is to apply pressure on the enemy team instead of finding kills(which to my disappointment and to theirs often results in death)because you are too aggressive and not cautious enough, also try and reduce the hp of your enemy(DO NOT PLAY AGGRESSIVELY)this is to insure MAXIMUM effectiveness to the team when using blitz. I am saying you shouldn’t not be aggressive while playing as Blitz, I am saying that you must know when to and when to not.

Don’t know how to apply pressure?

Hip firing. You should always hip fire when you cannot rush n’ flash or ADS but you can get behind a cover to reload. This is to let the enemy know that you can hurt them and force them to retreat into safety. A good example could be a corridor that is held by a person, you can peek and hipfire.
Reducing roam area or rotation/flanking. You don’t necessarily need to kill roamers, you just need to push them back into/around the sites.
Exploit another entrance to the site.
Peek, primarily use this in windows or doors. C-CQA-QAED is how you do it( You change or switch the order, it doesn’t matter). MAKE SURE YOUR HEAD GOES BACK TO COVER FIRST

Next, you may find kill, this is the most dangerous part when playing blitz. You can use these indicators to help.

Health
Ammo
Gadgets
Opponent’s attitude towards fighting

Here are some of the best ways for you can execute a kill:-

Flash. Use the running method I thought earlier if running. (charge at him when he doesn’t want to fight). Don’t ADS as soon as you flashed him, wait for him to move his gun away or adjust your position, then ADS. You can also use hip fire if you are close enough or just melee him. I highly recommend standing up to avoid the enemy randomly headshots you because you are crouching(it happened to me a lot of time).
Timing. This is a broad idea, but these moves are used the most:
Ammo. When the enemy is low on ammo/run out of ammo, ADS and use the peak(the one above). YOU MUST FINISH HIM IN LESS THAN 5 SHOTS.
C4s and impacts. As previously stated.
Operates’ gadgets. As previously stated.
Creating information gaps. Use Blitz’s ability to crouch/stand and ADS silently to have the opponents unexpected. These are just some examples:-
Using different postures. Stand up when the enemy thinks you are crouching or the opposite. E.g. When you peek at a door, first crouch and hipfire, then immediately switch to standing along with ADSing. When someone is close but not close enough for you to use flash, first stand up to bait him with your legs, then use the C-CQA-QAED(MUST KILL HIM IN LESS THAN 3 SHOTS)
Pre-ads. You pre-ads when there might be people. E.g. When dealing with a possible flank, ADS and stand up, you will definitely surprise him, when clearing a room with people, pre-ads corners.

Dealing with specific operators:

Oryx. Easily counterable. Easiest way is to flash him when he dashes at you. YOU CAN TRY SOMETHING EVEN HARDER, MELEE HIM WHEN HE DASHES AT YOU. YOU WILL BE KNOCKED BACK, BUT HE WILL BE INJURED.
Warden. A bit complicated. Usually you will see a Warden main uses something like this: M590A1-Smg-12-C4. If the warden has a shotgun in hand and is at least 4m away, ADS and use peek. If he uses c4, I had stated how to deal with that. IF HE IS RUNNING A MPX, THEN WAIT FOR HIS MAGAZINE TO BE EMPTIED, THEN ADS AND USE PEEK.

How to 1v2/multiple enemies:-
You are still essentially cutting a 1v2/multiple situation into a 1v1 situation.
Use time gaps. E.g. use the time where an enemy is reloading/etc to charge at the other enemy.
Use a smokescreen to cut line of sight.(THE BEST/EASIEST METHOD)
Flash an enemy and engage the other(GOOD AIM REQUIRED).
Use terrain to engage only one enemy.




Tips on how to play blitz safer and more successful:-
Do not ADS until you are relatively safe. ALWAYS USE PEEK WITH ADS.
Don’t be too aggressive, sometimes it is better to stop midway to keep yourself safe so you can continue to help your team.
TEAMWORK. One of the most important things is to cooperate with a teammate/s. Whether it is clearing roam together or push together.

I can’t write all the aspects of playing blitz in a short threat like this. You just have to play more blitz games and come up with things to remember yourself in tears.

Enjoy playing blitz!
:)
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Showing 1-15 of 19 comments
𝕬𝖗𝖎𝖊𝖌𝖆𝖓 (Banned) May 18, 2021 @ 1:15am 
You should post that ♥♥♥♥ on guides page
Did that!
Thesaintdog May 18, 2021 @ 5:37am 
or try my tips *both work extremly good,im still hopping ill see the 2nd one sometime*

dont play blitz
try him when ubi buffs him
Last edited by Thesaintdog; May 18, 2021 @ 5:37am
Vador76 May 18, 2021 @ 6:38am 
ok but how to not get shot in the head or stabbed through while looking straight at the enemy with your shield
Last edited by Vador76; May 18, 2021 @ 6:38am
Originally posted by Legendary Carrot.:
or try my tips *both work extremly good,im still hopping ill see the 2nd one sometime*

dont play blitz
try him when ubi buffs him
cute how you think they will buff blitz
UbiYubble May 18, 2021 @ 2:25pm 
This is quite insightful! I appreciate you taking the time out of your day to share some tips with the community!

If you want to do this for a couple other Operators, just let me know and I can make a megathread about it so players have something to refer back to.
Copy & Cat May 18, 2021 @ 5:07pm 
Originally posted by UbiYubble:
This is quite insightful! I appreciate you taking the time out of your day to share some tips with the community!

If you want to do this for a couple other Operators, just let me know and I can make a megathread about it so players have something to refer back to.
You mean a guide to a character that dies to game bugs so nothing written there actually matters because "lol netcode" still happens making him unplayable?

Honestly disgusted by you promoting this when everyone is aware blitz is never getting fixed after 6 years.

Let me add some details about Blitz OP didn't fully mention, Blitz flash range is from 0-4,5m, from 4,5-5m instead you do half flash that was never fixed meaning you can STILL get people with blinded animation but being able so see you, so consider anyone "blinded" still fully aware of you for a second before you can see if they are actually blinded or will react to your position perfectly

The ADS accuracy is slower than the animation, meaning even if you actually have the gun pointed at the enemy in ADS after the very slow animation by a fraction of a second you will most likely miss by a large margin

Due ghosting/netcode/animation Blitz 3rd person model shield has it's own mass and follows our character movement and is not actually synced to it, as if it was a ball tied to a stick with a string, meaning that if you rush foward it will get close to your hitbox and actually sync a bit better but the opposite also happens so if you are pulling back your shield hitbox gets further AWAY from you making it easy to get meleed from long range (see the videos linked in this thread: https://steamcommunity.com/app/359550/discussions/0/3012305144371524181/)

Very important BLITZ SHIELD DOES NOT PROTECT YOU FROM 90 DEGREES, hell a ubisoft employee actually showed this off (https://forums.ubisoft.com/showthread.php/2072155-Ubisoft-Shields-when-will-you-fix-them?p=15265592&viewfull=1#post15265592) as you can clearly see he actually has something like 30° only from his front that is considered safe, you MUST have the enemy perfectly lined up otherwise you will get shot FROM THE FRONT.

Hipfire IS USELESS, it will NOT add pressure to opponent as the current state is that you will never hit the broad side of a barn even at point blank range, it's only a psychological weapon against new players, against veterans they know they can shoot your shield to decrease your accuracy making the reticle be wider than the screen.

tl;dr Blitz is mechnically broken and there are multitude of smaller issues that increase the scope "shoot through the shield" that just makes him not a viable character despite on paper he's "fine" also the last few pickrate and designer notes proves this
Last edited by Copy & Cat; May 18, 2021 @ 5:49pm
Originally posted by Now in full color:
Originally posted by UbiYubble:
This is quite insightful! I appreciate you taking the time out of your day to share some tips with the community!

If you want to do this for a couple other Operators, just let me know and I can make a megathread about it so players have something to refer back to.
You mean a guide to a character that dies to game bugs so nothing written there actually matters because "lol netcode" still happens making him unplayable?

Honestly disgusted by you promoting this when everyone is aware blitz is never getting fixed after 6 years.

Let me add some details about Blitz OP didn't fully mention, Blitz flash range is from 0-4,5m, from 4,5-5m instead you do half flash that was never fixed meaning you can STILL get people with blinded animation but being able so see you, so consider anyone "blinded" still fully aware of you for a second before you can see if they are actually blinded or will react to your position perfectly

The ADS accuracy is slower than the animation, meaning even if you actually have the gun pointed at the enemy in ADS after the very slow animation by a fraction of a second you will most likely miss by a large margin

Due ghosting/netcode/animation Blitz 3rd person model shield has it's own mass and follows our character movement and is not actually synced to it, as if it was a ball tied to a stick with a string, meaning that if you rush foward it will get close to your hitbox and actually sync a bit better but the opposite also happens so if you are pulling back your shield hitbox gets further AWAY from you making it easy to get meleed from long range (see the videos linked in this thread: https://steamcommunity.com/app/359550/discussions/0/3012305144371524181/)

Very important BLITZ SHIELD DOES NOT PROTECT YOU FROM 90 DEGREES, hell a ubisoft employee actually showed this off (https://forums.ubisoft.com/showthread.php/2072155-Ubisoft-Shields-when-will-you-fix-them?p=15265592&viewfull=1#post15265592) as you can clearly see he actually has something like 30° only from his front that is considered safe, you MUST have the enemy perfectly lined up otherwise you will get shot FROM THE FRONT.

Hipfire IS USELESS, it will NOT add pressure to opponent as the current state is that you will never hit the broad side of a barn even at point blank range, it's only a psychological weapon against new players, against veterans they know they can shoot your shield to decrease your accuracy making the reticle be wider than the screen.

tl;dr Blitz is mechnically broken and there are multitude of smaller issues that increase the scope "shoot through the shield" that just makes him not a viable character despite on paper he's "fine" also the last few pickrate and designer notes proves this

That Ubi link is not working, one side of the blitz shield can cover you about 45 degrees so both side should be 90 degrees. The ADS accuracy isn't as faulty as you said and you should always hip fire.

Any Blitz main will say that to you.
First off: Well done and solid effort writing this, I'm sure plenty of people will find this helpful, and appreciate it.
Something I feel I should mention to people reading this is that these tips and play style (although useful) have a ceiling around gold 2(ish) skill level imo.
Also, for newer players to shields, I recommend re-enabling the centre dot crosshair if you've disabled it - makes it a little easier to position yourself exactly perpendicular to whoever is shooting you.
Tempted to write a part two for this post, but well done OP
Originally posted by Sheevpalps:
First off: Well done and solid effort writing this, I'm sure plenty of people will find this helpful, and appreciate it.
Something I feel I should mention to people reading this is that these tips and play style (although useful) have a ceiling around gold 2(ish) skill level imo.
Also, for newer players to shields, I recommend re-enabling the centre dot crosshair if you've disabled it - makes it a little easier to position yourself exactly perpendicular to whoever is shooting you.
Tempted to write a part two for this post, but well done OP

Sure I will, but there is not much I can teach if you really got up to gold II with blitz. You already gained more than enough experience and knowledge that will separate you immediately with other Blitz player.

If you want to try to break the ceiling you must have:
Distinction aim
Considerate, fast situational awareness
Knows how to use teamwork to maximise the efficiency
Last edited by Carcharhinus longimanus; May 18, 2021 @ 9:21pm
Originally posted by bacteriophage:
Originally posted by Sheevpalps:
First off: Well done and solid effort writing this, I'm sure plenty of people will find this helpful, and appreciate it.
Something I feel I should mention to people reading this is that these tips and play style (although useful) have a ceiling around gold 2(ish) skill level imo.
Also, for newer players to shields, I recommend re-enabling the centre dot crosshair if you've disabled it - makes it a little easier to position yourself exactly perpendicular to whoever is shooting you.
Tempted to write a part two for this post, but well done OP

Sure I will
I can lend a hand if you want - have a little experience playing shield.
Originally posted by Sheevpalps:
Originally posted by bacteriophage:

Sure I will
I can lend a hand if you want - have a little experience playing shield.

How long had/have you play blitz for? Write everything you know in this threat and I will take a look
Copy & Cat May 18, 2021 @ 9:47pm 
Originally posted by bacteriophage:

That Ubi link is not working, one side of the blitz shield can cover you about 45 degrees so both side should be 90 degrees. The ADS accuracy isn't as faulty as you said and you should always hip fire.

Any Blitz main will say that to you.
https://forums.ubisoft.com/showthread.php/2072155-Ubisoft-Shields-when-will-you-fix-them/page15

I hope the link works now otherwise here's the image links:

https://i.imgur.com/k4xqdcg.png
https://i.imgur.com/iLlAruS.jpeg
https://cdn.discordapp.com/attachments/378380730931085313/782703303787806730/Tom_Clancys_Rainbow_Six_Siege2020-11-29-15-2-22.jpg

But i really reccomend going into that thread you have UbiMorning breaking down all the minor clunky shield perspectives.

I also have over 100h with blitz and have played him since game release so i saw all versions of him. When i played ranked (long time ago at this point) i used to get gold every season and got plat once so i can assure you i know the game structure.

I say what i say because shields are simple neglected in terms of mechanical flaws that make them clunky and easy to kill even when played straight, while other operators suffer less from this issue in direct gunfights, since the lack of consistency in a game that one shot kills you makes them extremely unreliable.

The amount of effort needed to get a good play with blitz in my view is bigger since it relies on coinflips regarding the game hit registration and other issues, playing it safe can decrease those odds but it will not make them go away
Last edited by Copy & Cat; May 18, 2021 @ 9:49pm
Originally posted by bacteriophage:
How long had/have you play blitz for? Write everything you know in this threat and I will take a look

While what you've said is correct and will apply to 80-90% of players since the average skill level is high silver/low gold, if you ever decide to start pushing for high gold, plat and beyond you need to almost invert the play style. i.e. Do a lot of what you've said, but the opposite.
Be aggressive. Forget you even have the flash - its just something that slows you down and often simply doesn't work. C4's? Just run at them the moment you see them pull it out. Chances are if you are within throwing distance, you can get to them within 3 seconds, and that's 3 seconds they won't be able to shoot you. The C4 will almost always be thrown too far behind you. Apply a similar logic with Warden, if they're activating their glasses, that's 2 seconds they can't shoot. Close the distance, and don't even flash - it's something that they'll be expecting and will confuse them if you don't. Essentially, speed. Don't give them even a chance to shoot.
Originally posted by bacteriophage:
Don’t know how to apply pressure?
Hip firing. You should always hip fire when you cannot rush n’ flash or ADS but you can get behind a cover to reload. This is to let the enemy know that you can hurt them and force them to retreat into safety. A good example could be a corridor that is held by a person, you can peek and hipfire.
This I absolutely agree with, regardless of rank or mode. But to be more specific on this, hip-fire with the intent to intimidate, but expect zero kills from it. If you get a kill- nice! But always go into the fight using hip-fire to push them back, and prevent them from pushing you.
As for ADS'ing: don't.
This next one is pretty obvious and isn't unique to shields, but map knowledge is absolutely vital. When we used to get a new map each season, high level and low level shields played almost identical for the first week or so. Knowing how to not only play the map, but manipulate it to work for you is almost as important, if not more, than aim/experience/playstyle and will set the good shield players apart from the rest.
I could go on for days about the little details of shields, but essentially, playing shields is a mind set. You are playing a different game than everyone else. Know when to pick your moments, be silent, and be fast.

Also important: know when to quit. The state of shields in the game is nothing short of pathetic. You WILL get shot through the shield every second/third round. You WILL get no reg headshots. You WILL flash people for them to not be blinded. Know you limits and take frequent breaks otherwise you'll hate this game.

Also also important: Rank don't mean squat. K/D don't mean squat. Have fun. Otherwise, what's the point.

Personally I've been maining blitz for about three years now, but only have about 250 hours on him. Pretty much only soloq these days, and I play an... odd blitz style.

I realised a long time ago that Blitz is a garbage operator. I am 100% certain that either the people tasked with care-taking shields have been fired, or someone Ubisoft is intentionally going out of their way to make sure noone works on shields.
https://r6.tracker.network/profile/pc/SheevPalps
https://imgur.com/a/nv5JSYJ
Last edited by Dollar tree Confucius; May 19, 2021 @ 12:17am
Rez4K ボ May 19, 2021 @ 4:00am 
thanks now im pro with blitx
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Date Posted: May 18, 2021 @ 12:54am
Posts: 19