Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Her guns are pretty decent in my opinion. But yes, it is a big nerf on her ability. But it's slightly called for. A minor nerf would have been better like she wouldn't be able to detect drones properly if she kept moving around like how Warden's or Glaz's scope work but if she stays put, her detection range would be bigger might have been nice. It might be a better balance in my opinion since drones can't really protect themselves from her aside from staying outside and her having to stay put to get an approximate location of the moving drones would be more fair.