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What about this one:
Attackers and Defenders
Name: SpecOps
They are basicly just like the recrute, but a bit more improved.
Everyone could pick this class (in other words there could be a whole team of these guys).
Just like the recrute they could pick whatever gun they want (in their respective CTU), but would be able to customize these guns. Also you could customize your armor-rating (a few guns could be locked if you pick higher armor for balancing reasons).
Unlike the recrute the defender SpecOps would have 2 reinforcements like every one else and just like any other recrute they could choose their Gadget (like flashbangs or barbwire). Also they would have 1 more of those gadgets than standard operators (for example if everyone has 2 flashbangs this guy would have 3).
What do you guys think?
I just came up with two interesting operators for the japanese CTU
Attackers
Name: Stealth (or Ninja)
Gadget: Sole padding
He himself has sole padding in his shoes, as well as one extra pair of sole paddings which he can give to any other operator of his choice. These paddings reduce the noise you make when walking or running. This would give more insentive to use a supressor and could be used with for example sledge to make a two-men stealth unit, which could sneak behind enemy lines, flanking the enemy.
Defenders
Name: Gunpowder
Gadget: Japanese Matchlock Rifle
Has an old japanese matchlock rifle that can one-shot enemies. he has only two shots and reloading the matchlock takes quite some time. Also it takes some time for the fuze to ignite the gunpowder, so the weaoin doesn´t shoot immediatly after pulling the trigger. It has a very slow muzzle-velocity, but makes up for it with high penetration and its one-hit-kill potential.
Name: Flare
Gadget: Special Flare Grenade
He has 2-3 special flare grenades that shoot extremly bright "flares" troughout the room and make a whole lot of noise. You know, like these firework batteries. The "flares" don´t blind the enemy like a flashbang, but rather just make the room extremly bright (similar to the flares in BF) and just distract the enemy. Once all "flares" are fired the grenade explodes and blinds the enemy like a flashbang.
origin : Hollywood - USA
spec : Aimbot , Wall-hacking , Xray vision(see all the enemies)
Name: Royalty (Need suggestions on this one)
Special Ability: Red Carpet
Deploys 1 carpet with barbed wire that stretches for around 12 barbed wire straight forward, or until it hits a wall. Will deal small damage to enemies on the carpet for every step.
Primary:
MP9
Some kind of double barrel shotgun.
Secondaries:
M93R (Or whatever it is called)
Other Gadgets:
Nitro Cell
Deployable shield
Armor: 1
Speed: 3
If you want to see a gun in a game it would be better to hope for it in something like kf2 which actually has a lot of focus on making the weapons look/feel amazing.
Gear: 1 or 2 fire granades
Weapons: VHS 2, chainsaw handle shotgun
Secondary weapons: FS2000, Agram 2000
Secondary gear: Stun granades, breaching charges
Assault character that behaves similar to smoke
All i really want is that VHS2 in some form tho, kick ass gun
What would the chainsaw handle do? Just visual? Or would it force you to hipfire but allow you to pump it faster or something like that?
sounds like a bad ass idea, quick pumping, i think it should lower accuracy and do that, yeah
Well it would force hipfire, so that's pretty much doing that.
However maybe you could call him Gadget and his Gadget is a bag full of Gadgets.
In other words it could give himself and teammates 3 barbed wires, 1 c4 or 1 deplyable shield, as well as 1 extra wall-fortification. Special Gadgets are excluded
So if you communicate with your team you could have more than enough barbed wire to lay down.
Instead of a gas mask, he just wears a hazmat case over his head.
Hazard can attach gas generators on barricades or non reinforced walls. These gas generators eventually fills entire rooms with gas if it isn't destroyed. However, the gas doesn't do any damage at all, it just makes the enemy cough so you can hear them.
(Attacker)Chief:
Chief is the head of police in soandso country, but he is also good in the field. He wears a beret and has medals on his uniform.
Chief's special ability is police perimeter. Attackers who come outside are instantly spotted and shot at by inaccurate AI using 9mm pistols.