Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Operator Ideas!
Post your Operator ideas down here:

Here is my Operator idea:

Darkness
Gadget: Toggleable IRNV scope on his Primary weapon.

Defender.

Primary weapon choices:
-Full auto, slow RPM Assault rifle
-Full auto, med RPM SMG
-Pump Shotgun

Secondary weapon choices:
-Pistol
-Revolver

Other gadgets:
-Deployable shield
-Smoke grenades

Does this seem overpowered, or useless? Let me know with suggestions or "No"

Post your Operator ideas down here:

:happy_creep:
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Postat inițial de Rich-C.:
Postat inițial de SilentAssassinK:



Defender

Name: Alarm
Gadget: Mini-TUG
Can place a small motion sensor on the ground and if enemies walk into it´s radius you will be notified by a blinking light and beeping sound on your arm, letting you and your teammates know that someone is in that general area.

I kinda like this one. A lot actually. I can see it being very useful
+1
Only problem is I don't think you should have an operative who is solely a counter against another operative. They need to have something they can do if the other operative isn't on the other team.
I just came up with another idea.
What about this one:
Attackers and Defenders
Name: SpecOps
They are basicly just like the recrute, but a bit more improved.
Everyone could pick this class (in other words there could be a whole team of these guys).
Just like the recrute they could pick whatever gun they want (in their respective CTU), but would be able to customize these guns. Also you could customize your armor-rating (a few guns could be locked if you pick higher armor for balancing reasons).
Unlike the recrute the defender SpecOps would have 2 reinforcements like every one else and just like any other recrute they could choose their Gadget (like flashbangs or barbwire). Also they would have 1 more of those gadgets than standard operators (for example if everyone has 2 flashbangs this guy would have 3).
What do you guys think?
(As you can see I really like this thread xD)
I just came up with two interesting operators for the japanese CTU

Attackers

Name: Stealth (or Ninja)
Gadget: Sole padding
He himself has sole padding in his shoes, as well as one extra pair of sole paddings which he can give to any other operator of his choice. These paddings reduce the noise you make when walking or running. This would give more insentive to use a supressor and could be used with for example sledge to make a two-men stealth unit, which could sneak behind enemy lines, flanking the enemy.

Defenders

Name: Gunpowder
Gadget: Japanese Matchlock Rifle
Has an old japanese matchlock rifle that can one-shot enemies. he has only two shots and reloading the matchlock takes quite some time. Also it takes some time for the fuze to ignite the gunpowder, so the weaoin doesn´t shoot immediatly after pulling the trigger. It has a very slow muzzle-velocity, but makes up for it with high penetration and its one-hit-kill potential.
Also here an extra attacking operator

Name: Flare
Gadget: Special Flare Grenade
He has 2-3 special flare grenades that shoot extremly bright "flares" troughout the room and make a whole lot of noise. You know, like these firework batteries. The "flares" don´t blind the enemy like a flashbang, but rather just make the room extremly bright (similar to the flares in BF) and just distract the enemy. Once all "flares" are fired the grenade explodes and blinds the enemy like a flashbang.
Postat inițial de SilentAssassinK:
I just came up with another idea.
What about this one:
Attackers and Defenders
Name: SpecOps
They are basicly just like the recrute, but a bit more improved.
Everyone could pick this class (in other words there could be a whole team of these guys).
Just like the recrute they could pick whatever gun they want (in their respective CTU), but would be able to customize these guns. Also you could customize your armor-rating (a few guns could be locked if you pick higher armor for balancing reasons).
Unlike the recrute the defender SpecOps would have 2 reinforcements like every one else and just like any other recrute they could choose their Gadget (like flashbangs or barbwire). Also they would have 1 more of those gadgets than standard operators (for example if everyone has 2 flashbangs this guy would have 3).
What do you guys think?
That just gonna replace Recruits but overall nice idea
code name : RoboCop
origin : Hollywood - USA
spec : Aimbot , Wall-hacking , Xray vision(see all the enemies) :steamhappy:
Editat ultima dată de PaPa_BLa; 4 mart. 2016 la 7:56
New operator, probably a bad one:

Name: Royalty (Need suggestions on this one)

Special Ability: Red Carpet
Deploys 1 carpet with barbed wire that stretches for around 12 barbed wire straight forward, or until it hits a wall. Will deal small damage to enemies on the carpet for every step.

Primary:
MP9
Some kind of double barrel shotgun.

Secondaries:
M93R (Or whatever it is called)

Other Gadgets:
Nitro Cell
Deployable shield

Armor: 1
Speed: 3
Postat inițial de A Dangerous Situation:
how bout a croation?
Name: Fire Breather

Gadget: 1-2 incendiary granades (could become bit op so we need to limit)

Weapons VHS 2 and some type of shotgun

Secondary gadgets: breaching charge, stun granade

Comments: would act in a more limiting way as a kinda offensive smoke. I dont realy care, as long as i get that awesome croation rifle, VHS 2 in the game.

If you want to see a gun in a game it would be better to hope for it in something like kf2 which actually has a lot of focus on making the weapons look/feel amazing.
Name: Dragon, anarchist, Molitov, what evs

Gear: 1 or 2 fire granades

Weapons: VHS 2, chainsaw handle shotgun

Secondary weapons: FS2000, Agram 2000

Secondary gear: Stun granades, breaching charges

Assault character that behaves similar to smoke
All i really want is that VHS2 in some form tho, kick ass gun

Postat inițial de A Dangerous Situation:
Name: Dragon, anarchist, Molitov, what evs

Gear: 1 or 2 fire granades

Weapons: VHS 2, chainsaw handle shotgun

Secondary weapons: FS2000, Agram 2000

Secondary gear: Stun granades, breaching charges

Assault character that behaves similar to smoke
All i really want is that VHS2 in some form tho, kick ass gun

What would the chainsaw handle do? Just visual? Or would it force you to hipfire but allow you to pump it faster or something like that?
Postat inițial de John Travoltage:
Postat inițial de A Dangerous Situation:
Name: Dragon, anarchist, Molitov, what evs

Gear: 1 or 2 fire granades

Weapons: VHS 2, chainsaw handle shotgun

Secondary weapons: FS2000, Agram 2000

Secondary gear: Stun granades, breaching charges

Assault character that behaves similar to smoke
All i really want is that VHS2 in some form tho, kick ass gun

What would the chainsaw handle do? Just visual? Or would it force you to hipfire but allow you to pump it faster or something like that?

sounds like a bad ass idea, quick pumping, i think it should lower accuracy and do that, yeah
Postat inițial de A Dangerous Situation:
Postat inițial de John Travoltage:

What would the chainsaw handle do? Just visual? Or would it force you to hipfire but allow you to pump it faster or something like that?

sounds like a bad ass idea, quick pumping, i think it should lower accuracy and do that, yeah

Well it would force hipfire, so that's pretty much doing that.
Postat inițial de Mr.CreepDλy™:
New operator, probably a bad one:

Name: Royalty (Need suggestions on this one)

Special Ability: Red Carpet
Deploys 1 carpet with barbed wire that stretches for around 12 barbed wire straight forward, or until it hits a wall. Will deal small damage to enemies on the carpet for every step.
In my opinion that sounds a bit too powerful.
However maybe you could call him Gadget and his Gadget is a bag full of Gadgets.
In other words it could give himself and teammates 3 barbed wires, 1 c4 or 1 deplyable shield, as well as 1 extra wall-fortification. Special Gadgets are excluded
So if you communicate with your team you could have more than enough barbed wire to lay down.
(Attacker)Hazard:
Instead of a gas mask, he just wears a hazmat case over his head.

Hazard can attach gas generators on barricades or non reinforced walls. These gas generators eventually fills entire rooms with gas if it isn't destroyed. However, the gas doesn't do any damage at all, it just makes the enemy cough so you can hear them.






(Attacker)Chief:
Chief is the head of police in soandso country, but he is also good in the field. He wears a beret and has medals on his uniform.

Chief's special ability is police perimeter. Attackers who come outside are instantly spotted and shot at by inaccurate AI using 9mm pistols.
Editat ultima dată de 00_01_02_03_04_05_06_07_08_09_10; 10 mart. 2016 la 4:42
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Data postării: 13 febr. 2016 la 20:36
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