Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

The new map "Lair" is...
This map is nothing other than a maze. It is about dubble the size of any other map, and it just don't work.. And here is why.

You have to spend alot more time droning to find the objective. And if you don't find the objective before the prep time is over, then you have to continue to waste time droning as the match starts. As a attacker, you can also miss your oppertunity to change to a more suitable operator during the prep phase if your droning isn't efficent enough.

This map also feel sterile and lifeless, as if it was a forgotten bunker with little to no use in the past. I believe this will be the most disliked map due to how much more time you have to waste just by being on the attacker side. Everyting from droning more and running around more inorder to get to the objective in time.


What this map could be better used for, is either T-hunt or Deathmatch only.
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Showing 1-4 of 4 comments
R3pliC4NT Dec 7, 2023 @ 1:07am 
This map is exactly the "tactical" player's nightmare. Indeed, it's just rooms leading to other rooms or endless narrow hallways. How the hell are you supposed to solo attack on this map? It makes me appreciate Nighthaven Labs more. Even the new consulate is better, and that map is the same **** as this, except it's smaller and it's a remake.

But whatever. I was already convinced R6S isn't a game you play for fun; it's a game you play to tangle and hurt your brain so you forget about the real life's BS. For that, I'm still grateful.
Drunken Dec 7, 2023 @ 5:22am 
The new map seems to have been designed by someone who has never set foot in a building before.
NikiUh Dec 7, 2023 @ 6:02am 
I feel like many devs over at Ubisoft dont know what to do with this game. There is no damn vision, they do as they please and dont really think about anything they do.
LucidDreamzzZ Dec 7, 2023 @ 6:28am 
Originally posted by AliReplicant:
This map is exactly the "tactical" player's nightmare. Indeed, it's just rooms leading to other rooms or endless narrow hallways. How the hell are you supposed to solo attack on this map? It makes me appreciate Nighthaven Labs more. Even the new consulate is better, and that map is the same **** as this, except it's smaller and it's a remake.

But whatever. I was already convinced R6S isn't a game you play for fun; it's a game you play to tangle and hurt your brain so you forget about the real life's BS. For that, I'm still grateful.

I had the same thought with Nighthaven and consulate. Not my favorite maps at all, but in comparison with this monstrosity that Lair is. I can appriciate those other maps alot more atleast. It's like a new worse thing being added to the game, makes you like older stuff more with each update.


Originally posted by Drunken:
The new map seems to have been designed by someone who has never set foot in a building before.

True! I like that they make new maps, that is great.. But they need to learn how to make them first.


Originally posted by Artorias:
I feel like many devs over at Ubisoft dont know what to do with this game. There is no damn vision, they do as they please and dont really think about anything they do.

You are on point. They don't care about what players like or not.

I also get the sense that all they try to achive with their "vision" is hellbent on fiting the esthetics of the snippets of story line that we see inbetween the new seasons. The only reason this game is stil playable, is due to how great the foundation of the game is. The curent development team are literally riding the wave of success that the original developers created when they made the game, that's all there is to it.
Last edited by LucidDreamzzZ; Dec 7, 2023 @ 6:31am
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Date Posted: Dec 6, 2023 @ 2:39pm
Posts: 4