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You know shaiiko lean. right?
www.youtube.com/watch?v=EQpqN5P2kPs
It not about ping or lag. it is all about server tick rate. even if you have 1ms but server isn't process and return new data to you. you will receive the old one.
that why peekers advantage in this game is nightmare
And some people doesn't have a choice because the lowest ping they can get is again 40-60-80. I myself live around EU and closest server is like what? Frankfurt or whatever. Which gets me those values.
When a packet is sent (pressing a lean button) the packet's information has to literally physically travel to the datacenter, process, then get information sent back. This takes miliseconds, sure, but miliseconds are critically important in a game like this.
Ever heard of "peeker's advantage"? This is a measurably and demonstrably real thing.
When someone jiggle peeks a corner, the total amount of time it takes to complete that action is ever so slightly less than on the other person's end. Hence, "Peeker's advantage". Whoever the aggressor is, has a very slight timing advantage.
Like, for example:
If you have two operators standing ten feet apart, and both have lets say 20 ping:
Operator A presses W and walks forward. The packet is sent out to the server and bounced back.
Operator B, due to the nature of the fact that data takes time to transfer from one place to another, is only visually notified of Operator A moving forward AFTER operator A's packets have been sent. That very small difference allows for Operator A to be ever-so-slightly advantaged, in terms of packet timing.