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번역 관련 문제 보고
Bit confusing then, I still use a 1070, and Vulcan was great back when it was all the rave when DOOM was about, but shortly after that my performance dipped, and DX took the lead.
How can it be informative without any proof from your side?
I didn't realise you weren't looking for help. Then I won't write anything more about it.
top half is DX11
bottom half is Vulcan
Same settings
The reticle on Vulcan is blurry and the opacity seems much different even though they have the least amount of opacity I could possible do and they are the exact same color. Idk if you can zoom in on imgur, but you can see it is very obviously different and DX11 looks better with that.
The 2nd thing is the textures for the wires on the top right when zoomed out and the grey pipes on the left side of the target. The wires look more firm on DX11 even though they are far away and on Vulcan they look pixelated. Same with the 2 pipes on the left side. Even the target itself, when zoomed in, the it looks very pixelated on Vulcan. This means the textures are not loaded in the exact same.
What I am saying is that, imagine you are aiming at someone from bottom of middle coastline to the top of the roof and you are looking through that bottom window next to the kitchen. You look for a head and what do you see? Pixels. On DX11, you can see their head's shape and hair color instead of just pixels. This is a disadvantage in my eyes, but if you are fine with pixels, good on you.
With DX i have some light Sky flickering but 5ms. With Vulkan no flickering but 10ms. I dont think 5ms difference make me a pro so i stay with Vulkan.
My setting are all off or low, except for textures and shadows on meduim. 1080p, 16:10, 144hz.
My eyes immediately hurt when I start vulkan, and I can clearly notice that anti aliasing (off) is worse on vulkan, where in DX it is not as bad.
I play on the ubisoft connect app.