Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Enigmatik May 14, 2016 @ 8:48am
Not being able to move when downed
It seems like for a good 2-3 seconds after being downed, you can't move.
And it kills you SO MUCH.
Why is this even a thing?
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Showing 1-8 of 8 comments
Jon M May 14, 2016 @ 8:50am 
When you get downed, you enter the "downing animation". You are actually invulnerable during this animation and it will save your life over and over again by giving your team a chance to kill whoever downed you while they have to wait for your animation to finish before they can actually kill you.

You also have to wait for this animation to finish before you can start moving as downed. A small sacrifice for the huge benefit you gain from being invulnerable.
Enigmatik May 14, 2016 @ 9:09am 
You are not invulnerable. I've been killed during that time. In fact, it happened like 20 seconds ago.
Jon M May 14, 2016 @ 9:12am 
It might not be easy to notice when you are new to the game, but trust me, you are invulnerable during the downing animation. You can find videos of it online or just try it out in game with a friend.

That is why you will see good players stop shooting if they down somebody and wait for the animation to finish before finishing off the downed player. Otherwise you are wasting bullets into the invulnerable player and might be forced into reloading (specially weapons with high fire rate like the Famas of Twitch)
Enigmatik May 14, 2016 @ 9:15am 
Dude, I'm telling you. Blitz downed me, kept firing, and I was dead. No reloads, no pause in firing, he just kept shooting and I was dead.
Last edited by Enigmatik; May 14, 2016 @ 9:15am
Jon M May 14, 2016 @ 9:16am 
An example from a Serenity17 video:
https://youtu.be/S0eCsw2JUYo?t=245
Jon M May 14, 2016 @ 9:31am 
Originally posted by FallenWarrior60:
You really want this to be true.

Has nothing to do with what i want or not. I have no affiliation with the making of this game.

Just helping newer players like you and OP by explaining some of the mechanics in the game. The invulnerability during the downing animation is just something players have had to get used to from launch. It will unlikely be changed in any near future.
Enigmatik May 14, 2016 @ 9:51am 
And it's not like I'm that new. 40+ hours isn't huge, but it's not insignificant.
GrAnD May 14, 2016 @ 9:52am 
interesante la propuesta que haces :steambored:
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Date Posted: May 14, 2016 @ 8:48am
Posts: 8