Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

KanagawaXGN Dec 16, 2018 @ 6:48pm
Reasonable Ela Buff (Hear me out)
I never understood why people got so mad when they died by ela back in blood orchid and white noise, I personally just carried on as if I died by anyone else. I do however agree that a nerf was completely needed but, I think they went too far and it's starting to show now.

I believe that Ela has been in a really good spot for the past three seasons.
At the end of Grim Sky ela's pick rate and win delta drastically changed for the worst and to combat that I think she needs one or two reasonable buffs that will keep her a balanced operator that takes skill to play as.

Buffs that she absolutely needs: Scorpion Damage - Ela's scorpion damage has been wrongfully reduced in Operation Chimera. She already had the reduction of 10 bullets, impact nade loss, and the worst recoil nerf in the game. I think that buffing her damage back to 28 from 23 will help her win gunfights that she shouldn't have lost. Buffing her damage will mean you still need skill to kill people because of the recoil but there are countless times where i have died because of the low damage where I almost killed an enemy. I am a 150 plat 3 as of now which is an about average skill level and I feel that most people should agree with me on this one.

Alternative Buffs: Recoil Reduction on Scorpion - I know people will immediately disagree on this topic, but listen, I think if she doesn't get a damage buff, she needs a slight horizontal recoil reduction. I'm not talking about going back to her old recoil, but just enough to make it so that after the first 4 shots it doesn't become complete luck to hit an enemy that is 5 feet in front of you. Again, this is only if no other weapon buffs are made.

Return Impact nades - I think some people will agree that taking away her impact grenades was just wrong. Her impacts were a part of her playstyle as a roamer/flanker and if no weapon buffs are made, then at least return these bad boys to make her playstyle feel viable again.

Quality of Life improvements: Icon over mines - This is a very reasonable way to buff ela. Putting an icon over her mines like lesion's will be an overall quality of life improvement to all ela players as it won't increase her power but, it will make her a little easier to play as. I already have a relatively easy time figuring out which mine went off according to sound and flash but, if there is a chance they are too close together or I wasn't paying too close attention, it could potentiallty put me in an unwanted situation, therefore I think this isn't too much to ask for.

Again, by no means do I want all of these changes to happen, only one or two max, but I think something needs to happen to make ela more viable in situations where she is too weak in gunfights and see if the charts improve for her.

Thank you for taking the time to read this, let me know what you think.
Last edited by KanagawaXGN; Dec 16, 2018 @ 7:22pm
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Showing 1-15 of 43 comments
Nepgear Dec 16, 2018 @ 6:53pm 
The scorpion is fine.
Uncle Sam Dec 16, 2018 @ 7:25pm 
Imo if anything she only deserves a really small dmg buff from 23 to 26-27, she was a monster during her release, and ubi ignore it for 2 seasons, and even then only applied baby nerfs until she was balanced.
Last edited by Uncle Sam; Dec 16, 2018 @ 7:25pm
KanagawaXGN Dec 16, 2018 @ 7:29pm 
I completely agree just trying to throw out other suggestions
Vash Dec 16, 2018 @ 7:30pm 
I want Ela to die out and become forgotten harder than Blackbeard.
Disgusting and vile green haired creature.
KanagawaXGN Dec 16, 2018 @ 7:36pm 
lol do you have anything other serious to say?
KanagawaXGN Dec 16, 2018 @ 7:37pm 
I'm trying to start a debate I want to hear people who completely disagree with me and others who completely agree with me I'll link the chart for Grim Sky, Para Bellum, and Chimera now.

https://www.gamespot.com/articles/mid-season-rainbow-six-siege-update-changes-operat/1100-6462734/ - Grim Sky - Big decrease to both win delta and pick rate

https://rainbow6.ubisoft.com/siege/en-us/news/152-330860-16/designers-notes-mid-season - Para Bellum - big increase to win delta

https://www.game-debate.com/news/24976/rainbow-six-siege-chimera-mid-season-reinforcements-brings-lion-and-vigil-nerfs - Chimera - Massive decrease to win delta and pick rate (obviously)
Last edited by KanagawaXGN; Dec 16, 2018 @ 7:42pm
Vash Dec 16, 2018 @ 7:40pm 
Originally posted by A big boys gotta eat:
lol do you have anything other serious to say?
Sorry. I just have some real bad memories of playing against an Ela every 5 seconds during Blood Orchid... and after that season aswell until she was finally nerfed.
Personally, I hate the character for both her design, background and back then the playstyle (A laser beam precision with 51 bullets mag and instant reload? Oh, her gadget turns the enemy into a sitting duck and is annoying as hell? Oh, she's also a 3 speed? AMAZING!) now I'd say that she's almost fine as she is. Yeah, buffing her scorpion's damage or giving back her impacts wouldn't be so bad. But please, let's agree to never touch that recoil again.
Specially since she's a roamer/flanker, meaning that she's supposed to hold a close up fight and thus the high recoil is necessary to stop her from changing that. Like Caveira's high drop off damage.
Last edited by Vash; Dec 16, 2018 @ 7:50pm
Razin_Shah Dec 16, 2018 @ 7:46pm 
Ela is in a good position right now. The recoil for her gun is good for the first few bullets before it kicks uncontrollably. This means if you have decent aim, you can still easily get kills with her gun. The high fire rate means that if you are up close, spraying an enemy will be effective and almost always guarantee you the kill.

What she can't do now however is spray the entire enemy team from long distance with laser precision and barely any recoil. All this without having to ever reload. People who struggle with Ela now are those who have terrible aim to begin with. Simply put, learn to aim.
Vash Dec 16, 2018 @ 7:47pm 
Originally posted by A big boys gotta eat:
I can agree on that to an extent - if there was a way to reduce the recoil ever so slightly that only players with real skill can notcie just to make it a reasonable weapon within 10 meters, then I would enjoy that but I don't think it's possible and I've come to accept the fact, but yes I agree the only real buff she needs is the damage
The damage buff would be acceptable so that she doesn't lose a close up fight against an enemy with so little HP, like you said. The impacts were necessary because this way she could create ways of getting closer to the enemy as a flanker, which should be vital to her playstyle. She doesn't need that precision ever again and shouldn't be buffed this way.
Last edited by Vash; Dec 16, 2018 @ 7:49pm
KanagawaXGN Dec 16, 2018 @ 7:56pm 
I wanted to note a very important topic - I am very passionate about Rainbow six siege and Ela as an operator, but I am a reasonable person and I think ela is almost perfectly balanced, but what I don't understand is how come ubisoft won't experiment with their operators - what I mean by this is that how come they are so scared to make changes to operators when they can just test it out and remove it if it isn't a good change, yes it would be more work, but it would make the game much more interesting, another thing I don't understand is how they could say they don't want to nerf ash because she is too fun to play as but look what they did to ela I could just as easily say she is the reason I play rainbow in the first place (not true just an example) but they can't play favorites like not nerfing ela for two straight seasons then when they get fed up with people they decide to unleash a mega nerf that hit only a little too hard.
Last edited by KanagawaXGN; Dec 16, 2018 @ 8:12pm
Razin_Shah Dec 16, 2018 @ 7:59pm 
Originally posted by A big boys gotta eat:
I wanted to note a very important topic - I am very passionate about Rainbow six siege and Ela as an operator, but I am a reasonable person and I think ela is almost poerfectly balanced, but what I don't understand is how come ubisoft won't experiment with their operators - what I mean by this is that how come they are so scared to make changes to operators when they can just test it out and remove it if it isn't a good change, yes it would be more work, but it would make the game much more interesting, another thing I don't understand is how they could say they don't want to nerf ash because she is too fun to play as but look what they did to ela I could just as easily say she is the reason I play rainbow in the first place (not true just an example) but they can't play favorites like not nerfing ela for two straight seasons then when they get fed up with people they decide to unleash a mega nerf that hit only a little too hard.
Learn to aim. Ela is still good if you don't spray and pray. Those days of abusing the ela scorpion are over and its never coming back.
Vash Dec 16, 2018 @ 8:05pm 
Originally posted by A big boys gotta eat:
I wanted to note a very important topic - I am very passionate about Rainbow six siege and Ela as an operator, but I am a reasonable person and I think ela is almost poerfectly balanced, but what I don't understand is how come ubisoft won't experiment with their operators - what I mean by this is that how come they are so scared to make changes to operators when they can just test it out and remove it if it isn't a good change, yes it would be more work, but it would make the game much more interesting, another thing I don't understand is how they could say they don't want to nerf ash because she is too fun to play as but look what they did to ela I could just as easily say she is the reason I play rainbow in the first place (not true just an example) but they can't play favorites like not nerfing ela for two straight seasons then when they get fed up with people they decide to unleash a mega nerf that hit only a little too hard.
You do got a point. Ubi has been all scared, lazy and highly incompetent to do so properly. At this point, it's simply a fact that they cannot balance operators as they should. For example, Parabellum was one of the rare operations where Ubi barely touched the ops released during or after the season, because Maestro and Alibi came out to be alright ops. Then, outta nowhere, they nerf Maestro in a way no one asked for (his caracteristic tight hipfire). They also were so worried of making Kaid OP that they made him very underpowered, taking away his third claw and soon nerf his secondary (which is necessary, yes) now making his only viable pick his shotgun. Kaid only serves to reinforce hatchets better, almost nothing else, as Bandit is still a better choice for all the rest and with a better arsenal. Meanwhile, they buffed Glaz so hard that he doesn't has a proper counter, just like Blackbeard. Oh, and Lion, a character exclusively made for PvE put into PvP without further thinking... what could've gone wrong, eh?
KanagawaXGN Dec 16, 2018 @ 8:09pm 
Originally posted by Tengku_Razin:
Originally posted by A big boys gotta eat:
I wanted to note a very important topic - I am very passionate about Rainbow six siege and Ela as an operator, but I am a reasonable person and I think ela is almost poerfectly balanced, but what I don't understand is how come ubisoft won't experiment with their operators - what I mean by this is that how come they are so scared to make changes to operators when they can just test it out and remove it if it isn't a good change, yes it would be more work, but it would make the game much more interesting, another thing I don't understand is how they could say they don't want to nerf ash because she is too fun to play as but look what they did to ela I could just as easily say she is the reason I play rainbow in the first place (not true just an example) but they can't play favorites like not nerfing ela for two straight seasons then when they get fed up with people they decide to unleash a mega nerf that hit only a little too hard.
Learn to aim. Ela is still good if you don't spray and pray. Those days of abusing the ela scorpion are over and its never coming back.
I see what you're saying and I tried to make sure that I get the point across that i'm not too concerned about the recoil, just the damage a small buff would be very helpful but i'm not here to beg for a buff that will probably never happen just wanted to hear the opinions of people who saw my different ideas of buffing ela in a positive way that will keep retain skill level, again thank you for you're feedback and I would like to know if you agree with the damage
KanagawaXGN Dec 16, 2018 @ 8:12pm 
Originally posted by Tengku_Razin:
Originally posted by A big boys gotta eat:
I wanted to note a very important topic - I am very passionate about Rainbow six siege and Ela as an operator, but I am a reasonable person and I think ela is almost poerfectly balanced, but what I don't understand is how come ubisoft won't experiment with their operators - what I mean by this is that how come they are so scared to make changes to operators when they can just test it out and remove it if it isn't a good change, yes it would be more work, but it would make the game much more interesting, another thing I don't understand is how they could say they don't want to nerf ash because she is too fun to play as but look what they did to ela I could just as easily say she is the reason I play rainbow in the first place (not true just an example) but they can't play favorites like not nerfing ela for two straight seasons then when they get fed up with people they decide to unleash a mega nerf that hit only a little too hard.
Learn to aim. Ela is still good if you don't spray and pray. Those days of abusing the ela scorpion are over and its never coming back.
And it never should lol
Razin_Shah Dec 16, 2018 @ 8:14pm 
Originally posted by A big boys gotta eat:
Originally posted by Tengku_Razin:
Learn to aim. Ela is still good if you don't spray and pray. Those days of abusing the ela scorpion are over and its never coming back.
I see what you're saying and I tried to make sure that I get the point across that i'm not too concerned about the recoil, just the damage a small buff would be very helpful but i'm not here to beg for a buff that will probably never happen just wanted to hear the opinions of people who saw my different ideas of buffing ela in a positive way that will keep retain skill level, again thank you for you're feedback and I would like to know if you agree with the damage
No I don't agree. The crazy recoil means that spraying the enemy from a distance isn't viable since your shots won't connect anyway. However, if you are up close, the high fire rate means you can spray the enemy and have most of your shots connect so the high damage won't really matter.
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Date Posted: Dec 16, 2018 @ 6:48pm
Posts: 43